Player Matchup

Geb
Geb
 
Geb
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ravana
Ravana
 
Ravana
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
Mouszy
Ao Kuang
Level 65
God Stats
8W - 6L
1,246 SR
Queue Stats
225W - 189L
1,626 Elo+
Party 1
Team Averages
Level 119
1,415 SR
1,542 Elo+

VS

Team Averages
Level 110
1,438 SR
1,548 Elo+
Shiva
Shiva
FrankScotty
Shiva
Level 139
God Stats
2W - 5L
1,739 SR
Queue Stats
74W - 43L
1,610 Elo+
Party 2
Izanami
Izanami
LvilleLakers
Izanami
Level 60
God Stats
0W - 2L
1,135 SR
Queue Stats
15W - 21L
1,553 Elo+
Solo
Cthulhu
Cthulhu
bobnasty
Cthulhu
Level 132
God Stats
8W - 9L
1,441 SR
Queue Stats
390W - 369L
1,482 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
15
2 / 1 / 15
10,698
823
10,083
14,750
15,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ravana
 
Ravana
14
3 / 4 / 12
9,772
752
12,851
13,184
13,773
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Mouszy
Ao Kuang
16
13 / 4 / 4
11,603
893
16,515
14,388
7,338
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 6 / 6
8,754
673
14,131
18,516
11,110
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
LvilleLakers
Izanami
13
1 / 7 / 6
8,545
657
7,843
12,071
5,302
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
bobnasty
Cthulhu
13
5 / 5 / 4
9,219
709
12,273
19,080
19,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
25
18
Kills
9
9
Deaths
18
31
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
2
1
15
9.5
W
Ravana
 
Ravana
3
4
12
2.25
L
3
6
6
1
L
Izanami
LvilleLakers
Izanami
1
7
6
0.57
W
Ao Kuang
Mouszy
Ao Kuang
13
4
4
3.75
L
Cthulhu
bobnasty
Cthulhu
5
5
4
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,449
Damage
34,247
42,322
Taken
49,667
36,210
Mitigated
35,499
13,046
Healing
5,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
10,083
1,316
0
3,904
14,750
15,099
525
4,071
10,679
31,580
0
W
Ravana
 
Ravana
12,851
2,339
528
1,834
13,184
13,773
443
2,984
10,200
0
29,227
L
14,131
3,587
1,451
3,066
18,516
11,110
0
11,441
7,075
0
29,389
L
Izanami
LvilleLakers
Izanami
7,843
6,773
0
636
12,071
5,302
424
5,662
6,409
0
30,681
W
Ao Kuang
Mouszy
Ao Kuang
16,515
3,805
0
6,780
14,388
7,338
1,858
5,770
8,618
34,157
0
L
Cthulhu
bobnasty
Cthulhu
12,273
1,199
196
237
19,080
19,087
19
10,089
8,991
33,467
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
26,518
123
Minions Killed
141
5
Camps Cleared
7
700,476
Distance Traveled
627,645
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,698
823
31
2
3
242,517
1
W
Ravana
9,772
752
50
4
0
225,594
0
L
Shiva
8,754
673
19
1
2
211,890
1
L
Izanami
8,545
657
73
6
2
185,678
0
W
Ao Kuang
11,603
893
42
3
2
232,365
4
L
Cthulhu
9,219
709
49
4
3
230,077
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role