Player Matchup

Serqet
Serqet
EuroUltras
Serqet
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 39L
1,395 Elo+
Party 1
Ares
Ares
KoziriBezi
Ares
Level 144
God Stats
4W - 0L
1,567 SR
Queue Stats
35W - 32L
1,511 Elo+
Party 1
Neith
Neith
Nessyy
Neith
Level 160
God Stats
1W - 0L
1,315 SR
Queue Stats
34W - 37L
1,429 Elo+
Party 1
King Arthur
King Arthur
WarrStep
King Arthur
Level 156
God Stats
2W - 0L
1,488 SR
Queue Stats
37W - 29L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
muqito
Guan Yu
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,474 Elo+
Party 1
Team Averages
Level 140
1,474 SR
1,482 Elo+

VS

Team Averages
Level 130
1,623 SR
1,587 Elo+
Hachiman
Hachiman
DrowsyPowsy
Hachiman
Level 160
God Stats
1W - 1L
1,616 SR
Queue Stats
84W - 85L
1,603 Elo+
Party 2
Ymir
Ymir
Iveien
Ymir
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 75L
1,603 Elo+
Solo
Ra
Ra
SC0TTISH TIGER
Ra
Level 142
God Stats
0W - 1L
1,874 SR
Queue Stats
19W - 18L
1,567 Elo+
Party 2
Merlin
Merlin
TaMuta
Merlin
Level 147
God Stats
2W - 7L
1,396 SR
Queue Stats
442W - 469L
1,522 Elo+
Solo
Cthulhu
Cthulhu
sorrow91Ss
Cthulhu
Level 120
God Stats
1W - 1L
1,729 SR
Queue Stats
66W - 52L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
EuroUltras
Serqet
20
5 / 5 / 15
13,768
688
15,822
29,431
40,375
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

20
5 / 3 / 17
14,344
717
30,515
35,634
56,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
Nessyy
Neith
20
7 / 5 / 13
14,204
710
26,611
24,454
16,792
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
WarrStep
King Arthur
20
9 / 5 / 14
14,165
708
27,209
33,151
46,837
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Guan Yu
muqito
Guan Yu
20
4 / 3 / 18
12,848
642
19,185
31,785
50,516
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DrowsyPowsy
Hachiman
19
5 / 6 / 7
12,023
601
24,852
26,112
13,254
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Iveien
Ymir
18
2 / 4 / 11
10,912
546
13,080
32,195
39,179
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate

Breastplate

+20
Physical Protection

20
7 / 7 / 7
12,685
634
28,267
22,092
10,767
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
TaMuta
Merlin
19
4 / 6 / 5
12,173
609
26,369
18,275
9,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
sorrow91Ss
Cthulhu
19
3 / 7 / 9
12,446
622
24,060
29,162
36,461
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
60
30
Kills
21
21
Deaths
30
77
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DrowsyPowsy
Hachiman
5
6
7
1.42
W
Serqet
EuroUltras
Serqet
5
5
15
2.5
L
Ymir
Iveien
Ymir
2
4
11
1.88
W
5
3
17
4.5
W
Neith
Nessyy
Neith
7
5
13
2.7
L
7
7
7
1.5
L
Merlin
TaMuta
Merlin
4
6
5
1.08
W
King Arthur
WarrStep
King Arthur
9
5
14
3.2
W
Guan Yu
muqito
Guan Yu
4
3
18
4.33
L
Cthulhu
sorrow91Ss
Cthulhu
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,342
Damage
116,628
154,455
Taken
127,836
211,168
Mitigated
108,900
74,224
Healing
43,461
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DrowsyPowsy
Hachiman
24,852
14,059
1,323
5,567
26,112
13,254
372
8,482
17,369
0
42,724
W
Serqet
EuroUltras
Serqet
15,822
2,458
5,934
5,318
29,431
40,375
1,854
18,151
11,280
2,426
19,498
L
Ymir
Iveien
Ymir
13,080
3,005
907
8,619
32,195
39,179
0
7,805
24,060
17,181
0
W
30,515
1,398
4,731
7,990
35,634
56,648
833
21,241
14,393
39,431
0
W
Neith
Nessyy
Neith
26,611
12,778
1,967
5,832
24,454
16,792
2,366
17,196
7,258
0
69,165
L
28,267
1,468
12,455
6,943
22,092
10,767
43
4,991
16,312
50,552
0
L
Merlin
TaMuta
Merlin
26,369
1,792
2,192
859
18,275
9,239
96
4,761
13,358
52,265
0
W
King Arthur
WarrStep
King Arthur
27,209
3,321
2,618
8,217
33,151
46,837
204
17,508
15,643
0
49,245
W
Guan Yu
muqito
Guan Yu
19,185
3,717
19,866
11,751
31,785
50,516
1,302
17,680
14,105
0
41,733
L
Cthulhu
sorrow91Ss
Cthulhu
24,060
1,977
2,011
2,585
29,162
36,461
0
5,642
23,286
38,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,329
Gold Earned
60,239
183
Minions Killed
187
0
Camps Cleared
0
1,859,871
Distance Traveled
1,586,311
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
12,023
601
44
2
0
331,229
1
W
Serqet
13,768
688
7
0
0
385,536
0
L
Ymir
10,912
546
8
0
0
280,665
1
W
Ares
14,344
717
15
1
0
391,718
0
W
Neith
14,204
710
77
4
0
321,571
1
L
Ra
12,685
634
48
2
0
335,540
0
L
Merlin
12,173
609
51
3
0
308,428
1
W
King Arthur
14,165
708
40
2
0
343,932
0
W
Guan Yu
12,848
642
44
2
0
417,114
2
L
Cthulhu
12,446
622
36
2
0
330,449
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role