Player Matchup

Sylvanus
Sylvanus
Silver I
 
Sylvanus
Silver I
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Medusa
Medusa
Bronze I
MHxIcey
Medusa
Bronze I
Level 101
God Stats
0W - 1L
1,769 SR
Queue Stats
10W - 10L
1,495 MMR
Party 1
Sol
Sol
Silver I
Xxlilluigi1xX
Sol
Silver I
Level 108
God Stats
0W - 3L
1,456 SR
Queue Stats
7W - 5L
1,697 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,575 SR
1,564 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 101
1,626 SR
1,537 MMR
Athena
Athena
Gold IV
Dxeath__
Athena
Gold IV
Level 87
God Stats
12W - 14L
1,585 SR
Queue Stats
39W - 48L
1,372 MMR
Party 2
Da Ji
Da Ji
Platinum V
Firemaidn
Da Ji
Platinum V
Level 69
God Stats
1W - 1L
1,693 SR
Queue Stats
50W - 59L
1,671 MMR
Party 2
Achilles
Achilles
Gold I
datmofolucas
Achilles
Gold I
Level 147
God Stats
28W - 39L
1,600 SR
Queue Stats
313W - 398L
1,568 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
17
2 / 3 / 4
11,716
617
16,786
20,984
31,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Medusa
MHxIcey
Medusa
16
1 / 5 / 2
10,959
577
13,532
17,187
9,554
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
3 / 4 / 3
11,448
603
18,036
16,681
7,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bans
AtlasLancelotArachneKhepriCharybdis

VS

Bans
EsetBaron SamediUllrMorgan Le FayCupid
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Dxeath__
Athena
17
3 / 1 / 9
13,735
723
9,568
26,043
41,396
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Da Ji
Firemaidn
Da Ji
17
5 / 3 / 6
12,783
673
18,567
18,906
12,599
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Achilles
datmofolucas
Achilles
18
4 / 2 / 8
12,853
676
21,578
23,095
26,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
6
Kills
12
12
Deaths
6
9
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
 
Sylvanus
2
3
4
1.33
W
Athena
Dxeath__
Athena
3
1
9
7.5
W
Da Ji
Firemaidn
Da Ji
5
3
6
2.67
L
Medusa
MHxIcey
Medusa
1
5
2
0.4
L
3
4
3
1.13
W
Achilles
datmofolucas
Achilles
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,354
Damage
49,713
54,852
Taken
68,044
48,540
Mitigated
80,097
15,568
Healing
16,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
 
Sylvanus
16,786
3,925
3,236
5,701
20,984
31,873
228
4,987
15,338
38,236
7,029
W
Athena
Dxeath__
Athena
9,568
2,851
0
4,121
26,043
41,396
652
12,321
13,722
28,145
0
W
Da Ji
Firemaidn
Da Ji
18,567
6,075
0
4,137
18,906
12,599
1,208
11,279
7,627
0
62,677
L
Medusa
MHxIcey
Medusa
13,532
6,772
0
844
17,187
9,554
0
2,262
14,558
0
50,314
L
18,036
7,759
0
5,787
16,681
7,113
210
2,913
13,412
44,420
0
W
Achilles
datmofolucas
Achilles
21,578
4,501
812
7,333
23,095
26,102
894
11,063
12,032
1,675
57,583

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,123
Gold Earned
39,371
204
Minions Killed
186
9
Camps Cleared
7
931,312
Distance Traveled
1,040,623
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
11,716
617
66
3
4
305,636
1
W
Athena
13,735
723
39
2
1
347,460
1
W
Da Ji
12,783
673
81
4
4
323,887
4
L
Medusa
10,959
577
78
4
3
340,382
4
L
Sol
11,448
603
60
3
2
285,294
7
W
Achilles
12,853
676
66
3
2
369,276
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role