Player Matchup

Cthulhu
Cthulhu
DUBAVI73
Cthulhu
Level 26
God Stats
22W - 20L
1,143 SR
Queue Stats
86W - 96L
1,338 Elo+
Party 2
Ah Puch
Ah Puch
Niko Syndicate
Ah Puch
Level 84
God Stats
3W - 2L
1,760 SR
Queue Stats
15W - 20L
1,330 Elo+
Party 4
Jormungandr
Jormungandr
SenpaiNobody689
Jormungandr
Level 11
God Stats
1W - 0L
1,316 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 4
Danzaburou
Danzaburou
Wolfbane-XIII
Danzaburou
Level 66
God Stats
33W - 25L
1,518 SR
Queue Stats
155W - 184L
1,338 Elo+
Party 2
Chiron
Chiron
lilskinnybuck
Chiron
Level 65
God Stats
2W - 1L
1,500 SR
Queue Stats
154W - 197L
1,327 Elo+
Party 2
Team Averages
Level 50
1,447 SR
1,367 Elo+

VS

Team Averages
Level 30
1,391 SR
1,301 Elo+
King Arthur
King Arthur
CTXCI
King Arthur
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 122L
1,407 Elo+
Party 1
Heimdallr
Heimdallr
DoctorCackle
Heimdallr
Level 43
God Stats
0W - 1L
1,431 SR
Queue Stats
54W - 62L
1,128 Elo+
Party 3
Sol
Sol
PhantomBlack321
Sol
Level 10
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,196 Elo+
Party 3
Zeus
Zeus
badcat_is_fat
Zeus
Level 3
God Stats
0W - 1L
1,026 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
wallyShizzle87
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 67L
1,272 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DUBAVI73
Cthulhu
17
4 / 1 / 17
11,263
1,126
13,407
14,529
20,663
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 0 / 8
10,006
1,001
11,942
4,549
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jormungandr
SenpaiNobody689
Jormungandr
16
1 / 0 / 13
10,426
1,043
3,496
6,229
6,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
Wolfbane-XIII
Danzaburou
18
14 / 0 / 8
13,417
1,342
22,695
11,296
5,879
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
5 / 0 / 14
11,071
1,107
17,191
6,781
3,408
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Team 1 Tickets

287

VS

Team 2 Tickets

174

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CTXCI
King Arthur
15
0 / 4 / 1
8,891
889
2,936
15,128
8,036
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Heimdallr
DoctorCackle
Heimdallr
15
0 / 1 / 1
9,409
941
11,456
12,342
6,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 4 / 0
9,524
952
8,662
15,751
7,743
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 9 / 1
9,137
914
7,225
15,921
6,844
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 7 / 1
9,179
918
7,134
12,980
5,933
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
5
25
Kills
1
1
Deaths
25
60
Assists
4
Player
Kills
Deaths
Assists
KDA
L
King Arthur
CTXCI
King Arthur
0
4
1
0.13
W
Cthulhu
DUBAVI73
Cthulhu
4
1
17
12.5
L
Heimdallr
DoctorCackle
Heimdallr
0
1
1
0.5
W
1
0
8
5
L
1
4
0
0.25
W
Jormungandr
SenpaiNobody689
Jormungandr
1
0
13
7.5
W
Danzaburou
Wolfbane-XIII
Danzaburou
14
0
8
18
L
0
9
1
0.06
W
5
0
14
12
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,731
Damage
37,413
43,384
Taken
72,122
39,321
Mitigated
35,110
14,297
Healing
5,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
CTXCI
King Arthur
2,936
681
0
222
15,128
8,036
0
5,128
10,000
0
6,949
W
Cthulhu
DUBAVI73
Cthulhu
13,407
214
1,577
359
14,529
20,663
0
7,249
7,280
30,455
0
L
Heimdallr
DoctorCackle
Heimdallr
11,456
6,482
279
2,233
12,342
6,554
0
6,244
6,098
0
36,888
W
11,942
728
220
526
4,549
2,463
0
3,454
1,095
29,495
0
L
8,662
2,345
0
2,159
15,751
7,743
0
7,142
8,609
26,631
2,421
W
Jormungandr
SenpaiNobody689
Jormungandr
3,496
1,128
0
723
6,229
6,908
0
2,843
3,386
7,952
0
W
Danzaburou
Wolfbane-XIII
Danzaburou
22,695
12,111
448
5,933
11,296
5,879
0
5,480
5,816
0
54,645
L
7,225
1,617
0
0
15,921
6,844
0
5,207
10,714
19,789
0
W
17,191
3,383
1,698
2,813
6,781
3,408
0
3,186
3,595
0
30,650
L
7,134
2,792
0
388
12,980
5,933
0
5,124
7,856
19,060
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,183
Gold Earned
46,140
193
Minions Killed
218
13
Camps Cleared
4
954,826
Distance Traveled
851,154
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,891
889
12
1
0
181,675
0
W
Cthulhu
11,263
1,126
28
3
1
245,621
1
L
Heimdallr
9,409
941
79
8
3
170,927
0
W
Ah Puch
10,006
1,001
48
5
1
189,689
1
L
Sol
9,524
952
61
6
1
174,078
0
W
Jormungandr
10,426
1,043
9
1
0
100,524
0
W
Danzaburou
13,417
1,342
69
7
8
233,345
0
L
Zeus
9,137
914
36
4
0
158,421
0
W
Chiron
11,071
1,107
39
4
3
185,647
0
L
Nu Wa
9,179
918
30
3
0
166,053
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role