Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
Roasted Geebs
Rama
Level 27
God Stats
1W - 3L
1,525 SR
Queue Stats
87W - 79L
1,541 Elo+
Solo
Hera
Hera
sirwolfmp
Hera
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 28L
1,470 Elo+
Solo
Bakasura
Bakasura
slimthickerr
Bakasura
Level 7
God Stats
1W - 3L
1,771 SR
Queue Stats
2W - 3L
1,832 Elo+
Solo
Hercules
Hercules
xImOnASwitchx
Hercules
Level 18
God Stats
26W - 27L
1,500 SR
Queue Stats
98W - 103L
1,600 Elo+
Solo
Team Averages
Level 65
1,559 SR
1,589 Elo+

VS

Team Averages
Level 33
1,482 SR
1,500 Elo+
Jormungandr
Jormungandr
AverageJoe108
Jormungandr
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
101W - 78L
1,505 Elo+
Party 1
Xbalanque
Xbalanque
Demigra12
Xbalanque
Level 18
God Stats
6W - 3L
1,558 SR
Queue Stats
10W - 8L
1,566 Elo+
Solo
Guan Yu
Guan Yu
IcedOutJon
Guan Yu
Level 28
God Stats
7W - 11L
1,361 SR
Queue Stats
69W - 106L
1,318 Elo+
Solo
Serqet
Serqet
SlyyFoxzzyy
Serqet
Level 28
God Stats
5W - 4L
1,461 SR
Queue Stats
96W - 72L
1,529 Elo+
Party 1
Persephone
Persephone
ajes
Persephone
Level 47
God Stats
23W - 21L
1,529 SR
Queue Stats
141W - 120L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
17
1 / 0 / 5
10,711
669
7,203
10,731
13,882
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

19
4 / 4 / 2
11,695
731
9,976
21,542
10,139
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hera
15
1 / 8 / 1
9,929
621
7,344
13,753
5,454
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
slimthickerr
Bakasura
16
2 / 10 / 1
10,363
648
7,652
21,799
10,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
xImOnASwitchx
Hercules
18
1 / 4 / 4
10,874
680
10,490
19,736
8,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AverageJoe108
Jormungandr
19
4 / 1 / 8
11,606
725
12,048
14,828
19,476
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Xbalanque
Demigra12
Xbalanque
19
5 / 2 / 12
12,046
753
21,336
10,959
5,488
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Guan Yu
IcedOutJon
Guan Yu
18
4 / 2 / 10
11,468
717
8,161
16,623
12,561
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Serqet
19
7 / 4 / 7
12,177
761
11,212
14,473
8,829
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
ajes
Persephone
20
6 / 0 / 7
13,226
827
20,799
11,035
5,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
70
9
Kills
26
26
Deaths
9
13
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
0
5
3.5
W
Jormungandr
AverageJoe108
Jormungandr
4
1
8
8
W
Xbalanque
Demigra12
Xbalanque
5
2
12
5.5
W
Guan Yu
IcedOutJon
Guan Yu
4
2
10
4.5
L
4
4
2
1.25
W
Serqet
7
4
7
2.63
W
Persephone
ajes
Persephone
6
0
7
9.5
L
Hera
1
8
1
0.19
L
Bakasura
slimthickerr
Bakasura
2
10
1
0.25
L
Hercules
xImOnASwitchx
Hercules
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,665
Damage
73,556
87,561
Taken
67,918
48,811
Mitigated
51,763
19,003
Healing
14,517
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
7,203
3,288
0
4,542
10,731
13,882
0
5,374
5,357
21,015
0
W
Jormungandr
AverageJoe108
Jormungandr
12,048
5,420
0
1,180
14,828
19,476
1,101
2,686
11,832
47,293
0
W
Xbalanque
Demigra12
Xbalanque
21,336
2,019
0
1,371
10,959
5,488
3,425
2,567
8,295
0
52,558
W
Guan Yu
IcedOutJon
Guan Yu
8,161
1,407
1,564
4,969
16,623
12,561
3,038
3,116
13,327
0
39,407
L
9,976
8,717
0
7,768
21,542
10,139
0
6,433
14,901
0
59,230
W
Serqet
11,212
3,596
0
2,161
14,473
8,829
850
2,367
11,039
0
28,724
W
Persephone
ajes
Persephone
20,799
738
0
3,272
11,035
5,409
1,449
3,784
6,921
81,965
0
L
Hera
7,344
2,288
0
862
13,753
5,454
0
6,630
7,087
29,279
0
L
Bakasura
slimthickerr
Bakasura
7,652
5,108
0
0
21,799
10,988
236
6,691
14,408
0
19,909
L
Hercules
xImOnASwitchx
Hercules
10,490
2,206
0
5,831
19,736
8,348
1,643
7,719
11,747
0
39,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,572
Gold Earned
60,523
272
Minions Killed
346
0
Camps Cleared
0
1,429,068
Distance Traveled
1,686,327
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,711
669
31
2
0
310,381
4
W
Jormungandr
11,606
725
70
4
0
327,044
0
W
Xbalanque
12,046
753
54
3
0
344,856
2
W
Guan Yu
11,468
717
50
3
0
358,811
0
L
Rama
11,695
731
106
7
0
277,253
2
W
Serqet
12,177
761
44
3
0
314,637
3
W
Persephone
13,226
827
128
8
0
340,979
3
L
Hera
9,929
621
37
2
0
215,830
0
L
Bakasura
10,363
648
26
2
0
296,417
0
L
Hercules
10,874
680
72
5
0
329,187
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role