Player Matchup

Hercules
Hercules
JheanWick
Hercules
Level 160
God Stats
10W - 0L
2,019 SR
Queue Stats
526W - 156L
1,946 Elo+
Party 1
Gilgamesh
Gilgamesh
Neri51
Gilgamesh
Level 156
God Stats
3W - 0L
1,765 SR
Queue Stats
48W - 13L
1,922 Elo+
Party 1
Olorun
Olorun
Xtatsu
Olorun
Level 160
God Stats
6W - 0L
1,913 SR
Queue Stats
800W - 267L
1,940 Elo+
Party 1
Team Averages
Level 159
1,899 SR
1,936 Elo+

VS

Team Averages
Level 130
1,393 SR
1,473 Elo+
Kukulkan
Kukulkan
Dogepul
Kukulkan
Level 157
God Stats
0W - 2L
1,573 SR
Queue Stats
13W - 13L
1,503 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SithPucky
Kumbhakarna
Level 138
God Stats
0W - 1L
1,196 SR
Queue Stats
13W - 13L
1,521 Elo+
Party 2
Neith
Neith
chulu
Neith
Level 95
God Stats
0W - 2L
1,410 SR
Queue Stats
11W - 17L
1,396 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JheanWick
Hercules
14
5 / 1 / 10
9,482
862
7,041
14,106
8,886
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Gilgamesh
Neri51
Gilgamesh
13
2 / 3 / 13
8,487
772
6,060
12,166
10,967
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Olorun
Xtatsu
Olorun
15
8 / 1 / 7
9,680
880
19,332
10,995
6,042
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dogepul
Kukulkan
11
1 / 6 / 3
7,389
672
7,568
9,305
4,975
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kumbhakarna
SithPucky
Kumbhakarna
11
1 / 4 / 3
7,146
650
4,291
13,821
10,305
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Neith
chulu
Neith
12
3 / 5 / 1
7,779
707
6,893
11,628
5,395
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
12
15
Kills
5
5
Deaths
15
30
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
Dogepul
Kukulkan
1
6
3
0.42
W
Hercules
JheanWick
Hercules
5
1
10
10
W
Gilgamesh
Neri51
Gilgamesh
2
3
13
2.83
L
Kumbhakarna
SithPucky
Kumbhakarna
1
4
3
0.63
W
Olorun
Xtatsu
Olorun
8
1
7
11.5
L
Neith
chulu
Neith
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
18,752
37,267
Taken
34,754
25,895
Mitigated
20,675
18,508
Healing
3,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
Dogepul
Kukulkan
7,568
822
0
490
9,305
4,975
0
4,501
4,680
34,174
0
W
Hercules
JheanWick
Hercules
7,041
1,560
750
6,946
14,106
8,886
409
3,475
10,432
0
14,515
W
Gilgamesh
Neri51
Gilgamesh
6,060
1,858
709
1,606
12,166
10,967
312
2,791
9,024
0
17,681
L
Kumbhakarna
SithPucky
Kumbhakarna
4,291
349
353
1,171
13,821
10,305
0
7,665
5,715
8,859
0
W
Olorun
Xtatsu
Olorun
19,332
8,648
1,485
7,012
10,995
6,042
2,175
6,030
4,965
54,957
5,171
L
Neith
chulu
Neith
6,893
3,225
0
1,672
11,628
5,395
0
5,298
6,191
0
22,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,649
Gold Earned
22,314
134
Minions Killed
101
6
Camps Cleared
2
676,002
Distance Traveled
579,286
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,389
672
66
6
2
178,990
4
W
Hercules
9,482
862
18
2
1
236,617
1
W
Gilgamesh
8,487
772
26
2
2
244,838
5
L
Kumbhakarna
7,146
650
7
1
0
224,371
3
W
Olorun
9,680
880
90
8
3
194,547
1
L
Neith
7,779
707
28
3
0
175,925
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role