Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Haarquist
Lancelot
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 191L
1,095 Elo+
Party 1
Anubis
Anubis
tomhology
Anubis
Level 29
God Stats
41W - 115L
1,205 SR
Queue Stats
48W - 165L
1,133 Elo+
Party 1
Team Averages
Level 92
1,402 SR
1,243 Elo+

VS

Team Averages
Level 63
1,519 SR
1,560 Elo+
Merlin
Merlin
Azozhi
Merlin
Level 128
God Stats
95W - 163L
1,402 SR
Queue Stats
413W - 499L
1,437 Elo+
Solo
Ymir
Ymir
Millo24
Ymir
Level 24
God Stats
2W - 2L
1,654 SR
Queue Stats
3W - 7L
1,621 Elo+
Party 2
Neith
Neith
OuchisKhan
Neith
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,621 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 2 / 5
8,395
560
5,512
11,901
6,653
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Lancelot
Haarquist
Lancelot
14
0 / 3 / 5
8,871
591
4,585
11,651
6,170
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
tomhology
Anubis
15
5 / 4 / 0
10,320
688
14,074
13,458
8,865
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Azozhi
Merlin
16
5 / 1 / 4
11,029
735
12,816
7,728
2,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ymir
Millo24
Ymir
14
1 / 3 / 6
9,568
638
6,457
17,870
9,755
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
16
3 / 1 / 6
10,613
708
10,615
5,485
1,847
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
25
5
Kills
9
9
Deaths
5
10
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
2
5
1.25
W
Merlin
Azozhi
Merlin
5
1
4
7
L
Lancelot
Haarquist
Lancelot
0
3
5
0.83
W
Ymir
Millo24
Ymir
1
3
6
1.33
W
Neith
3
1
6
6
L
Anubis
tomhology
Anubis
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,171
Damage
29,888
37,010
Taken
31,083
21,688
Mitigated
13,620
7,747
Healing
14,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,512
810
0
2,452
11,901
6,653
0
5,239
6,662
0
25,042
W
Merlin
Azozhi
Merlin
12,816
759
0
2,706
7,728
2,018
587
4,432
3,296
55,140
0
L
Lancelot
Haarquist
Lancelot
4,585
1,527
0
1,591
11,651
6,170
0
6,348
5,303
0
17,583
W
Ymir
Millo24
Ymir
6,457
1,700
0
8,901
17,870
9,755
482
8,656
9,214
12,584
0
W
Neith
10,615
5,339
0
2,936
5,485
1,847
1,724
1,932
3,553
0
46,586
L
Anubis
tomhology
Anubis
14,074
346
0
3,704
13,458
8,865
0
8,503
4,955
46,586
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,586
Gold Earned
31,210
151
Minions Killed
155
5
Camps Cleared
6
622,453
Distance Traveled
673,465
6
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,395
560
37
2
2
189,637
3
W
Merlin
11,029
735
73
5
3
242,566
7
L
Lancelot
8,871
591
37
2
3
234,027
2
W
Ymir
9,568
638
14
1
2
208,955
5
W
Neith
10,613
708
68
5
1
221,944
4
L
Anubis
10,320
688
77
5
0
198,789
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role