Player Matchup

Chang'e
Chang'e
EricWuzTaken
Chang'e
Level 156
God Stats
4W - 2L
1,469 SR
Queue Stats
222W - 112L
1,650 Elo+
Party 1
Ao Kuang
Ao Kuang
Kingchopper147
Ao Kuang
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
207W - 116L
1,657 Elo+
Party 1
Ymir
Ymir
TdcForever
Ymir
Level 109
God Stats
2W - 1L
1,317 SR
Queue Stats
84W - 42L
1,608 Elo+
Party 1
Da Ji
Da Ji
YelansThighs
Da Ji
Level 69
God Stats
51W - 20L
1,761 SR
Queue Stats
175W - 82L
1,635 Elo+
Party 1
Neith
Neith
enzohype
Neith
Level 63
God Stats
5W - 3L
1,836 SR
Queue Stats
5W - 3L
1,789 Elo+
Party 1
Team Averages
Level 105
1,577 SR
1,668 Elo+

VS

Team Averages
Level 125
1,467 SR
1,522 Elo+
Ullr
Ullr
 
Ullr
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
FtlJustice
Zhong Kui
Level 148
God Stats
6W - 7L
1,655 SR
Queue Stats
549W - 583L
1,519 Elo+
Solo
Ne Zha
Ne Zha
QThe-necRomancer
Ne Zha
Level 116
God Stats
2W - 7L
1,412 SR
Queue Stats
249W - 245L
1,455 Elo+
Solo
Xing Tian
Xing Tian
Sheep-Cote-Clod
Xing Tian
Level 126
God Stats
0W - 3L
1,379 SR
Queue Stats
233W - 221L
1,592 Elo+
Solo
Hera
Hera
TheepicDog
Hera
Level 114
God Stats
5W - 4L
1,387 SR
Queue Stats
273W - 257L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EricWuzTaken
Chang'e
17
7 / 2 / 8
11,940
1,194
12,407
11,945
4,703
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ao Kuang
18
9 / 1 / 11
12,015
1,202
16,284
14,071
7,437
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 14
10,821
1,082
9,453
12,560
12,634
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 10
10,220
1,022
9,095
8,775
3,651
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Neith
enzohype
Neith
17
4 / 1 / 13
11,235
1,124
13,484
8,233
3,553
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

271

VS

Team 2 Tickets

159

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
15
0 / 4 / 4
9,363
936
5,321
10,572
5,696
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
FtlJustice
Zhong Kui
15
0 / 5 / 2
9,292
929
8,958
15,034
15,610
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

16
3 / 7 / 3
10,911
1,091
14,916
14,190
7,126
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Xing Tian
Sheep-Cote-Clod
Xing Tian
16
2 / 3 / 3
11,101
1,110
11,267
16,481
17,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
1 / 5 / 4
10,302
1,030
10,644
9,588
4,434
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
24
Kills
6
6
Deaths
24
56
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
0
4
4
0.5
W
Chang'e
EricWuzTaken
Chang'e
7
2
8
5.5
L
Zhong Kui
FtlJustice
Zhong Kui
0
5
2
0.2
W
Ao Kuang
9
1
11
14.5
L
3
7
3
0.64
L
Xing Tian
Sheep-Cote-Clod
Xing Tian
2
3
3
1.17
W
2
1
14
9
L
1
5
4
0.6
W
2
1
10
7
W
Neith
enzohype
Neith
4
1
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,723
Damage
51,106
55,584
Taken
65,865
31,978
Mitigated
50,722
17,761
Healing
6,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
5,321
2,894
0
128
10,572
5,696
0
7,151
3,331
0
18,888
W
Chang'e
EricWuzTaken
Chang'e
12,407
453
4,085
4,767
11,945
4,703
0
5,716
6,229
50,019
0
L
Zhong Kui
FtlJustice
Zhong Kui
8,958
278
0
3,066
15,034
15,610
0
7,559
7,353
29,321
0
W
Ao Kuang
16,284
4,862
0
5,468
14,071
7,437
0
8,560
5,511
37,292
0
L
14,916
2,795
0
1,253
14,190
7,126
0
7,636
6,443
0
41,152
L
Xing Tian
Sheep-Cote-Clod
Xing Tian
11,267
978
0
2,012
16,481
17,856
0
8,276
8,049
19,664
0
W
9,453
1,803
988
935
12,560
12,634
0
6,716
5,844
16,091
0
L
10,644
1,678
0
0
9,588
4,434
0
6,965
2,545
32,541
0
W
9,095
1,994
0
15
8,775
3,651
0
4,538
4,237
0
16,226
W
Neith
enzohype
Neith
13,484
7,483
0
1,503
8,233
3,553
0
5,339
2,894
0
21,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,231
Gold Earned
50,969
205
Minions Killed
188
11
Camps Cleared
7
958,654
Distance Traveled
943,647
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,363
936
37
4
2
178,544
1
W
Chang'e
11,940
1,194
124
12
1
187,240
0
L
Zhong Kui
9,292
929
45
5
1
184,322
1
W
Ao Kuang
12,015
1,202
33
3
4
191,388
0
L
Ne Zha
10,911
1,091
43
4
4
199,508
0
L
Xing Tian
11,101
1,110
13
1
0
206,978
0
W
Ymir
10,821
1,082
21
2
1
175,094
0
L
Hera
10,302
1,030
50
5
0
174,295
0
W
Da Ji
10,220
1,022
12
1
3
204,002
0
W
Neith
11,235
1,124
15
2
2
200,930
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role