Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Ant Gets It
Neith
Level 15
God Stats
16W - 18L
1,408 SR
Queue Stats
402W - 434L
1,415 Elo+
Party 1
Xbalanque
Xbalanque
Ballocito
Xbalanque
Level 40
God Stats
76W - 57L
1,635 SR
Queue Stats
685W - 754L
1,426 Elo+
Party 1
He Bo
He Bo
Santa x God
He Bo
Level 121
God Stats
13W - 6L
1,655 SR
Queue Stats
292W - 317L
1,415 Elo+
Party 1
Bacchus
Bacchus
xRoBabussinx
Bacchus
Level 123
God Stats
27W - 26L
1,535 SR
Queue Stats
348W - 385L
1,443 Elo+
Party 1
Team Averages
Level 92
1,547 SR
1,440 Elo+

VS

Team Averages
Level 81
1,490 SR
1,407 Elo+
Terra
Terra
Mixlen2
Terra
Level 123
God Stats
3W - 5L
1,264 SR
Queue Stats
87W - 92L
1,414 Elo+
Party 2
Xbalanque
Xbalanque
Mixlen4
Xbalanque
Level 89
God Stats
6W - 6L
1,513 SR
Queue Stats
221W - 209L
1,439 Elo+
Party 2
Aphrodite
Aphrodite
Sousou1430
Aphrodite
Level 40
God Stats
5W - 4L
1,634 SR
Queue Stats
15W - 16L
1,418 Elo+
Solo
Charybdis
Charybdis
Val-R-01
Charybdis
Level 122
God Stats
59W - 38L
1,538 SR
Queue Stats
467W - 493L
1,409 Elo+
Solo
Da Ji
Da Ji
mixlen
Da Ji
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
11
1 / 0 / 2
6,816
524
5,020
4,051
2,428
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
1 / 1 / 4
5,930
456
4,414
4,817
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Xbalanque
Ballocito
Xbalanque
13
6 / 0 / 1
7,658
589
8,581
8,745
3,294
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

12
3 / 1 / 2
7,090
545
7,897
7,214
2,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bacchus
xRoBabussinx
Bacchus
10
2 / 2 / 3
6,129
471
5,254
10,494
6,596
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Mixlen2
Terra
9
1 / 0 / 2
6,200
477
4,937
7,988
5,764
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Mixlen4
Xbalanque
10
2 / 2 / 1
6,140
472
7,639
8,849
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Aphrodite
Sousou1430
Aphrodite
10
0 / 2 / 0
5,659
435
2,371
8,834
3,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Val-R-01
Charybdis
8
0 / 7 / 1
5,493
423
3,357
14,182
4,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Da Ji
mixlen
Da Ji
11
1 / 2 / 0
5,917
455
1,616
10,442
4,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
13
Kills
4
4
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
2
2
W
1
1
4
3
W
Xbalanque
Ballocito
Xbalanque
6
0
1
6.5
L
Terra
Mixlen2
Terra
1
0
2
2
L
Xbalanque
Mixlen4
Xbalanque
2
2
1
1.25
W
3
1
2
4
L
Aphrodite
Sousou1430
Aphrodite
0
2
0
0
L
Charybdis
Val-R-01
Charybdis
0
7
1
0.07
L
Da Ji
mixlen
Da Ji
1
2
0
0.5
W
Bacchus
xRoBabussinx
Bacchus
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,166
Damage
19,920
35,321
Taken
50,295
16,441
Mitigated
21,953
14,212
Healing
18,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
5,020
488
0
1,361
4,051
2,428
156
1,484
2,567
34,013
0
W
4,414
1,775
0
1,183
4,817
1,894
0
1,079
3,738
0
27,506
W
Xbalanque
Ballocito
Xbalanque
8,581
5,362
0
6,103
8,745
3,294
1,752
529
8,216
0
55,612
L
Terra
Mixlen2
Terra
4,937
1,553
867
3,650
7,988
5,764
28
2,712
5,026
22,047
0
L
Xbalanque
Mixlen4
Xbalanque
7,639
3,390
0
1,778
8,849
3,474
178
2,699
5,862
0
53,599
W
7,897
427
0
2,692
7,214
2,229
0
1,202
6,012
47,416
0
L
Aphrodite
Sousou1430
Aphrodite
2,371
214
826
3,418
8,834
3,853
0
5,927
2,417
30,658
0
L
Charybdis
Val-R-01
Charybdis
3,357
1,345
0
3,995
14,182
4,844
252
3,398
10,652
0
30,832
L
Da Ji
mixlen
Da Ji
1,616
457
0
4,236
10,442
4,018
0
2,145
8,167
0
33,535
W
Bacchus
xRoBabussinx
Bacchus
5,254
1,494
0
2,873
10,494
6,596
98
3,014
7,480
22,614
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,623
Gold Earned
29,409
308
Minions Killed
284
0
Camps Cleared
0
1,209,874
Distance Traveled
1,147,737
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
6,816
524
66
5
0
222,245
2
W
Neith
5,930
456
44
3
0
229,706
0
W
Xbalanque
7,658
589
88
7
0
221,418
0
L
Terra
6,200
477
26
2
0
253,056
1
L
Xbalanque
6,140
472
84
6
0
246,411
0
W
He Bo
7,090
545
64
5
0
283,462
0
L
Aphrodite
5,659
435
57
4
0
216,055
0
L
Charybdis
5,493
423
54
4
0
180,836
1
L
Da Ji
5,917
455
63
5
0
251,379
0
W
Bacchus
6,129
471
46
4
0
253,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role