Player Matchup

Ra
Ra
DemonRogue13
Ra
Level 147
God Stats
2W - 0L
1,740 SR
Queue Stats
6W - 7L
1,328 Elo+
Party 2
Chang'e
Chang'e
VexedChroma
Chang'e
Level 141
God Stats
5W - 4L
1,432 SR
Queue Stats
62W - 47L
1,644 Elo+
Solo
Neith
Neith
demonrogue1313
Neith
Level 8
God Stats
1W - 1L
1,140 SR
Queue Stats
5W - 6L
1,328 Elo+
Party 2
Team Averages
Level 99
1,437 SR
1,434 Elo+

VS

Team Averages
Level 61
1,496 SR
1,561 Elo+
Chang'e
Chang'e
 
Chang'e
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
 
Neith
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Bolji
Ymir
Level 39
God Stats
2W - 4L
1,488 SR
Queue Stats
151W - 91L
1,684 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 3
7,461
746
8,306
8,153
3,561
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
VexedChroma
Chang'e
13
1 / 0 / 7
7,409
741
11,312
7,683
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

12
3 / 1 / 5
7,600
760
12,789
8,087
3,464
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
2 / 3 / 1
6,649
665
7,834
11,132
4,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
 
Neith
11
1 / 3 / 1
6,389
639
7,246
11,217
5,339
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
Bolji
Ymir
10
0 / 2 / 1
6,463
646
4,479
15,313
14,126
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
8
Kills
3
3
Deaths
8
15
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
3
1
0.83
L
Neith
 
Neith
1
3
1
0.5
L
Ymir
Bolji
Ymir
0
2
1
0.25
W
4
2
3
2.75
W
Chang'e
VexedChroma
Chang'e
1
0
7
4.5
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,407
Damage
19,559
23,923
Taken
37,662
10,316
Mitigated
24,166
9,249
Healing
11,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
7,834
161
2,216
4,172
11,132
4,701
0
6,179
4,724
21,220
0
L
Neith
 
Neith
7,246
2,821
530
1,731
11,217
5,339
0
6,536
4,405
0
23,335
L
Ymir
Bolji
Ymir
4,479
1,161
0
2,472
15,313
14,126
0
6,411
8,521
11,472
0
W
8,306
1,672
967
2,156
8,153
3,561
330
3,576
4,577
27,063
0
W
Chang'e
VexedChroma
Chang'e
11,312
543
1,773
3,226
7,683
3,291
0
4,689
2,994
33,155
0
W
12,789
7,458
0
1,127
8,087
3,464
102
4,407
3,680
0
20,872

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,470
Gold Earned
19,501
131
Minions Killed
84
6
Camps Cleared
3
542,570
Distance Traveled
529,013
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,649
665
33
3
3
193,880
5
L
Neith
6,389
639
41
4
0
167,304
1
L
Ymir
6,463
646
10
1
0
167,829
5
W
Ra
7,461
746
45
5
1
182,026
1
W
Chang'e
7,409
741
59
6
5
207,037
3
W
Neith
7,600
760
27
3
0
153,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role