Player Matchup

Ravana
Ravana
Rockon398
Ravana
Level 100
God Stats
0W - 4L
1,699 SR
Queue Stats
15W - 20L
1,449 Elo+
Solo
Cthulhu
Cthulhu
SamSaiyajin
Cthulhu
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,233 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
bootyo27
Morgan Le Fay
Level 69
God Stats
0W - 2L
1,315 SR
Queue Stats
7W - 16L
1,233 Elo+
Party 1
Team Averages
Level 85
1,505 SR
1,305 Elo+

VS

Team Averages
Level 152
1,675 SR
1,676 Elo+
Zeus
Zeus
 
Zeus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hachiman
Hachiman
Docid
Hachiman
Level 149
God Stats
14W - 5L
1,811 SR
Queue Stats
281W - 128L
1,763 Elo+
Party 2
Fenrir
Fenrir
RaptorZ501
Fenrir
Level 149
God Stats
14W - 3L
1,713 SR
Queue Stats
260W - 114L
1,764 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Rockon398
Ravana
9
0 / 5 / 1
5,406
601
2,426
7,695
3,773
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
SamSaiyajin
Cthulhu
9
1 / 5 / 0
5,816
646
3,102
8,727
4,058
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
bootyo27
Morgan Le Fay
10
0 / 2 / 1
5,816
646
5,337
7,108
2,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
3 / 0 / 9
7,721
858
8,507
5,056
1,749
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Docid
Hachiman
13
8 / 0 / 4
8,241
916
9,730
5,142
1,992
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
RaptorZ501
Fenrir
10
1 / 1 / 8
6,652
739
2,443
6,684
3,440
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
33
1
Kills
12
12
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
0
9
7.5
W
Hachiman
Docid
Hachiman
8
0
4
10
W
Fenrir
RaptorZ501
Fenrir
1
1
8
5
L
Ravana
Rockon398
Ravana
0
5
1
0.1
L
Cthulhu
SamSaiyajin
Cthulhu
1
5
0
0.2
L
Morgan Le Fay
bootyo27
Morgan Le Fay
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,865
Damage
20,680
23,530
Taken
16,882
10,816
Mitigated
7,181
2,048
Healing
4,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
8,507
988
0
1,544
5,056
1,749
1,067
2,227
2,521
36,716
0
W
Hachiman
Docid
Hachiman
9,730
6,277
0
2,313
5,142
1,992
1,410
2,931
2,056
0
32,920
W
Fenrir
RaptorZ501
Fenrir
2,443
984
0
1,099
6,684
3,440
306
3,114
3,241
0
5,139
L
Ravana
Rockon398
Ravana
2,426
172
0
747
7,695
3,773
0
3,443
3,998
0
4,209
L
Cthulhu
SamSaiyajin
Cthulhu
3,102
460
380
462
8,727
4,058
0
2,325
6,248
10,820
0
L
Morgan Le Fay
bootyo27
Morgan Le Fay
5,337
109
0
459
7,108
2,985
0
2,249
4,679
28,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,038
Gold Earned
22,614
66
Minions Killed
122
1
Camps Cleared
7
396,943
Distance Traveled
490,760
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,721
858
68
8
2
155,466
2
W
Hachiman
8,241
916
49
5
4
169,269
2
W
Fenrir
6,652
739
5
1
1
166,025
1
L
Ravana
5,406
601
2
0
0
121,659
1
L
Cthulhu
5,816
646
22
2
0
149,861
0
L
Morgan Le Fay
5,816
646
42
5
1
125,423
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role