Player Matchup

Nemesis
Nemesis
Blossimftw
Nemesis
Level 148
God Stats
0W - 1L
1,417 SR
Queue Stats
90W - 105L
1,432 Elo+
Party 1
Hera
Hera
Magmadar
Hera
Level 101
God Stats
10W - 15L
1,370 SR
Queue Stats
104W - 116L
1,534 Elo+
Solo
Charybdis
Charybdis
MarnieCharm
Charybdis
Level 35
God Stats
1W - 2L
1,484 SR
Queue Stats
112W - 127L
1,364 Elo+
Party 1
Tiamat
Tiamat
RENGAR101
Tiamat
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,244 Elo+
Party 2
Hercules
Hercules
Z0Dw
Hercules
Level 126
God Stats
0W - 1L
1,290 SR
Queue Stats
5W - 8L
1,502 Elo+
Party 2
Team Averages
Level 90
1,412 SR
1,415 Elo+

VS

Team Averages
Level 98
1,439 SR
1,443 Elo+
Janus
Janus
 
Janus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
Sheaure
Lancelot
Level 30
God Stats
1W - 8L
1,194 SR
Queue Stats
20W - 44L
1,126 Elo+
Solo
Guan Yu
Guan Yu
crosbo
Guan Yu
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 9L
1,534 Elo+
Solo
Izanami
Izanami
jimski87
Izanami
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 9L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Blossimftw
Nemesis
16
2 / 4 / 4
10,545
1,055
13,568
15,375
7,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hera
15
2 / 6 / 4
10,317
1,032
14,799
11,901
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
MarnieCharm
Charybdis
15
0 / 3 / 4
9,417
942
7,299
15,406
6,067
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
RENGAR101
Tiamat
16
2 / 10 / 3
10,489
1,049
8,707
18,013
10,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Z0Dw
Hercules
15
1 / 8 / 4
9,779
978
10,878
26,840
24,312
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

123

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
18
10 / 3 / 14
12,897
1,290
24,994
14,458
6,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
 
Scylla
17
1 / 0 / 19
10,692
1,069
12,139
7,500
3,009
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
Sheaure
Lancelot
18
6 / 2 / 17
11,787
1,179
16,752
12,309
5,999
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Guan Yu
crosbo
Guan Yu
18
6 / 1 / 19
11,768
1,177
14,264
14,223
17,547
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Izanami
jimski87
Izanami
18
8 / 1 / 15
11,929
1,193
14,662
10,336
4,699
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
115
7
Kills
31
31
Deaths
7
19
Assists
84
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
10
3
14
5.67
W
Scylla
 
Scylla
1
0
19
10.5
L
Nemesis
Blossimftw
Nemesis
2
4
4
1
L
Hera
2
6
4
0.67
L
Charybdis
MarnieCharm
Charybdis
0
3
4
0.67
L
Tiamat
RENGAR101
Tiamat
2
10
3
0.35
W
Lancelot
Sheaure
Lancelot
6
2
17
7.25
L
Hercules
Z0Dw
Hercules
1
8
4
0.38
W
Guan Yu
crosbo
Guan Yu
6
1
19
15.5
W
Izanami
jimski87
Izanami
8
1
15
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,251
Damage
82,811
87,535
Taken
58,826
52,997
Mitigated
37,526
11,628
Healing
8,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
24,994
1,728
0
375
14,458
6,272
0
5,304
9,154
56,068
0
W
Scylla
 
Scylla
12,139
1,284
0
0
7,500
3,009
0
2,998
4,502
26,611
0
L
Nemesis
Blossimftw
Nemesis
13,568
5,328
0
3,391
15,375
7,260
0
4,853
10,334
0
33,265
L
Hera
14,799
2,792
0
250
11,901
5,290
0
3,882
7,955
39,653
0
L
Charybdis
MarnieCharm
Charybdis
7,299
3,692
0
2,006
15,406
6,067
0
8,303
6,909
0
26,860
L
Tiamat
RENGAR101
Tiamat
8,707
1,453
0
1,865
18,013
10,068
0
8,020
9,815
33,221
0
W
Lancelot
Sheaure
Lancelot
16,752
2,704
0
773
12,309
5,999
0
3,941
8,368
0
32,216
L
Hercules
Z0Dw
Hercules
10,878
2,445
0
4,116
26,840
24,312
0
11,817
14,771
0
14,567
W
Guan Yu
crosbo
Guan Yu
14,264
1,400
1,866
2,918
14,223
17,547
0
6,141
8,082
1,361
28,589
W
Izanami
jimski87
Izanami
14,662
9,680
0
2,686
10,336
4,699
0
5,122
5,214
0
29,417

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,547
Gold Earned
59,073
202
Minions Killed
238
7
Camps Cleared
11
980,466
Distance Traveled
1,077,726
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
12,897
1,290
104
10
4
204,236
0
W
Scylla
10,692
1,069
38
4
5
216,584
0
L
Nemesis
10,545
1,055
32
3
4
228,905
0
L
Hera
10,317
1,032
47
5
1
192,911
0
L
Charybdis
9,417
942
43
4
0
190,774
0
L
Tiamat
10,489
1,049
71
7
1
172,960
0
W
Lancelot
11,787
1,179
30
3
2
243,109
2
L
Hercules
9,779
978
9
1
1
194,916
0
W
Guan Yu
11,768
1,177
23
2
0
237,439
0
W
Izanami
11,929
1,193
43
4
0
176,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role