Player Matchup

Cerberus
Cerberus
FanceePants11
Cerberus
Level 17
God Stats
0W - 1L
1,399 SR
Queue Stats
1W - 3L
921 Elo+
Party 2
Neith
Neith
Snicklefritts4
Neith
Level 65
God Stats
4W - 5L
1,300 SR
Queue Stats
94W - 104L
1,331 Elo+
Party 2
Fenrir
Fenrir
mister peasy
Fenrir
Level 38
God Stats
0W - 2L
1,222 SR
Queue Stats
92W - 101L
1,348 Elo+
Party 2
Team Averages
Level 40
1,307 SR
1,200 Elo+

VS

Team Averages
Level 68
1,384 SR
1,234 Elo+
Shiva
Shiva
Booster2017
Shiva
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 30L
1,154 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Felipe6173
Tsukuyomi
Level 49
God Stats
3W - 2L
1,294 SR
Queue Stats
132W - 177L
1,152 Elo+
Party 1
Vulcan
Vulcan
SADMEAT
Vulcan
Level 142
God Stats
71W - 54L
1,358 SR
Queue Stats
331W - 389L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FanceePants11
Cerberus
13
0 / 5 / 2
8,881
592
6,230
21,796
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 3 / 1
9,365
624
12,652
19,576
8,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
11
1 / 3 / 3
8,250
550
3,964
12,190
4,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 8
10,128
675
3,580
17,166
20,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
Felipe6173
Tsukuyomi
14
2 / 3 / 6
9,707
647
10,129
14,216
5,840
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Vulcan
SADMEAT
Vulcan
18
9 / 0 / 1
11,848
790
33,231
7,768
4,095
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
26
5
Kills
11
11
Deaths
5
6
Assists
15
Player
Kills
Deaths
Assists
KDA
W
0
2
8
2
L
Cerberus
FanceePants11
Cerberus
0
5
2
0.2
W
Tsukuyomi
Felipe6173
Tsukuyomi
2
3
6
1.67
W
Vulcan
SADMEAT
Vulcan
9
0
1
9.5
L
4
3
1
1.5
L
Fenrir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,846
Damage
46,940
53,562
Taken
39,150
30,573
Mitigated
30,194
8,759
Healing
8,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,580
642
1,682
4,710
17,166
20,259
441
2,139
15,027
0
13,320
L
Cerberus
FanceePants11
Cerberus
6,230
364
0
5,304
21,796
17,255
0
14,890
6,338
22,110
0
W
Tsukuyomi
Felipe6173
Tsukuyomi
10,129
2,458
59
1,764
14,216
5,840
925
2,550
11,666
0
26,753
W
Vulcan
SADMEAT
Vulcan
33,231
12,698
0
678
7,768
4,095
757
2,139
5,629
79,140
0
L
12,652
5,149
0
2,268
19,576
8,374
0
11,579
7,575
0
42,033
L
Fenrir
3,964
1,468
0
1,187
12,190
4,944
0
6,223
5,773
0
17,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,496
Gold Earned
31,683
144
Minions Killed
162
5
Camps Cleared
7
729,510
Distance Traveled
846,909
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
10,128
675
11
1
0
241,987
0
L
Cerberus
8,881
592
43
3
0
233,940
0
W
Tsukuyomi
9,707
647
31
2
5
298,469
2
W
Vulcan
11,848
790
120
8
2
306,453
4
L
Neith
9,365
624
78
5
1
234,324
1
L
Fenrir
8,250
550
23
2
4
261,246
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role