Player Matchup

Charybdis
Charybdis
BangarangUrFace
Charybdis
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,376 Elo+
Party 3
Poseidon
Poseidon
DiZZiE64
Poseidon
Level 66
God Stats
0W - 1L
1,304 SR
Queue Stats
2W - 4L
1,363 Elo+
Party 3
Danzaburou
Danzaburou
God0fMars4020
Danzaburou
Level 57
God Stats
22W - 22L
1,541 SR
Queue Stats
291W - 298L
1,502 Elo+
Solo
Cthulhu
Cthulhu
Ratzilla5546
Cthulhu
Level 16
God Stats
0W - 1L
1,794 SR
Queue Stats
1W - 5L
1,292 Elo+
Party 3
Bastet
Bastet
ripadot
Bastet
Level 99
God Stats
2W - 2L
1,379 SR
Queue Stats
3W - 5L
1,442 Elo+
Party 3
Team Averages
Level 68
1,503 SR
1,395 Elo+

VS

Team Averages
Level 145
1,426 SR
1,416 Elo+
Shiva
Shiva
Seyfer31
Shiva
Level 87
God Stats
1W - 0L
1,368 SR
Queue Stats
10W - 6L
1,508 Elo+
Party 2
Izanami
Izanami
WaTTsEMG
Izanami
Level 160
God Stats
1W - 2L
1,385 SR
Queue Stats
56W - 68L
1,445 Elo+
Party 1
Kuzenbo
Kuzenbo
WaTTsHole
Kuzenbo
Level 160
God Stats
5W - 8L
1,401 SR
Queue Stats
72W - 84L
1,496 Elo+
Party 1
Janus
Janus
pein-sannin
Janus
Level 160
God Stats
1W - 1L
1,304 SR
Queue Stats
4W - 7L
1,162 Elo+
Party 2
Mercury
Mercury
raltafullag
Mercury
Level 157
God Stats
1W - 2L
1,673 SR
Queue Stats
37W - 43L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BangarangUrFace
Charybdis
16
2 / 7 / 3
10,156
677
8,961
20,331
10,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Poseidon
DiZZiE64
Poseidon
16
0 / 8 / 4
9,862
657
12,089
15,952
10,677
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Danzaburou
God0fMars4020
Danzaburou
18
2 / 7 / 4
11,146
743
14,315
19,086
10,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Ratzilla5546
Cthulhu
16
0 / 9 / 2
9,729
649
6,059
23,735
29,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Bastet
ripadot
Bastet
18
4 / 2 / 0
11,153
744
9,226
18,619
9,620
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Seyfer31
Shiva
18
4 / 2 / 16
11,108
741
16,075
20,044
23,481
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
WaTTsEMG
Izanami
19
5 / 3 / 7
11,495
766
8,034
14,780
8,211
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kuzenbo
WaTTsHole
Kuzenbo
18
3 / 1 / 16
10,927
728
12,638
13,790
20,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
11 / 0 / 12
12,525
835
17,214
8,866
3,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
raltafullag
Mercury
20
10 / 3 / 11
12,787
852
22,932
15,165
7,998
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
95
8
Kills
33
33
Deaths
9
13
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BangarangUrFace
Charybdis
2
7
3
0.5
L
Poseidon
DiZZiE64
Poseidon
0
8
4
0.25
L
Danzaburou
God0fMars4020
Danzaburou
2
7
4
0.57
L
Cthulhu
Ratzilla5546
Cthulhu
0
9
2
0.11
W
Shiva
Seyfer31
Shiva
4
2
16
6
W
Izanami
WaTTsEMG
Izanami
5
3
7
2.83
W
Kuzenbo
WaTTsHole
Kuzenbo
3
1
16
11
W
11
0
12
17
W
Mercury
raltafullag
Mercury
10
3
11
5.17
L
Bastet
ripadot
Bastet
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,650
Damage
76,893
97,723
Taken
72,645
70,911
Mitigated
63,510
11,196
Healing
17,632
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BangarangUrFace
Charybdis
8,961
3,524
0
3,811
20,331
10,710
762
6,299
13,737
0
31,752
L
Poseidon
DiZZiE64
Poseidon
12,089
1,701
277
461
15,952
10,677
1,238
3,819
11,823
28,230
0
L
Danzaburou
God0fMars4020
Danzaburou
14,315
5,734
0
3,457
19,086
10,278
307
5,894
12,962
0
62,020
L
Cthulhu
Ratzilla5546
Cthulhu
6,059
216
0
734
23,735
29,626
566
6,925
16,611
19,493
0
W
Shiva
Seyfer31
Shiva
16,075
2,321
341
2,792
20,044
23,481
660
4,780
14,888
0
33,022
W
Izanami
WaTTsEMG
Izanami
8,034
4,867
0
5,623
14,780
8,211
2,902
2,176
12,443
0
54,926
W
Kuzenbo
WaTTsHole
Kuzenbo
12,638
5,019
0
3,528
13,790
20,500
1,118
2,880
10,642
21,851
0
W
17,214
1,632
93
3,029
8,866
3,320
97
2,512
4,926
44,563
0
W
Mercury
raltafullag
Mercury
22,932
13,224
0
2,226
15,165
7,998
1,593
4,358
10,398
0
63,714
L
Bastet
ripadot
Bastet
9,226
2,756
436
2,020
18,619
9,620
0
5,723
12,494
0
30,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,046
Gold Earned
58,842
269
Minions Killed
303
0
Camps Cleared
0
1,444,133
Distance Traveled
1,664,312
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
10,156
677
46
3
0
268,424
1
L
Poseidon
9,862
657
48
3
0
285,769
0
L
Danzaburou
11,146
743
83
6
0
271,942
4
L
Cthulhu
9,729
649
32
2
0
269,044
0
W
Shiva
11,108
741
31
2
0
330,378
0
W
Izanami
11,495
766
95
6
0
290,515
1
W
Kuzenbo
10,927
728
20
1
0
338,024
1
W
Janus
12,525
835
70
5
0
352,437
1
W
Mercury
12,787
852
87
6
0
352,958
1
L
Bastet
11,153
744
60
4
0
348,954
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role