Player Matchup

Fenrir
Fenrir
Masters
KingBeowuIf
Fenrir
Masters
Level 160
God Stats
6W - 3L
1,692 SR
Queue Stats
387W - 371L
2,442 MMR
Solo
Merlin
Merlin
Masters
KyrmiHasACuteDog
Merlin
Masters
Level 145
God Stats
2W - 3L
1,568 SR
Queue Stats
109W - 96L
2,440 MMR
Solo
Xbalanque
Xbalanque
Masters
Torchic
Xbalanque
Masters
Level 160
God Stats
10W - 3L
1,917 SR
Queue Stats
215W - 210L
2,508 MMR
Solo
Poseidon
Poseidon
Masters
stealzyy
Poseidon
Masters
Level 159
God Stats
34W - 32L
1,620 SR
Queue Stats
816W - 820L
2,431 MMR
Solo
Mercury
Mercury
Masters
tomweezy99
Mercury
Masters
Level 160
God Stats
26W - 20L
1,658 SR
Queue Stats
262W - 249L
2,571 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 157
1,691 SR
2,478 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 136
1,593 SR
2,181 MMR
Cabrakan
Cabrakan
Masters
 
Cabrakan
Masters
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Discordia
Discordia
Masters
 
Discordia
Masters
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bellona
Bellona
Diamond II
KStav
Bellona
Diamond II
Level 158
God Stats
56W - 33L
1,720 SR
Queue Stats
143W - 111L
2,382 MMR
Solo
Heimdallr
Heimdallr
Masters
Tubahh
Heimdallr
Masters
Level 160
God Stats
39W - 33L
1,611 SR
Queue Stats
657W - 523L
3,147 MMR
Party 1
Osiris
Osiris
Diamond II
teerock01
Osiris
Diamond II
Level 126
God Stats
4W - 4L
1,634 SR
Queue Stats
181W - 166L
2,377 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
10
1 / 2 / 3
6,354
530
4,088
9,671
7,788
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

12
0 / 1 / 0
6,536
545
3,502
5,191
1,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
Torchic
Xbalanque
12
1 / 3 / 2
6,632
553
6,476
10,321
3,496
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
stealzyy
Poseidon
12
2 / 2 / 2
6,784
565
7,042
9,492
4,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mercury
tomweezy99
Mercury
10
4 / 4 / 2
6,341
528
5,247
12,358
4,831
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bans
Yu HuangUllrCliodhna

VS

Bans
Da JiKhepriLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
11
4 / 1 / 4
7,441
620
7,045
10,916
9,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Discordia
 
Discordia
11
1 / 3 / 4
6,787
566
5,241
5,146
1,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bellona
KStav
Bellona
13
1 / 0 / 0
7,589
632
4,831
9,417
7,441
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Tubahh
Heimdallr
14
4 / 1 / 2
8,005
667
9,401
8,145
3,216
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
teerock01
Osiris
11
2 / 3 / 2
6,567
547
6,646
10,743
6,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
8
Kills
12
12
Deaths
8
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
4
1
4
6
W
Discordia
 
Discordia
1
3
4
1
W
Bellona
KStav
Bellona
1
0
0
1
L
Fenrir
1
2
3
1.25
L
0
1
0
0
L
Xbalanque
Torchic
Xbalanque
1
3
2
0.67
W
Heimdallr
Tubahh
Heimdallr
4
1
2
5
L
Poseidon
stealzyy
Poseidon
2
2
2
1.5
W
Osiris
teerock01
Osiris
2
3
2
1
L
Mercury
tomweezy99
Mercury
4
4
2
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,355
Damage
33,164
47,033
Taken
44,367
22,228
Mitigated
28,599
10,029
Healing
16,938
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
7,045
972
226
3,585
10,916
9,335
0
1,518
9,398
26,467
0
W
Discordia
 
Discordia
5,241
1,168
0
480
5,146
1,766
0
1,552
3,594
47,509
0
W
Bellona
KStav
Bellona
4,831
566
0
5,464
9,417
7,441
0
3,482
5,935
0
57,988
L
Fenrir
4,088
1,736
0
1,896
9,671
7,788
0
2,907
6,764
0
12,893
L
3,502
473
0
750
5,191
1,985
0
0
5,191
51,650
0
L
Xbalanque
Torchic
Xbalanque
6,476
2,641
0
2,388
10,321
3,496
0
1,346
8,975
0
55,552
W
Heimdallr
Tubahh
Heimdallr
9,401
5,420
0
4,185
8,145
3,216
0
612
7,533
0
74,963
L
Poseidon
stealzyy
Poseidon
7,042
1,242
0
3,035
9,492
4,128
35
4,312
5,180
68,485
0
W
Osiris
teerock01
Osiris
6,646
2,753
0
2,998
10,743
6,841
0
3,380
7,363
0
52,034
L
Mercury
tomweezy99
Mercury
5,247
2,803
0
1,960
12,358
4,831
69
3,721
8,637
0
35,899

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,647
Gold Earned
36,389
385
Minions Killed
451
0
Camps Cleared
0
1,304,464
Distance Traveled
1,271,308
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,441
620
24
2
0
232,955
2
W
Discordia
6,787
566
88
7
0
248,908
1
W
Bellona
7,589
632
120
10
0
283,667
5
L
Fenrir
6,354
530
19
2
0
256,498
4
L
Merlin
6,536
545
103
9
0
241,111
6
L
Xbalanque
6,632
553
98
8
0
247,459
3
W
Heimdallr
8,005
667
136
11
0
242,774
4
L
Poseidon
6,784
565
113
9
0
263,135
2
W
Osiris
6,567
547
83
7
0
263,004
5
L
Mercury
6,341
528
52
4
0
296,261
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role