Player Matchup

Cernunnos
Cernunnos
Dalfrox
Cernunnos
Level 81
God Stats
20W - 5L
1,764 SR
Queue Stats
109W - 88L
1,589 Elo+
Party 1
King Arthur
King Arthur
Sadowane
King Arthur
Level 61
God Stats
4W - 4L
1,519 SR
Queue Stats
138W - 90L
1,627 Elo+
Party 1
Awilix
Awilix
Sogyal
Awilix
Level 160
God Stats
9W - 2L
1,602 SR
Queue Stats
441W - 324L
1,583 Elo+
Party 1
Nu Wa
Nu Wa
gibusshiva2
Nu Wa
Level 160
God Stats
8W - 5L
1,910 SR
Queue Stats
177W - 107L
1,658 Elo+
Party 1
Horus
Horus
maqû
Horus
Level 29
God Stats
2W - 2L
1,148 SR
Queue Stats
39W - 23L
1,579 Elo+
Party 1
Team Averages
Level 98
1,588 SR
1,607 Elo+

VS

Team Averages
Level 47
1,503 SR
1,497 Elo+
Amaterasu
Amaterasu
Nyxqx
Amaterasu
Level 67
God Stats
17W - 13L
1,528 SR
Queue Stats
286W - 288L
1,522 Elo+
Party 2
Ra
Ra
Ocean2
Ra
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 68L
1,559 Elo+
Party 2
Hades
Hades
Skyggss
Hades
Level 47
God Stats
3W - 5L
1,623 SR
Queue Stats
191W - 190L
1,512 Elo+
Party 2
Poseidon
Poseidon
WildDrews
Poseidon
Level 62
God Stats
9W - 10L
1,648 SR
Queue Stats
232W - 232L
1,551 Elo+
Party 2
Izanami
Izanami
xScare
Izanami
Level 33
God Stats
3W - 6L
1,217 SR
Queue Stats
21W - 24L
1,338 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Dalfrox
Cernunnos
13
3 / 1 / 6
7,611
585
10,350
11,181
4,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Sadowane
King Arthur
13
3 / 1 / 0
7,954
612
10,135
9,447
7,647
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Awilix
Sogyal
Awilix
14
7 / 1 / 5
8,393
646
7,315
9,486
4,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
4 / 0 / 3
7,602
585
7,046
4,111
1,621
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
maqû
Horus
11
2 / 0 / 4
7,062
543
2,673
8,632
7,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Nyxqx
Amaterasu
13
1 / 3 / 0
7,784
599
4,657
13,338
10,401
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ra
11
0 / 4 / 0
6,362
489
4,896
8,398
2,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hades
Skyggss
Hades
9
0 / 2 / 1
6,225
479
4,500
12,117
9,847
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Poseidon
WildDrews
Poseidon
13
2 / 4 / 0
7,596
584
3,632
10,294
2,807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Izanami
xScare
Izanami
11
0 / 6 / 0
6,535
503
6,128
11,460
3,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
19
Kills
3
3
Deaths
19
18
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Dalfrox
Cernunnos
3
1
6
6
L
Amaterasu
Nyxqx
Amaterasu
1
3
0
0.33
L
Ra
0
4
0
0
W
King Arthur
Sadowane
King Arthur
3
1
0
3
L
Hades
Skyggss
Hades
0
2
1
0.25
W
Awilix
Sogyal
Awilix
7
1
5
9.5
L
Poseidon
WildDrews
Poseidon
2
4
0
0.5
W
4
0
3
5.5
W
Horus
maqû
Horus
2
0
4
4
L
Izanami
xScare
Izanami
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,519
Damage
23,813
42,857
Taken
55,607
25,173
Mitigated
28,980
19,154
Healing
16,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Dalfrox
Cernunnos
10,350
6,145
0
5,809
11,181
4,558
58
4,596
6,585
0
65,155
L
Amaterasu
Nyxqx
Amaterasu
4,657
1,260
0
5,953
13,338
10,401
0
371
12,903
0
59,453
L
Ra
4,896
469
405
1,622
8,398
2,658
0
3,628
4,394
49,869
0
W
King Arthur
Sadowane
King Arthur
10,135
872
0
1,710
9,447
7,647
0
0
9,447
0
58,874
L
Hades
Skyggss
Hades
4,500
946
73
2,606
12,117
9,847
0
297
11,813
24,947
0
W
Awilix
Sogyal
Awilix
7,315
3,102
0
3,322
9,486
4,023
0
3,071
6,415
0
53,764
L
Poseidon
WildDrews
Poseidon
3,632
741
0
3,097
10,294
2,807
0
1,252
8,918
63,232
0
W
7,046
1,891
0
1,340
4,111
1,621
777
1,723
2,388
55,892
0
W
Horus
maqû
Horus
2,673
1,239
1,976
4,997
8,632
7,324
0
3,638
4,725
0
11,888
L
Izanami
xScare
Izanami
6,128
3,962
0
2,340
11,460
3,267
0
897
10,533
0
57,604

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,622
Gold Earned
34,502
412
Minions Killed
456
0
Camps Cleared
0
1,319,206
Distance Traveled
1,212,512
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,611
585
100
8
0
236,382
5
L
Amaterasu
7,784
599
131
10
0
232,911
1
L
Ra
6,362
489
95
7
0
236,670
2
W
King Arthur
7,954
612
103
8
0
255,800
1
L
Hades
6,225
479
27
2
0
246,945
1
W
Awilix
8,393
646
93
7
0
299,012
1
L
Poseidon
7,596
584
103
8
0
282,514
1
W
Nu Wa
7,602
585
96
7
0
252,117
3
W
Horus
7,062
543
20
2
0
275,895
3
L
Izanami
6,535
503
100
8
0
213,472
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role