Player Matchup

Sol
Sol
 
Sol
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fafnir
Fafnir
Hellryk
Fafnir
Level 128
God Stats
2W - 1L
1,435 SR
Queue Stats
16W - 20L
1,454 Elo+
Party 1
Cernunnos
Cernunnos
redforce99
Cernunnos
Level 88
God Stats
11W - 12L
1,758 SR
Queue Stats
232W - 262L
1,452 Elo+
Solo
Team Averages
Level 113
1,564 SR
1,469 Elo+

VS

Team Averages
Level 93
1,429 SR
1,465 Elo+
Heimdallr
Heimdallr
GOOFINATER501
Heimdallr
Level 84
God Stats
7W - 9L
1,536 SR
Queue Stats
235W - 227L
1,508 Elo+
Party 2
Aphrodite
Aphrodite
TheNerdyWhiteKid
Aphrodite
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
247W - 230L
1,537 Elo+
Party 2
Tyr
Tyr
red_victory6
Tyr
Level 87
God Stats
1W - 2L
1,249 SR
Queue Stats
117W - 140L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
5 / 2 / 7
11,276
752
17,551
12,376
4,785
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Fafnir
Hellryk
Fafnir
15
4 / 1 / 8
12,386
826
9,872
14,661
24,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cernunnos
redforce99
Cernunnos
15
3 / 3 / 8
10,514
701
18,866
15,431
8,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
GOOFINATER501
Heimdallr
13
3 / 3 / 3
9,824
655
11,275
14,382
7,215
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
15
3 / 4 / 3
10,064
671
11,550
16,940
9,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 5 / 5
9,414
628
8,746
25,122
19,766
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
17
12
Kills
6
6
Deaths
12
23
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
7
4.25
L
Heimdallr
GOOFINATER501
Heimdallr
3
3
3
1.5
W
Fafnir
Hellryk
Fafnir
4
1
8
8
L
Aphrodite
3
4
3
1.13
L
0
5
5
0.5
W
Cernunnos
redforce99
Cernunnos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,289
Damage
31,571
42,468
Taken
56,444
37,719
Mitigated
36,220
16,342
Healing
21,196
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
17,551
4,924
797
5,952
12,376
4,785
2,066
2,382
9,994
62,593
0
L
Heimdallr
GOOFINATER501
Heimdallr
11,275
5,869
0
1,483
14,382
7,215
0
8,856
5,526
0
33,685
W
Fafnir
Hellryk
Fafnir
9,872
2,669
0
4,015
14,661
24,795
512
4,409
10,252
18,853
0
L
Aphrodite
11,550
2,194
6,603
9,311
16,940
9,239
0
8,189
8,751
38,853
0
L
8,746
1,771
0
3,799
25,122
19,766
0
10,807
14,315
0
29,783
W
Cernunnos
redforce99
Cernunnos
18,866
10,223
0
5,578
15,431
8,139
1,194
4,962
10,453
0
50,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,176
Gold Earned
29,302
166
Minions Killed
153
8
Camps Cleared
5
806,636
Distance Traveled
826,248
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,276
752
95
6
4
252,557
2
L
Heimdallr
9,824
655
44
3
2
250,216
4
W
Fafnir
12,386
826
12
1
1
292,325
5
L
Aphrodite
10,064
671
62
4
2
263,297
3
L
Tyr
9,414
628
47
3
1
312,735
3
W
Cernunnos
10,514
701
59
4
3
261,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role