Player Matchup

Rama
Rama
DupedDemon87
Rama
Level 140
God Stats
3W - 1L
1,786 SR
Queue Stats
109W - 124L
1,413 Elo+
Solo
Scylla
Scylla
GhobSisters
Scylla
Level 68
God Stats
9W - 5L
1,660 SR
Queue Stats
398W - 417L
1,365 Elo+
Solo
Sol
Sol
erickmdb
Sol
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 52L
1,366 Elo+
Party 2
Vamana
Vamana
legionseizn
Vamana
Level 63
God Stats
1W - 0L
1,437 SR
Queue Stats
4W - 3L
1,405 Elo+
Solo
Vulcan
Vulcan
original__alien
Vulcan
Level 160
God Stats
2W - 2L
1,373 SR
Queue Stats
105W - 118L
1,331 Elo+
Party 2
Team Averages
Level 118
1,551 SR
1,376 Elo+

VS

Team Averages
Level 114
1,544 SR
1,411 Elo+
Anubis
Anubis
 
Anubis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
BreezyBriax4
Hun Batz
Level 128
God Stats
6W - 4L
1,486 SR
Queue Stats
748W - 756L
1,419 Elo+
Solo
Merlin
Merlin
EchoAnnx
Merlin
Level 102
God Stats
2W - 4L
1,434 SR
Queue Stats
276W - 308L
1,356 Elo+
Party 1
Bastet
Bastet
MoonlightShad0w
Bastet
Level 126
God Stats
4W - 6L
1,454 SR
Queue Stats
411W - 417L
1,426 Elo+
Party 1
Osiris
Osiris
madremya
Osiris
Level 87
God Stats
5W - 3L
1,843 SR
Queue Stats
219W - 221L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 4 / 6
10,878
725
17,483
16,018
7,440
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
17
3 / 7 / 10
10,796
720
8,821
15,068
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
10 / 4 / 8
13,068
871
15,125
14,445
6,015
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Vamana
15
1 / 5 / 7
10,534
702
7,895
20,531
16,236
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

19
2 / 4 / 12
11,511
767
23,223
14,442
6,839
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
9 / 6 / 8
11,007
734
14,414
18,711
10,935
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hun Batz
BreezyBriax4
Hun Batz
19
2 / 3 / 17
10,442
696
12,115
14,721
6,698
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Merlin
EchoAnnx
Merlin
17
1 / 4 / 12
9,752
650
8,039
10,271
4,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
9 / 3 / 12
11,424
762
29,077
14,720
7,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Osiris
madremya
Osiris
15
3 / 6 / 14
9,667
644
9,073
24,675
25,494
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
87
22
Kills
24
24
Deaths
22
43
Assists
63
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
9
6
8
2.17
L
Hun Batz
BreezyBriax4
Hun Batz
2
3
17
3.5
W
6
4
6
2.25
L
Merlin
EchoAnnx
Merlin
1
4
12
1.75
W
Scylla
3
7
10
1.14
L
9
3
12
5
W
10
4
8
3.5
W
Vamana
1
5
7
0.9
L
Osiris
madremya
Osiris
3
6
14
1.67
W
2
4
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,547
Damage
72,718
80,504
Taken
83,098
41,812
Mitigated
54,870
33,605
Healing
31,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
14,414
607
2,094
6,595
18,711
10,935
0
10,053
8,658
30,763
0
L
Hun Batz
BreezyBriax4
Hun Batz
12,115
662
2,945
1,788
14,721
6,698
1,129
9,643
5,078
0
28,203
W
17,483
9,902
2,214
4,226
16,018
7,440
1,779
2,846
13,172
0
33,350
L
Merlin
EchoAnnx
Merlin
8,039
415
2,509
1,349
10,271
4,683
323
7,092
3,179
26,413
0
W
Scylla
8,821
1,496
881
2,465
15,068
5,282
1,077
5,561
9,507
21,159
0
L
29,077
3,304
1,917
4,541
14,720
7,060
0
7,147
7,573
0
46,764
W
15,125
3,541
1,706
5,377
14,445
6,015
3,464
3,304
11,141
34,242
0
W
Vamana
7,895
2,373
3,537
6,553
20,531
16,236
352
6,964
13,567
0
15,762
L
Osiris
madremya
Osiris
9,073
1,656
1,488
5,806
24,675
25,494
120
13,234
11,441
0
16,159
W
23,223
9,927
1,886
4,760
14,442
6,839
1,282
3,778
10,664
48,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,787
Gold Earned
52,292
202
Minions Killed
152
0
Camps Cleared
0
1,305,909
Distance Traveled
1,405,374
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,007
734
46
3
0
242,360
1
L
Hun Batz
10,442
696
30
2
0
284,426
0
W
Rama
10,878
725
35
2
0
245,657
0
L
Merlin
9,752
650
38
3
0
259,557
0
W
Scylla
10,796
720
37
2
0
248,467
1
L
Bastet
11,424
762
36
2
0
351,584
0
W
Sol
13,068
871
46
3
0
224,002
1
W
Vamana
10,534
702
17
1
0
314,999
1
L
Osiris
9,667
644
2
0
0
267,447
0
W
Vulcan
11,511
767
67
4
0
272,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role