Player Matchup

Ares
Ares
Gold IV
CSParfait
Ares
Gold IV
Level 125
God Stats
5W - 2L
1,707 SR
Queue Stats
14W - 10L
1,630 MMR
Party 1
Ravana
Ravana
Gold V
DLJ1
Ravana
Gold V
Level 146
God Stats
5W - 1L
1,572 SR
Queue Stats
14W - 10L
1,624 MMR
Party 1
Poseidon
Poseidon
Gold IV
Ta11on
Poseidon
Gold IV
Level 97
God Stats
3W - 1L
1,666 SR
Queue Stats
14W - 11L
1,630 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 123
1,648 SR
1,628 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 122
1,543 SR
1,569 MMR
Gilgamesh
Gilgamesh
Bronze III
Espandor
Gilgamesh
Bronze III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,621 MMR
Party 2
Scylla
Scylla
Bronze III
Sxvia
Scylla
Bronze III
Level 127
God Stats
1W - 1L
1,754 SR
Queue Stats
1W - 2L
1,521 MMR
Party 2
Chaac
Chaac
Silver II
oKAKOo
Chaac
Silver II
Level 158
God Stats
1W - 4L
1,374 SR
Queue Stats
28W - 33L
1,563 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
5 / 5 / 9
19,906
737
21,461
34,443
69,275
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ravana
DLJ1
Ravana
20
9 / 5 / 6
20,126
745
34,511
21,453
30,534
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+40
Physical Protection
+65
Magical Protection
+150
Health

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Poseidon
Ta11on
Poseidon
20
3 / 9 / 5
16,587
614
20,182
25,965
17,595
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Bans
SobekAh Muzen CabBaron SamediThothAtlas

VS

Bans
AchillesCabrakanPersephoneHou YiVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Espandor
Gilgamesh
20
8 / 4 / 11
18,637
690
25,269
37,543
51,957
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
Sxvia
Scylla
20
6 / 4 / 12
18,199
674
25,252
19,428
7,683
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 45s and targets affected can have multiple Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chaac
oKAKOo
Chaac
19
5 / 9 / 11
16,728
620
22,087
33,855
36,998
Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
53
17
Kills
19
19
Deaths
17
20
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Ares
5
5
9
1.9
W
Ravana
DLJ1
Ravana
9
5
6
2.4
L
Gilgamesh
Espandor
Gilgamesh
8
4
11
3.38
L
Scylla
Sxvia
Scylla
6
4
12
3
W
Poseidon
Ta11on
Poseidon
3
9
5
0.61
L
Chaac
oKAKOo
Chaac
5
9
11
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,154
Damage
72,608
81,861
Taken
90,826
117,404
Mitigated
96,638
13,164
Healing
17,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
21,461
941
0
3,546
34,443
69,275
457
12,042
21,219
43,710
0
W
Ravana
DLJ1
Ravana
34,511
9,884
0
9,072
21,453
30,534
1,879
6,923
13,865
0
109,565
L
Gilgamesh
Espandor
Gilgamesh
25,269
7,449
0
7,604
37,543
51,957
39
19,378
18,165
0
64,476
L
Scylla
Sxvia
Scylla
25,252
3,294
0
3,003
19,428
7,683
762
6,346
13,082
107,207
0
W
Poseidon
Ta11on
Poseidon
20,182
1,885
0
546
25,965
17,595
1,421
5,728
19,562
111,673
0
L
Chaac
oKAKOo
Chaac
22,087
5,652
0
7,018
33,855
36,998
1,130
16,571
17,284
0
59,977

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,619
Gold Earned
53,564
308
Minions Killed
307
12
Camps Cleared
10
1,440,664
Distance Traveled
1,360,574
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
19,906
737
22
1
2
461,804
4
W
Ravana
20,126
745
136
5
2
519,607
11
L
Gilgamesh
18,637
690
83
3
5
505,194
10
L
Scylla
18,199
674
158
6
4
444,565
5
W
Poseidon
16,587
614
150
6
8
459,253
6
L
Chaac
16,728
620
66
2
1
410,815
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role