Player Matchup

Sol
Sol
ForsetiGirl
Sol
Level 98
God Stats
3W - 0L
1,427 SR
Queue Stats
7W - 8L
1,348 Elo+
Party 1
Nu Wa
Nu Wa
Vidalzyn
Nu Wa
Level 106
God Stats
2W - 3L
1,500 SR
Queue Stats
349W - 434L
1,433 Elo+
Party 1
Bacchus
Bacchus
mike10635
Bacchus
Level 143
God Stats
10W - 9L
1,526 SR
Queue Stats
49W - 60L
1,362 Elo+
Party 1
Charybdis
Charybdis
mzaquine
Charybdis
Level 160
God Stats
24W - 30L
1,411 SR
Queue Stats
324W - 471L
1,356 Elo+
Party 1
Thor
Thor
pampado_by_italo
Thor
Level 129
God Stats
6W - 5L
1,892 SR
Queue Stats
145W - 134L
1,504 Elo+
Party 1
Team Averages
Level 127
1,551 SR
1,401 Elo+

VS

Team Averages
Level 73
1,513 SR
1,404 Elo+
Neith
Neith
Kardwin
Neith
Level 33
God Stats
0W - 2L
1,335 SR
Queue Stats
0W - 6L
1,195 Elo+
Solo
Skadi
Skadi
Luiz Biel
Skadi
Level 57
God Stats
62W - 42L
1,636 SR
Queue Stats
96W - 78L
1,474 Elo+
Solo
Cu Chulainn
Cu Chulainn
Ww_tootii_wW
Cu Chulainn
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
32W - 58L
1,484 Elo+
Party 2
Pele
Pele
illLKlli
Pele
Level 86
God Stats
27W - 34L
1,484 SR
Queue Stats
290W - 310L
1,409 Elo+
Solo
Ymir
Ymir
x_-rocklee-_-
Ymir
Level 99
God Stats
8W - 5L
1,609 SR
Queue Stats
66W - 102L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 4
9,819
517
5,633
9,558
3,773
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Nu Wa
Vidalzyn
Nu Wa
15
3 / 2 / 6
9,599
505
11,229
10,993
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
mike10635
Bacchus
14
3 / 0 / 5
9,165
482
4,976
8,611
8,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
mzaquine
Charybdis
15
1 / 2 / 6
9,455
498
7,264
15,283
6,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

18
7 / 2 / 6
10,833
570
11,943
14,128
6,416
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Kardwin
Neith
15
1 / 2 / 1
9,246
487
6,281
9,559
3,510
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Skadi
Luiz Biel
Skadi
14
0 / 2 / 1
8,745
460
3,178
11,658
4,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Ww_tootii_wW
Cu Chulainn
13
2 / 4 / 2
8,785
462
8,852
16,798
7,990
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pele
16
3 / 3 / 0
9,743
513
6,357
12,409
5,964
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 4 / 1
7,628
401
4,059
14,530
12,834
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
15
Kills
6
7
Deaths
15
27
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
Neith
Kardwin
Neith
1
2
1
0.75
L
Skadi
Luiz Biel
Skadi
0
2
1
0.25
W
Nu Wa
Vidalzyn
Nu Wa
3
2
6
3
L
Cu Chulainn
Ww_tootii_wW
Cu Chulainn
2
4
2
0.75
L
Pele
3
3
0
1
W
Bacchus
mike10635
Bacchus
3
0
5
5.5
W
Charybdis
mzaquine
Charybdis
1
2
6
2
W
7
2
6
5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,045
Damage
28,727
58,573
Taken
64,954
28,431
Mitigated
35,004
19,862
Healing
14,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,633
1,863
0
4,007
9,558
3,773
3,644
551
9,007
80,416
0
L
Neith
Kardwin
Neith
6,281
3,920
0
2,330
9,559
3,510
354
2,365
7,194
0
76,890
L
Skadi
Luiz Biel
Skadi
3,178
1,487
0
5,161
11,658
4,706
1,062
1,828
9,830
0
67,858
W
Nu Wa
Vidalzyn
Nu Wa
11,229
4,973
0
3,146
10,993
3,403
3,071
365
10,628
63,533
0
L
Cu Chulainn
Ww_tootii_wW
Cu Chulainn
8,852
1,535
0
4,794
16,798
7,990
16
7,456
9,342
0
55,102
L
Pele
6,357
498
0
766
12,409
5,964
733
4,532
7,877
0
75,802
W
Bacchus
mike10635
Bacchus
4,976
419
0
1,392
8,611
8,500
462
917
7,694
22,072
0
W
Charybdis
mzaquine
Charybdis
7,264
3,280
0
6,033
15,283
6,339
1,111
957
14,326
0
74,494
W
11,943
2,911
0
5,284
14,128
6,416
1,144
1,269
12,859
0
87,443
L
4,059
241
0
1,550
14,530
12,834
0
5,795
8,735
30,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,871
Gold Earned
44,147
534
Minions Killed
507
0
Camps Cleared
0
1,776,315
Distance Traveled
1,759,122
24
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,819
517
142
7
0
345,282
5
L
Neith
9,246
487
138
7
0
319,422
5
L
Skadi
8,745
460
121
6
0
319,202
2
W
Nu Wa
9,599
505
101
5
0
329,612
8
L
Cu Chulainn
8,785
462
90
5
0
383,170
5
L
Pele
9,743
513
127
7
0
365,142
8
W
Bacchus
9,165
482
17
1
0
406,731
2
W
Charybdis
9,455
498
137
7
0
307,502
6
W
Thor
10,833
570
137
7
0
387,188
3
L
Ymir
7,628
401
31
2
0
372,186
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role