Player Matchup

Fenrir
Fenrir
DaffodilGem7386
Fenrir
Level 149
God Stats
11W - 22L
1,439 SR
Queue Stats
544W - 574L
1,346 Elo+
Solo
Jing Wei
Jing Wei
PyroNous
Jing Wei
Level 49
God Stats
3W - 3L
1,622 SR
Queue Stats
173W - 201L
1,367 Elo+
Solo
Fafnir
Fafnir
ToxicantBaton26
Fafnir
Level 119
God Stats
1W - 4L
1,426 SR
Queue Stats
52W - 44L
1,422 Elo+
Solo
Yu Huang
Yu Huang
W-I-L-L-A-R-D_
Yu Huang
Level 122
God Stats
1W - 1L
1,895 SR
Queue Stats
7W - 11L
1,472 Elo+
Party 1
Achilles
Achilles
whitewolf834
Achilles
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 94
1,576 SR
1,421 Elo+

VS

Team Averages
Level 72
1,520 SR
1,308 Elo+
Izanami
Izanami
Brittanynina29
Izanami
Level 59
God Stats
24W - 15L
1,480 SR
Queue Stats
52W - 52L
1,339 Elo+
Solo
Khepri
Khepri
MUDVAYNEIER
Khepri
Level 59
God Stats
1W - 0L
1,664 SR
Queue Stats
3W - 3L
1,060 Elo+
Solo
Eset
Eset
Mixlen2
Eset
Level 123
God Stats
6W - 3L
1,533 SR
Queue Stats
87W - 92L
1,404 Elo+
Party 2
Ravana
Ravana
Mixlen4
Ravana
Level 89
God Stats
17W - 22L
1,424 SR
Queue Stats
221W - 209L
1,429 Elo+
Party 2
Bellona
Bellona
mixlen
Bellona
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,306 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 0
7,918
440
5,063
16,691
7,913
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
PyroNous
Jing Wei
12
0 / 2 / 0
7,111
395
4,262
8,025
2,737
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 3 / 0
7,076
393
3,834
14,625
12,928
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
13
0 / 5 / 0
7,984
444
4,452
13,834
5,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Achilles
whitewolf834
Achilles
13
0 / 1 / 0
7,750
431
5,894
13,553
16,905
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 0 / 4
8,672
482
8,920
9,043
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
13
1 / 0 / 2
7,048
392
2,250
4,138
4,498
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Eset
Mixlen2
Eset
16
6 / 1 / 2
10,023
557
11,702
9,215
4,171
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ravana
Mixlen4
Ravana
16
4 / 0 / 3
9,413
523
8,536
6,025
3,624
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
mixlen
Bellona
14
1 / 0 / 1
8,883
494
6,762
10,836
10,668
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
13
13
Deaths
1
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
1
0
4
3
L
1
2
0
0.5
W
Khepri
1
0
2
2
W
Eset
Mixlen2
Eset
6
1
2
7
W
Ravana
Mixlen4
Ravana
4
0
3
5.5
L
Jing Wei
PyroNous
Jing Wei
0
2
0
0
L
0
3
0
0
L
Yu Huang
0
5
0
0
W
Bellona
mixlen
Bellona
1
0
1
1.5
L
Achilles
whitewolf834
Achilles
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,505
Damage
38,170
66,728
Taken
39,257
46,336
Mitigated
27,224
14,348
Healing
19,002
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,920
5,769
0
4,759
9,043
4,263
570
3,069
5,974
0
92,178
L
5,063
1,028
238
3,144
16,691
7,913
0
4,127
12,564
0
62,731
W
Khepri
2,250
205
226
795
4,138
4,498
378
765
3,373
11,780
0
W
Eset
Mixlen2
Eset
11,702
1,234
535
3,214
9,215
4,171
151
3,500
5,715
75,411
0
W
Ravana
Mixlen4
Ravana
8,536
1,952
0
3,451
6,025
3,624
554
952
5,073
0
75,062
L
Jing Wei
PyroNous
Jing Wei
4,262
3,060
0
2,960
8,025
2,737
0
412
7,613
0
45,639
L
3,834
734
401
3,238
14,625
12,928
62
1,960
12,665
27,487
0
L
Yu Huang
4,452
441
0
2,506
13,834
5,853
614
7,453
6,381
57,914
0
W
Bellona
mixlen
Bellona
6,762
3,456
0
6,022
10,836
10,668
996
0
10,836
0
57,480
L
Achilles
whitewolf834
Achilles
5,894
1,548
0
1,861
13,553
16,905
0
0
13,553
0
43,020

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
44,039
408
Minions Killed
520
0
Camps Cleared
0
1,595,813
Distance Traveled
1,635,156
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,672
482
150
8
0
288,899
5
L
Fenrir
7,918
440
84
5
0
369,513
1
W
Khepri
7,048
392
18
1
0
296,951
2
W
Eset
10,023
557
117
7
0
312,504
3
W
Ravana
9,413
523
129
7
0
398,130
0
L
Jing Wei
7,111
395
101
6
0
296,775
0
L
Fafnir
7,076
393
29
2
0
314,012
2
L
Yu Huang
7,984
444
115
6
0
306,384
2
W
Bellona
8,883
494
106
6
0
338,672
0
L
Achilles
7,750
431
79
4
0
309,129
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role