Player Matchup

Achilles
Achilles
 
Achilles
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
A LoFi Beat
Medusa
Level 101
God Stats
15W - 7L
1,610 SR
Queue Stats
102W - 89L
1,453 Elo+
Solo
Mercury
Mercury
CWMortalGrizzly
Mercury
Level 98
God Stats
1W - 1L
1,258 SR
Queue Stats
161W - 165L
1,460 Elo+
Solo
Baron Samedi
Baron Samedi
LightxFox
Baron Samedi
Level 143
God Stats
23W - 22L
1,487 SR
Queue Stats
737W - 752L
1,446 Elo+
Solo
Aphrodite
Aphrodite
YTWelshDragon
Aphrodite
Level 119
God Stats
7W - 7L
1,415 SR
Queue Stats
66W - 62L
1,481 Elo+
Party 1
Team Averages
Level 108
1,454 SR
1,468 Elo+

VS

Team Averages
Level 105
1,502 SR
1,466 Elo+
Nemesis
Nemesis
CACTUS_SHRIMP
Nemesis
Level 100
God Stats
24W - 24L
1,467 SR
Queue Stats
115W - 104L
1,463 Elo+
Party 3
King Arthur
King Arthur
Col_Kabuki
King Arthur
Level 93
God Stats
1W - 1L
1,567 SR
Queue Stats
28W - 33L
1,422 Elo+
Party 2
Medusa
Medusa
ShantyPete
Medusa
Level 107
God Stats
3W - 1L
1,920 SR
Queue Stats
75W - 58L
1,498 Elo+
Party 2
Athena
Athena
SpookyVegeta
Athena
Level 129
God Stats
0W - 1L
1,254 SR
Queue Stats
32W - 28L
1,484 Elo+
Party 2
Janus
Janus
WhD_Nickolai
Janus
Level 94
God Stats
6W - 12L
1,300 SR
Queue Stats
82W - 80L
1,461 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
14
3 / 2 / 5
9,684
484
8,048
17,966
19,888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
18
4 / 1 / 2
11,270
564
12,924
15,361
7,275
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 2 / 4
10,152
508
10,201
16,695
8,527
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
LightxFox
Baron Samedi
18
1 / 2 / 1
11,612
581
12,206
12,100
8,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
YTWelshDragon
Aphrodite
17
1 / 0 / 10
10,804
540
8,922
15,847
8,795
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
16
4 / 3 / 2
10,355
518
9,655
15,842
7,418
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
Col_Kabuki
King Arthur
14
0 / 2 / 1
8,529
426
8,627
16,248
12,021
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Medusa
ShantyPete
Medusa
15
1 / 4 / 2
9,361
468
12,704
14,281
5,736
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
13
0 / 0 / 4
8,315
416
4,584
17,694
16,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
2 / 6 / 3
10,289
514
10,754
12,788
5,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
14
Kills
7
7
Deaths
15
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
3
2
5
2.75
W
Medusa
4
1
2
5
L
Nemesis
4
3
2
1.67
W
5
2
4
3.5
L
King Arthur
Col_Kabuki
King Arthur
0
2
1
0.25
W
Baron Samedi
LightxFox
Baron Samedi
1
2
1
0.75
L
Medusa
ShantyPete
Medusa
1
4
2
0.5
L
Athena
0
0
4
2
L
2
6
3
0.58
W
Aphrodite
YTWelshDragon
Aphrodite
1
0
10
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,301
Damage
46,324
77,969
Taken
76,853
53,280
Mitigated
47,247
38,979
Healing
11,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
8,048
1,172
0
3,892
17,966
19,888
28
3,821
13,967
0
36,477
W
Medusa
12,924
6,147
0
6,556
15,361
7,275
1,062
1,109
14,212
0
108,667
L
Nemesis
9,655
5,036
0
3,276
15,842
7,418
0
3,844
11,912
0
86,652
W
10,201
4,677
274
8,358
16,695
8,527
350
2,268
14,283
0
84,126
L
King Arthur
Col_Kabuki
King Arthur
8,627
379
0
1,576
16,248
12,021
0
7,468
8,290
0
60,820
W
Baron Samedi
LightxFox
Baron Samedi
12,206
615
292
4,255
12,100
8,795
0
2,297
9,759
94,681
0
L
Medusa
ShantyPete
Medusa
12,704
5,724
448
3,185
14,281
5,736
0
1,497
12,784
0
73,161
L
Athena
4,584
1,800
512
2,088
17,694
16,952
0
3,720
13,798
37,897
0
L
10,754
1,401
0
689
12,788
5,120
728
3,801
8,941
78,307
0
W
Aphrodite
YTWelshDragon
Aphrodite
8,922
1,187
3,526
11,826
15,847
8,795
212
5,560
9,915
89,956
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,522
Gold Earned
46,849
661
Minions Killed
554
0
Camps Cleared
0
1,904,246
Distance Traveled
2,028,693
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,684
484
38
2
0
383,233
1
W
Medusa
11,270
564
173
9
0
359,847
5
L
Nemesis
10,355
518
132
7
0
477,686
0
W
Mercury
10,152
508
101
5
0
483,428
1
L
King Arthur
8,529
426
99
5
0
413,094
4
W
Baron Samedi
11,612
581
200
10
0
317,718
0
L
Medusa
9,361
468
127
6
0
366,220
2
L
Athena
8,315
416
64
3
0
430,735
6
L
Janus
10,289
514
132
7
0
340,958
2
W
Aphrodite
10,804
540
149
7
0
360,020
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role