Player Matchup

Nu Wa
Nu Wa
DaffodilGem7386
Nu Wa
Level 149
God Stats
26W - 26L
1,570 SR
Queue Stats
544W - 574L
1,356 Elo+
Solo
King Arthur
King Arthur
PatPhenis
King Arthur
Level 89
God Stats
27W - 32L
1,459 SR
Queue Stats
106W - 123L
1,346 Elo+
Solo
Neith
Neith
ScaryBunny3512
Neith
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 6L
1,107 Elo+
Party 2
Fenrir
Fenrir
Smithoholic
Fenrir
Level 37
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 37L
1,315 Elo+
Party 2
Bacchus
Bacchus
jaritortega
Bacchus
Level 61
God Stats
7W - 6L
1,736 SR
Queue Stats
789W - 925L
1,324 Elo+
Solo
Team Averages
Level 70
1,553 SR
1,289 Elo+

VS

Team Averages
Level 117
1,482 SR
1,381 Elo+
Ratatoskr
Ratatoskr
 
Ratatoskr
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Caiceedo
Ymir
Level 66
God Stats
3W - 11L
1,345 SR
Queue Stats
179W - 225L
1,341 Elo+
Solo
Hel
Hel
LazKake
Hel
Level 57
God Stats
1W - 2L
1,500 SR
Queue Stats
73W - 105L
1,333 Elo+
Solo
Poseidon
Poseidon
LiteBrite8000
Poseidon
Level 147
God Stats
1W - 1L
1,563 SR
Queue Stats
102W - 145L
1,357 Elo+
Party 1
Jing Wei
Jing Wei
SHAYDOGG
Jing Wei
Level 160
God Stats
4W - 8L
1,500 SR
Queue Stats
315W - 410L
1,374 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 2
8,540
502
7,701
7,382
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
PatPhenis
King Arthur
14
5 / 4 / 0
9,425
554
10,636
13,784
9,771
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

14
1 / 3 / 4
8,096
476
8,988
9,515
4,178
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
13
5 / 4 / 2
8,391
494
9,080
16,834
7,351
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
jaritortega
Bacchus
11
2 / 1 / 3
8,010
471
7,485
16,642
11,763

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
16
4 / 4 / 6
10,168
598
8,900
20,116
9,837
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ymir
13
1 / 4 / 5
8,669
510
5,497
19,247
18,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hel
16
6 / 3 / 4
10,004
588
9,635
11,652
4,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Poseidon
LiteBrite8000
Poseidon
16
1 / 1 / 1
9,376
552
3,424
7,032
2,569
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Jing Wei
SHAYDOGG
Jing Wei
14
2 / 3 / 5
8,451
497
9,343
14,764
5,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
35
15
Kills
14
14
Deaths
15
11
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
 
Ratatoskr
4
4
6
1.75
W
Ymir
1
4
5
0.88
L
2
2
2
1.5
W
Hel
6
3
4
2.67
W
Poseidon
LiteBrite8000
Poseidon
1
1
1
1.5
L
King Arthur
PatPhenis
King Arthur
5
4
0
1.25
W
Jing Wei
SHAYDOGG
Jing Wei
2
3
5
1.5
L
1
3
4
1
L
Fenrir
5
4
2
1.5
L
Bacchus
jaritortega
Bacchus
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,890
Damage
36,799
64,157
Taken
72,811
36,283
Mitigated
41,171
15,108
Healing
32,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
 
Ratatoskr
8,900
2,527
0
9,075
20,116
9,837
2,194
797
19,319
0
65,051
W
Ymir
5,497
980
654
5,774
19,247
18,787
213
4,755
14,492
30,263
0
L
7,701
2,730
0
215
7,382
3,220
2,334
4,158
3,224
63,200
0
W
Hel
9,635
1,744
4,308
6,879
11,652
4,123
2,077
1,556
10,096
72,721
0
W
Poseidon
LiteBrite8000
Poseidon
3,424
428
0
2,083
7,032
2,569
3,696
4,182
2,850
79,703
0
L
King Arthur
PatPhenis
King Arthur
10,636
2,288
0
987
13,784
9,771
890
2,748
11,036
0
59,026
W
Jing Wei
SHAYDOGG
Jing Wei
9,343
7,638
0
4,022
14,764
5,855
2,990
3,896
10,868
0
54,468
L
8,988
4,193
0
1,039
9,515
4,178
2,340
2,218
7,297
0
56,192
L
Fenrir
9,080
3,285
0
4,389
16,834
7,351
237
5,865
10,969
0
57,177
L
Bacchus
jaritortega
Bacchus
7,485
1,555
391
8,087
16,642
11,763
407
3,567
12,031
28,244
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,462
Gold Earned
46,668
389
Minions Killed
477
0
Camps Cleared
0
1,502,615
Distance Traveled
1,594,667
21
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
10,168
598
115
7
0
338,858
1
W
Ymir
8,669
510
40
2
0
282,970
5
L
Nu Wa
8,540
502
102
6
0
295,546
6
W
Hel
10,004
588
118
7
0
350,455
0
W
Poseidon
9,376
552
127
7
0
335,411
0
L
King Arthur
9,425
554
97
6
0
306,531
3
W
Jing Wei
8,451
497
77
5
0
286,973
1
L
Neith
8,096
476
83
5
0
303,737
3
L
Fenrir
8,391
494
72
4
0
347,812
1
L
Bacchus
8,010
471
35
2
0
248,989
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role