Player Matchup

Ymir
Ymir
Colurblind
Ymir
Level 83
God Stats
1W - 1L
1,251 SR
Queue Stats
78W - 53L
1,616 Elo+
Party 1
Tiamat
Tiamat
Hambo115
Tiamat
Level 116
God Stats
4W - 3L
1,626 SR
Queue Stats
131W - 83L
1,585 Elo+
Party 1
Erlang Shen
Erlang Shen
iSlaYzGryphon
Erlang Shen
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 13L
1,390 Elo+
Party 1
Team Averages
Level 68
1,459 SR
1,530 Elo+

VS

Team Averages
Level 111
1,375 SR
1,373 Elo+
Ra
Ra
Connor_Fritter
Ra
Level 119
God Stats
1W - 5L
1,135 SR
Queue Stats
146W - 199L
1,391 Elo+
Solo
Chaac
Chaac
SeRiAL KiLLeRs9
Chaac
Level 92
God Stats
42W - 44L
1,489 SR
Queue Stats
100W - 140L
1,391 Elo+
Solo
Lancelot
Lancelot
danie1it0-9723
Lancelot
Level 122
God Stats
1W - 2L
1,500 SR
Queue Stats
74W - 121L
1,336 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 6
11,067
692
8,664
16,911
17,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tiamat
Hambo115
Tiamat
17
5 / 0 / 2
11,332
708
17,063
6,979
4,815
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
iSlaYzGryphon
Erlang Shen
14
1 / 4 / 6
9,856
616
6,825
15,060
8,201
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 4
11,039
690
12,842
13,158
6,588
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

16
3 / 4 / 3
10,609
663
17,514
23,304
20,455
Mace

Mace

+10
Physical Power

Lancelot
8
1 / 0 / 1
8,623
539
1,791
3,684
1,533
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
14
7
Kills
6
6
Deaths
7
14
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
2
3
4
1.33
W
Tiamat
Hambo115
Tiamat
5
0
2
6
L
3
4
3
1.13
L
Lancelot
1
0
1
1.5
W
Erlang Shen
iSlaYzGryphon
Erlang Shen
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,552
Damage
32,147
38,950
Taken
40,146
30,278
Mitigated
28,576
7,465
Healing
12,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,664
2,657
0
4,190
16,911
17,262
386
5,863
10,388
23,344
0
L
12,842
1,387
2,505
4,605
13,158
6,588
344
8,579
4,579
52,638
0
W
Tiamat
Hambo115
Tiamat
17,063
1,158
0
1,698
6,979
4,815
639
2,139
4,676
57,159
0
L
17,514
2,575
411
5,057
23,304
20,455
201
15,998
7,306
0
42,699
L
Lancelot
1,791
231
0
390
3,684
1,533
0
1,779
1,905
0
8,465
W
Erlang Shen
iSlaYzGryphon
Erlang Shen
6,825
4,442
0
1,577
15,060
8,201
441
3,850
10,840
0
17,053

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,255
Gold Earned
30,271
138
Minions Killed
177
3
Camps Cleared
9
845,193
Distance Traveled
727,150
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,067
692
32
2
1
267,753
0
L
Ra
11,039
690
105
7
6
290,344
4
W
Tiamat
11,332
708
84
5
2
291,497
0
L
Chaac
10,609
663
52
3
1
305,494
1
L
Lancelot
8,623
539
20
1
2
131,312
2
W
Erlang Shen
9,856
616
22
1
0
285,943
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role