Player Matchup

Hera
Hera
 
Hera
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
BlindNukerGG
Thanatos
Level 57
God Stats
0W - 4L
1,161 SR
Queue Stats
5W - 10L
1,403 Elo+
Solo
Freya
Freya
FakeBunnyXD
Freya
Level 128
God Stats
16W - 14L
1,782 SR
Queue Stats
156W - 152L
1,609 Elo+
Solo
Cliodhna
Cliodhna
SnuggleBestYmir
Cliodhna
Level 158
God Stats
270W - 229L
1,682 SR
Queue Stats
409W - 398L
1,602 Elo+
Solo
Team Averages
Level 114
1,525 SR
1,523 Elo+

VS

Team Averages
Level 146
1,621 SR
1,529 Elo+
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Cornel48
Ganesha
Level 156
God Stats
8W - 2L
1,776 SR
Queue Stats
264W - 270L
1,540 Elo+
Solo
Chernobog
Chernobog
Lelouch930
Chernobog
Level 160
God Stats
14W - 10L
1,611 SR
Queue Stats
132W - 162L
1,566 Elo+
Solo
Bellona
Bellona
wrone_is_panda
Bellona
Level 127
God Stats
2W - 1L
1,716 SR
Queue Stats
15W - 10L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
14
1 / 3 / 0
7,262
726
5,415
7,844
3,373
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
 
Achilles
12
0 / 2 / 0
6,430
643
5,556
8,074
10,696
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
BlindNukerGG
Thanatos
12
0 / 4 / 0
6,231
623
2,317
8,675
4,173
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 1
7,092
709
4,973
6,457
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
13
0 / 1 / 0
6,756
676
6,384
6,607
2,946
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
0 / 0 / 10
7,442
744
5,837
9,033
10,109
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hun Batz
 
Hun Batz
14
3 / 1 / 4
7,404
740
6,362
6,480
2,963
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
Cornel48
Ganesha
14
0 / 0 / 7
6,991
699
3,686
7,479
4,445
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chernobog
Lelouch930
Chernobog
15
5 / 0 / 5
8,070
807
9,836
5,479
2,727
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

14
3 / 0 / 4
7,607
761
4,851
7,071
6,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
41
1
Kills
11
11
Deaths
1
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
3
0
0.33
L
Achilles
 
Achilles
0
2
0
0
W
Baron Samedi
 
Baron Samedi
0
0
10
5
W
Hun Batz
 
Hun Batz
3
1
4
5
L
Thanatos
BlindNukerGG
Thanatos
0
4
0
0
W
Ganesha
Cornel48
Ganesha
0
0
7
3.5
L
0
1
1
0.5
W
Chernobog
Lelouch930
Chernobog
5
0
5
7.5
L
Cliodhna
0
1
0
0
W
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,645
Damage
30,572
37,657
Taken
35,542
24,172
Mitigated
26,877
9,575
Healing
10,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,415
1,385
0
646
7,844
3,373
0
2,479
5,365
35,421
0
L
Achilles
 
Achilles
5,556
667
0
2,246
8,074
10,696
0
2,048
6,026
0
12,249
W
Baron Samedi
 
Baron Samedi
5,837
746
1,675
3,904
9,033
10,109
0
1,971
6,999
16,964
0
W
Hun Batz
 
Hun Batz
6,362
245
0
250
6,480
2,963
0
2,318
4,010
0
24,582
L
Thanatos
BlindNukerGG
Thanatos
2,317
231
0
2,622
8,675
4,173
206
1,423
7,252
0
11,284
W
Ganesha
Cornel48
Ganesha
3,686
71
0
1,016
7,479
4,445
0
1,957
5,290
25,903
0
L
4,973
1,040
0
2,500
6,457
2,984
0
1,761
4,696
30,108
0
W
Chernobog
Lelouch930
Chernobog
9,836
6,048
0
2,074
5,479
2,727
137
999
4,326
0
31,027
L
Cliodhna
6,384
550
0
1,561
6,607
2,946
0
1,812
4,795
0
21,281
W
4,851
806
0
1,384
7,071
6,633
0
2,466
4,529
0
24,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,771
Gold Earned
37,514
210
Minions Killed
223
0
Camps Cleared
0
968,884
Distance Traveled
1,070,106
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,262
726
78
8
0
197,328
1
L
Achilles
6,430
643
19
2
0
189,490
0
W
Baron Samedi
7,442
744
19
2
0
187,412
4
W
Hun Batz
7,404
740
51
5
0
221,840
3
L
Thanatos
6,231
623
19
2
0
177,783
0
W
Ganesha
6,991
699
13
1
0
216,452
5
L
Freya
7,092
709
59
6
0
192,010
1
W
Chernobog
8,070
807
80
8
0
216,587
2
L
Cliodhna
6,756
676
35
4
0
212,273
3
W
Bellona
7,607
761
60
6
0
227,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role