Player Matchup

Mulan
Mulan
Crazyzombiex3
Mulan
Level 122
God Stats
1W - 0L
1,390 SR
Queue Stats
42W - 46L
1,495 Elo+
Party 1
Jing Wei
Jing Wei
Terrandragon01
Jing Wei
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 70L
1,582 Elo+
Party 1
Baron Samedi
Baron Samedi
Tyr227
Baron Samedi
Level 87
God Stats
1W - 0L
1,408 SR
Queue Stats
7W - 3L
1,552 Elo+
Solo
Team Averages
Level 97
1,433 SR
1,543 Elo+

VS

Team Averages
Level 79
1,400 SR
1,541 Elo+
Bellona
Bellona
NihilisticPeanut
Bellona
Level 47
God Stats
17W - 18L
1,498 SR
Queue Stats
80W - 65L
1,562 Elo+
Party 2
Ah Puch
Ah Puch
QueenTEGz
Ah Puch
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Fenrir
Fenrir
YungLordxXxX
Fenrir
Level 102
God Stats
0W - 4L
1,203 SR
Queue Stats
82W - 67L
1,560 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,749
646
9,276
10,223
10,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Jing Wei
14
4 / 1 / 3
8,838
737
10,090
8,353
3,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Baron Samedi
Tyr227
Baron Samedi
13
2 / 1 / 5
7,986
666
4,655
8,669
5,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 3
8,199
683
6,218
9,543
10,199
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
QueenTEGz
Ah Puch
12
2 / 3 / 1
8,049
671
8,917
7,180
3,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Fenrir
11
1 / 2 / 2
7,880
657
5,759
13,270
12,076
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
7
Kills
4
4
Deaths
7
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
L
1
2
3
1.25
L
Ah Puch
QueenTEGz
Ah Puch
2
3
1
0.83
W
Jing Wei
4
1
3
5.5
W
Baron Samedi
Tyr227
Baron Samedi
2
1
5
4.5
L
Fenrir
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,021
Damage
20,894
27,245
Taken
29,993
19,692
Mitigated
25,667
4,837
Healing
4,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,276
1,104
0
2,891
10,223
10,166
449
2,028
8,195
0
22,852
L
6,218
735
330
420
9,543
10,199
215
1,515
7,899
0
22,937
L
Ah Puch
QueenTEGz
Ah Puch
8,917
927
0
1,052
7,180
3,392
0
1,533
5,550
26,217
0
W
Jing Wei
10,090
7,130
0
692
8,353
3,901
783
3,166
5,187
0
38,477
W
Baron Samedi
Tyr227
Baron Samedi
4,655
1,168
636
618
8,669
5,625
342
4,035
4,634
13,580
0
L
Fenrir
5,759
1,696
0
2,485
13,270
12,076
0
2,230
10,740
0
16,164

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,573
Gold Earned
24,128
136
Minions Killed
111
5
Camps Cleared
4
645,884
Distance Traveled
632,157
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,749
646
26
2
3
223,088
1
L
Bellona
8,199
683
44
4
1
246,148
2
L
Ah Puch
8,049
671
46
4
0
168,786
0
W
Jing Wei
8,838
737
83
7
2
225,481
5
W
Baron Samedi
7,986
666
27
2
0
197,315
1
L
Fenrir
7,880
657
21
2
3
217,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role