Player Matchup

Izanami
Izanami
Faralice
Izanami
Level 101
God Stats
239W - 193L
1,496 SR
Queue Stats
1,500W - 1,472L
1,479 Elo+
Solo
Hades
Hades
Fuaijin
Hades
Level 96
God Stats
13W - 15L
1,500 SR
Queue Stats
246W - 316L
1,181 Elo+
Party 2
Ymir
Ymir
Salomon52rus
Ymir
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 50L
1,172 Elo+
Solo
Mercury
Mercury
Traumless
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,407 Elo+
Party 2
Hel
Hel
mrkol
Hel
Level 144
God Stats
244W - 392L
1,408 SR
Queue Stats
1,279W - 1,355L
1,496 Elo+
Party 2
Team Averages
Level 75
1,481 SR
1,347 Elo+

VS

Team Averages
Level 86
1,596 SR
1,540 Elo+
Fenrir
Fenrir
HauntedHydrexx
Fenrir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 23L
1,607 Elo+
Party 1
Janus
Janus
LilKitsune55
Janus
Level 123
God Stats
3W - 2L
1,521 SR
Queue Stats
164W - 139L
1,518 Elo+
Party 1
Cabrakan
Cabrakan
ManUTDCO92RD
Cabrakan
Level 135
God Stats
5W - 4L
1,735 SR
Queue Stats
195W - 160L
1,515 Elo+
Party 1
Shiva
Shiva
Sonnyjimbob
Shiva
Level 18
God Stats
9W - 6L
1,510 SR
Queue Stats
59W - 50L
1,542 Elo+
Party 1
Skadi
Skadi
ThatFallenAngell
Skadi
Level 56
God Stats
6W - 2L
1,714 SR
Queue Stats
82W - 87L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Faralice
Izanami
15
1 / 5 / 2
9,733
973
11,824
14,933
6,899
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hades
Fuaijin
Hades
15
0 / 7 / 3
9,086
909
7,273
18,721
12,462
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
0 / 3 / 4
10,560
1,056
8,939
16,454
25,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Mercury
Traumless
Mercury
15
2 / 7 / 0
9,599
960
7,716
11,414
5,808
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hel
mrkol
Hel
15
1 / 7 / 2
9,295
930
7,424
13,118
7,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

118

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 15
12,593
1,259
13,650
10,462
9,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
8 / 0 / 20
11,804
1,180
19,075
4,170
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
ManUTDCO92RD
Cabrakan
17
3 / 1 / 21
11,382
1,138
8,939
12,589
19,899
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

17
3 / 1 / 20
10,453
1,045
12,851
12,557
16,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
5 / 1 / 19
11,269
1,127
15,144
7,017
3,740
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
124
4
Kills
29
29
Deaths
4
11
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Izanami
Faralice
Izanami
1
5
2
0.4
L
Hades
Fuaijin
Hades
0
7
3
0.21
W
10
1
15
17.5
W
8
0
20
18
W
Cabrakan
ManUTDCO92RD
Cabrakan
3
1
21
13.5
L
0
3
4
0.67
W
3
1
20
13
W
5
1
19
14.5
L
Mercury
Traumless
Mercury
2
7
0
0.29
L
Hel
mrkol
Hel
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,176
Damage
69,659
74,640
Taken
46,795
58,939
Mitigated
50,933
9,684
Healing
9,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Faralice
Izanami
11,824
8,625
0
371
14,933
6,899
0
4,542
10,028
0
52,104
L
Hades
Fuaijin
Hades
7,273
1,002
353
2,326
18,721
12,462
0
6,659
11,618
19,792
0
W
13,650
4,825
0
2,760
10,462
9,022
0
4,285
6,177
758
23,094
W
19,075
596
183
698
4,170
2,247
0
2,295
1,875
36,794
0
W
Cabrakan
ManUTDCO92RD
Cabrakan
8,939
933
377
1,319
12,589
19,899
0
6,091
6,498
15,586
0
L
8,939
273
0
876
16,454
25,946
0
5,571
10,580
24,874
0
W
12,851
1,293
1,026
1,533
12,557
16,025
0
6,006
6,551
365
22,837
W
15,144
8,902
0
1,676
7,017
3,740
0
4,959
2,058
0
53,873
L
Mercury
Traumless
Mercury
7,716
2,672
0
0
11,414
5,808
0
5,657
5,605
0
22,015
L
Hel
mrkol
Hel
7,424
114
3,978
1,780
13,118
7,824
0
5,752
7,260
8,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,273
Gold Earned
57,501
187
Minions Killed
212
6
Camps Cleared
9
872,777
Distance Traveled
957,103
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,733
973
83
8
2
168,854
0
L
Hades
9,086
909
31
3
1
155,414
0
W
Fenrir
12,593
1,259
17
2
6
190,469
1
W
Janus
11,804
1,180
57
6
1
187,108
0
W
Cabrakan
11,382
1,138
11
1
0
173,427
1
L
Ymir
10,560
1,056
38
4
3
188,991
3
W
Shiva
10,453
1,045
27
3
0
210,978
1
W
Skadi
11,269
1,127
100
10
2
195,121
0
L
Mercury
9,599
960
30
3
0
211,227
0
L
Hel
9,295
930
5
1
0
148,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role