Player Matchup

Atlas
Atlas
CARNAGE7028835
Atlas
Level 104
God Stats
28W - 28L
1,527 SR
Queue Stats
203W - 193L
1,534 Elo+
Party 2
Chang'e
Chang'e
Irnprovised
Chang'e
Level 157
God Stats
1W - 1L
1,300 SR
Queue Stats
91W - 73L
1,524 Elo+
Party 2
Amaterasu
Amaterasu
KSI Richdude460
Amaterasu
Level 106
God Stats
45W - 37L
1,598 SR
Queue Stats
329W - 266L
1,421 Elo+
Party 2
Danzaburou
Danzaburou
SKULL CALLER
Danzaburou
Level 35
God Stats
2W - 0L
1,480 SR
Queue Stats
10W - 11L
1,261 Elo+
Party 2
Vamana
Vamana
lzekai
Vamana
Level 57
God Stats
5W - 3L
1,480 SR
Queue Stats
98W - 99L
1,498 Elo+
Party 2
Team Averages
Level 92
1,477 SR
1,448 Elo+

VS

Team Averages
Level 75
1,442 SR
1,460 Elo+
Cthulhu
Cthulhu
MichalTarczyn
Cthulhu
Level 25
God Stats
0W - 1L
1,351 SR
Queue Stats
30W - 45L
1,500 Elo+
Party 1
Tiamat
Tiamat
Plasmaxwolf
Tiamat
Level 67
God Stats
18W - 25L
1,408 SR
Queue Stats
138W - 176L
1,432 Elo+
Party 1
Artemis
Artemis
PoisonHand1989
Artemis
Level 42
God Stats
0W - 2L
1,203 SR
Queue Stats
26W - 52L
1,346 Elo+
Solo
Ah Puch
Ah Puch
TheDa468rkOne
Ah Puch
Level 121
God Stats
6W - 5L
1,526 SR
Queue Stats
489W - 521L
1,489 Elo+
Party 1
Chaac
Chaac
girraffeasaur
Chaac
Level 121
God Stats
15W - 8L
1,723 SR
Queue Stats
551W - 580L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,321
664
1,076
1,348
525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Chang'e
Irnprovised
Chang'e
5
1 / 0 / 2
3,471
694
1,689
2,399
739
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Amaterasu
KSI Richdude460
Amaterasu
5
1 / 0 / 1
3,371
674
1,566
3,839
1,539
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
SKULL CALLER
Danzaburou
5
1 / 0 / 0
3,622
724
518
402
124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vamana
lzekai
Vamana
6
1 / 1 / 0
3,403
681
887
3,452
2,112
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
3
0 / 3 / 0
2,836
567
608
3,632
1,695
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
4
0 / 1 / 0
3,033
607
1,453
2,260
956
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

1
0 / 0 / 0
918
184
0
0
0
Ah Puch
6
1 / 1 / 0
3,748
750
2,292
2,960
842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

4
0 / 0 / 0
3,052
610
551
3,360
1,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
1
4
Kills
1
1
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
1
0.5
W
Chang'e
Irnprovised
Chang'e
1
0
2
2
W
Amaterasu
KSI Richdude460
Amaterasu
1
0
1
1.5
L
Cthulhu
0
3
0
0
L
Tiamat
0
1
0
0
L
0
0
0
0
W
Danzaburou
SKULL CALLER
Danzaburou
1
0
0
1
L
Ah Puch
1
1
0
1
L
0
0
0
0
W
Vamana
lzekai
Vamana
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,736
Damage
4,904
11,440
Taken
12,212
5,039
Mitigated
4,937
3,916
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,076
369
0
508
1,348
525
0
103
1,245
9,810
0
W
Chang'e
Irnprovised
Chang'e
1,689
288
199
1,137
2,399
739
0
1,063
1,122
13,156
0
W
Amaterasu
KSI Richdude460
Amaterasu
1,566
718
0
1,071
3,839
1,539
0
625
3,158
0
12,839
L
Cthulhu
608
174
0
244
3,632
1,695
0
712
2,850
5,096
0
L
Tiamat
1,453
183
0
901
2,260
956
0
1,000
1,220
12,384
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Danzaburou
SKULL CALLER
Danzaburou
518
373
0
1
402
124
0
0
402
0
12,020
L
Ah Puch
2,292
275
0
1,563
2,960
842
0
0
2,837
16,655
0
L
551
0
0
994
3,360
1,444
0
909
2,417
0
11,234
W
Vamana
lzekai
Vamana
887
566
0
1,000
3,452
2,112
0
2,292
1,160
0
11,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,188
Gold Earned
13,587
129
Minions Killed
96
0
Camps Cleared
0
475,676
Distance Traveled
373,665
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
3,321
664
12
2
0
107,632
0
W
Chang'e
3,471
694
27
5
0
91,580
2
W
Amaterasu
3,371
674
28
6
0
98,044
0
L
Cthulhu
2,836
567
12
2
0
88,324
1
L
Tiamat
3,033
607
22
4
0
84,972
0
L
Artemis
918
184
0
0
0
0
0
W
Danzaburou
3,622
724
38
8
0
89,906
0
L
Ah Puch
3,748
750
38
8
0
87,091
1
L
Chaac
3,052
610
24
5
0
113,278
0
W
Vamana
3,403
681
24
5
0
88,514
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role