Player Matchup

Raijin
Raijin
 
Raijin
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
I Xudz I
Medusa
Level 32
God Stats
2W - 1L
1,742 SR
Queue Stats
23W - 27L
1,410 Elo+
Party 4
Lancelot
Lancelot
KAGGIBOI
Lancelot
Level 111
God Stats
0W - 1L
1,412 SR
Queue Stats
23W - 32L
1,326 Elo+
Party 4
Chaac
Chaac
MVLS
Chaac
Level 26
God Stats
1W - 3L
1,592 SR
Queue Stats
36W - 56L
1,330 Elo+
Party 1
Bacchus
Bacchus
XtruesBlood
Bacchus
Level 8
God Stats
1W - 2L
1,697 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 1
Team Averages
Level 55
1,589 SR
1,373 Elo+

VS

Team Averages
Level 69
1,596 SR
1,432 Elo+
Thor
Thor
Alex_zl2213
Thor
Level 128
God Stats
1W - 0L
1,580 SR
Queue Stats
54W - 84L
1,373 Elo+
Solo
Raijin
Raijin
DeadRabbit97
Raijin
Level 37
God Stats
16W - 17L
1,622 SR
Queue Stats
87W - 91L
1,525 Elo+
Party 3
Shiva
Shiva
KempachiDxD
Shiva
Level 35
God Stats
6W - 4L
1,534 SR
Queue Stats
18W - 16L
1,467 Elo+
Party 3
Jing Wei
Jing Wei
Siphonicfir
Jing Wei
Level 133
God Stats
28W - 10L
1,747 SR
Queue Stats
453W - 357L
1,682 Elo+
Party 2
Athena
Athena
cxllxxhxmphrxx
Athena
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,113 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
10
0 / 1 / 1
6,090
609
548
1,062
359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
I Xudz I
Medusa
15
1 / 3 / 5
7,476
748
6,322
9,228
3,944
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Bow

Short Bow

+15%
Attack Speed

Lancelot
KAGGIBOI
Lancelot
13
1 / 5 / 5
7,155
716
7,136
10,371
4,862
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Chaac
MVLS
Chaac
14
3 / 4 / 4
7,530
753
13,992
12,583
8,612
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
XtruesBlood
Bacchus
14
2 / 4 / 5
7,865
787
6,188
10,084
6,777
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 6
7,430
743
4,484
10,860
5,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Raijin
16
6 / 1 / 10
8,814
881
11,447
7,333
3,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
2 / 5 / 6
7,557
756
5,693
12,600
9,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Siphonicfir
Jing Wei
18
7 / 0 / 6
9,616
962
13,293
7,404
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
0 / 0 / 9
7,823
782
856
5,627
6,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
54
7
Kills
17
17
Deaths
8
20
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
0
1
1
0.5
W
2
2
6
2.5
W
Raijin
6
1
10
11
L
Medusa
I Xudz I
Medusa
1
3
5
1.17
L
Lancelot
KAGGIBOI
Lancelot
1
5
5
0.7
W
2
5
6
1
L
Chaac
MVLS
Chaac
3
4
4
1.25
W
Jing Wei
Siphonicfir
Jing Wei
7
0
6
10
L
Bacchus
XtruesBlood
Bacchus
2
4
5
1.13
W
0
0
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,186
Damage
35,773
43,328
Taken
43,824
24,554
Mitigated
28,027
4,301
Healing
7,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
548
31
0
0
1,062
359
0
355
657
433
0
W
4,484
677
0
1,862
10,860
5,468
0
1,027
9,833
0
17,479
W
Raijin
11,447
528
0
0
7,333
3,402
0
851
6,482
29,892
0
L
Medusa
I Xudz I
Medusa
6,322
2,553
0
1,058
9,228
3,944
0
3,023
5,900
0
25,759
L
Lancelot
KAGGIBOI
Lancelot
7,136
1,158
0
5
10,371
4,862
0
2,779
7,243
0
16,649
W
5,693
842
542
1,394
12,600
9,125
0
2,626
9,934
0
15,191
L
Chaac
MVLS
Chaac
13,992
2,300
0
2,606
12,583
8,612
0
3,642
8,491
0
31,565
W
Jing Wei
Siphonicfir
Jing Wei
13,293
11,845
0
2,892
7,404
3,626
59
1,080
6,250
0
56,604
L
Bacchus
XtruesBlood
Bacchus
6,188
614
0
632
10,084
6,777
0
1,574
8,301
15,279
0
W
856
520
0
617
5,627
6,406
88
996
4,589
2,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,116
Gold Earned
41,240
130
Minions Killed
222
0
Camps Cleared
0
810,400
Distance Traveled
1,097,100
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
6,090
609
0
0
0
20,953
1
W
Thor
7,430
743
27
3
0
207,857
3
W
Raijin
8,814
881
55
6
0
233,517
1
L
Medusa
7,476
748
45
5
0
191,419
1
L
Lancelot
7,155
716
22
2
0
185,953
3
W
Shiva
7,557
756
20
2
0
204,733
2
L
Chaac
7,530
753
38
4
0
215,142
0
W
Jing Wei
9,616
962
112
11
0
223,920
1
L
Bacchus
7,865
787
25
3
0
196,933
1
W
Athena
7,823
782
8
1
0
227,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role