Player Matchup

Atlas
Atlas
CARNAGE7028835
Atlas
Level 104
God Stats
28W - 28L
1,539 SR
Queue Stats
203W - 193L
1,542 Elo+
Party 3
Neith
Neith
Irnprovised
Neith
Level 157
God Stats
1W - 1L
1,504 SR
Queue Stats
91W - 73L
1,533 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
KSI Richdude460
Ah Muzen Cab
Level 106
God Stats
4W - 2L
1,631 SR
Queue Stats
329W - 266L
1,432 Elo+
Party 3
Baron Samedi
Baron Samedi
SKULL CALLER
Baron Samedi
Level 35
God Stats
3W - 3L
1,382 SR
Queue Stats
10W - 11L
1,348 Elo+
Party 3
He Bo
He Bo
lzekai
He Bo
Level 57
God Stats
3W - 1L
1,595 SR
Queue Stats
98W - 99L
1,508 Elo+
Party 3
Team Averages
Level 92
1,530 SR
1,473 Elo+

VS

Team Averages
Level 34
1,471 SR
1,317 Elo+
Amaterasu
Amaterasu
Americano4234
Amaterasu
Level 69
God Stats
23W - 22L
1,607 SR
Queue Stats
447W - 459L
1,464 Elo+
Party 2
Danzaburou
Danzaburou
Edgardiablo1
Danzaburou
Level 16
God Stats
4W - 4L
1,247 SR
Queue Stats
17W - 22L
1,327 Elo+
Party 1
Kukulkan
Kukulkan
Edgardiablo714
Kukulkan
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 48L
1,197 Elo+
Party 1
Charybdis
Charybdis
JustALegoshi
Charybdis
Level 24
God Stats
16W - 18L
1,500 SR
Queue Stats
187W - 194L
1,370 Elo+
Party 2
Nemesis
Nemesis
JustWandisimo
Nemesis
Level 29
God Stats
5W - 5L
1,500 SR
Queue Stats
94W - 99L
1,228 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 5
5,977
598
5,174
5,820
3,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

11
4 / 0 / 2
6,372
637
5,875
3,152
1,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ah Muzen Cab
KSI Richdude460
Ah Muzen Cab
10
2 / 0 / 2
6,132
613
2,971
5,180
1,464
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Baron Samedi
SKULL CALLER
Baron Samedi
10
0 / 0 / 1
5,628
563
4,527
3,153
2,137
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
lzekai
He Bo
9
1 / 1 / 1
5,280
528
3,279
6,726
1,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Americano4234
Amaterasu
9
0 / 2 / 1
5,218
522
824
9,789
5,010
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
Edgardiablo1
Danzaburou
8
0 / 2 / 0
4,679
468
2,511
6,244
2,086
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
9
0 / 3 / 0
4,926
493
1,636
5,242
2,099
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
JustALegoshi
Charybdis
4
0 / 1 / 0
3,906
391
528
2,304
775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
7
1 / 2 / 0
4,756
476
4,226
9,167
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
10
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
Americano4234
Amaterasu
0
2
1
0.25
W
3
0
5
5.5
L
Danzaburou
Edgardiablo1
Danzaburou
0
2
0
0
L
Kukulkan
0
3
0
0
W
4
0
2
5
L
Charybdis
JustALegoshi
Charybdis
0
1
0
0
L
Nemesis
1
2
0
0.5
W
Ah Muzen Cab
KSI Richdude460
Ah Muzen Cab
2
0
2
3
W
Baron Samedi
SKULL CALLER
Baron Samedi
0
0
1
0.5
W
He Bo
lzekai
He Bo
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,826
Damage
9,725
24,031
Taken
32,746
10,517
Mitigated
13,269
9,995
Healing
7,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
Americano4234
Amaterasu
824
228
826
2,578
9,789
5,010
0
5,228
4,255
0
17,940
W
5,174
1,618
0
1,045
5,820
3,466
0
0
5,572
20,202
0
L
Danzaburou
Edgardiablo1
Danzaburou
2,511
861
0
1,371
6,244
2,086
0
1,318
4,673
0
28,053
L
Kukulkan
1,636
426
0
610
5,242
2,099
0
1,996
3,112
31,898
0
W
5,875
2,024
0
1,104
3,152
1,576
580
546
2,606
0
44,284
L
Charybdis
JustALegoshi
Charybdis
528
405
0
1,069
2,304
775
0
1,301
1,003
0
9,135
L
Nemesis
4,226
1,796
0
1,442
9,167
3,299
0
2,376
6,723
0
25,776
W
Ah Muzen Cab
KSI Richdude460
Ah Muzen Cab
2,971
1,220
0
3,543
5,180
1,464
942
0
5,180
0
41,194
W
Baron Samedi
SKULL CALLER
Baron Samedi
4,527
306
0
1,027
3,153
2,137
174
0
3,153
33,380
0
W
He Bo
lzekai
He Bo
3,279
360
0
3,276
6,726
1,874
0
1,090
5,636
35,273
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,389
Gold Earned
23,485
313
Minions Killed
210
0
Camps Cleared
0
967,409
Distance Traveled
768,350
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
5,218
522
34
3
0
188,519
3
W
Atlas
5,977
598
37
4
0
221,062
1
L
Danzaburou
4,679
468
48
5
0
163,706
1
L
Kukulkan
4,926
493
64
6
0
164,873
0
W
Neith
6,372
637
76
8
0
184,008
3
L
Charybdis
3,906
391
16
2
0
44,692
0
L
Nemesis
4,756
476
48
5
0
206,560
0
W
Ah Muzen Cab
6,132
613
87
9
0
181,248
0
W
Baron Samedi
5,628
563
54
5
0
176,100
0
W
He Bo
5,280
528
59
6
0
204,991
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role