Player Matchup

Mulan
Mulan
BIOLYN2
Mulan
Level 107
God Stats
1W - 0L
1,212 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Ra
Ra
Dynnasty-King
Ra
Level 151
God Stats
1W - 0L
1,790 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
TheCarrier111
Ymir
Level 127
God Stats
1W - 0L
1,227 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 2
Team Averages
Level 128
1,409 SR
1,500 Elo+

VS

Team Averages
Level 62
1,338 SR
1,205 Elo+
Khepri
Khepri
JonahDied
Khepri
Level 33
God Stats
0W - 1L
1,285 SR
Queue Stats
0W - 3L
1,279 Elo+
Party 1
Mercury
Mercury
Quikpuff
Mercury
Level 122
God Stats
3W - 4L
1,338 SR
Queue Stats
351W - 473L
1,282 Elo+
Solo
Sol
Sol
falenj
Sol
Level 32
God Stats
0W - 2L
1,393 SR
Queue Stats
0W - 4L
1,055 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
BIOLYN2
Mulan
13
5 / 0 / 3
8,374
761
6,868
7,294
5,609
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
3 / 0 / 6
8,277
752
10,144
3,456
1,720
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
3 / 3 / 7
8,055
732
7,567
9,842
6,565
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
JonahDied
Khepri
11
1 / 2 / 2
7,294
663
2,222
10,575
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Mercury
Quikpuff
Mercury
11
2 / 4 / 1
7,081
644
3,575
9,382
6,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sol
falenj
Sol
9
0 / 5 / 1
6,218
565
3,021
9,705
4,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
7
11
Kills
3
3
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Mulan
BIOLYN2
Mulan
5
0
3
6.5
W
3
0
6
6
L
Khepri
JonahDied
Khepri
1
2
2
1
L
Mercury
Quikpuff
Mercury
2
4
1
0.63
W
3
3
7
2.17
L
Sol
falenj
Sol
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,579
Damage
8,818
20,592
Taken
29,662
13,894
Mitigated
22,524
7,096
Healing
3,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
BIOLYN2
Mulan
6,868
1,877
0
3,624
7,294
5,609
330
2,408
4,886
0
29,083
W
10,144
1,514
1,660
1,812
3,456
1,720
195
1,076
2,380
36,945
0
L
Khepri
JonahDied
Khepri
2,222
23
0
1,734
10,575
11,785
0
5,914
4,661
12,417
0
L
Mercury
Quikpuff
Mercury
3,575
1,529
0
280
9,382
6,526
0
4,994
4,388
0
16,549
W
7,567
1,425
0
0
9,842
6,565
166
2,475
7,367
18,219
0
L
Sol
falenj
Sol
3,021
1,701
0
1,277
9,705
4,213
0
7,037
2,668
16,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,706
Gold Earned
20,593
139
Minions Killed
79
9
Camps Cleared
1
556,859
Distance Traveled
520,194
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
8,374
761
54
5
7
193,659
2
W
Ra
8,277
752
60
5
2
181,857
2
L
Khepri
7,294
663
17
2
0
181,430
2
L
Mercury
7,081
644
31
3
1
182,417
3
W
Ymir
8,055
732
25
2
0
181,343
1
L
Sol
6,218
565
31
3
0
156,347
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role