Player Matchup

Atlas
Atlas
Its_Sxvage
Atlas
Level 63
God Stats
7W - 4L
1,250 SR
Queue Stats
21W - 40L
1,197 Elo+
Party 1
Hades
Hades
PRO100__4LeH
Hades
Level 44
God Stats
6W - 4L
1,299 SR
Queue Stats
19W - 30L
1,219 Elo+
Solo
Cliodhna
Cliodhna
pipscwek
Cliodhna
Level 64
God Stats
3W - 6L
1,252 SR
Queue Stats
21W - 42L
1,178 Elo+
Party 1
Team Averages
Level 57
1,267 SR
1,198 Elo+

VS

Team Averages
Level 43
1,347 SR
1,231 Elo+
Gilgamesh
Gilgamesh
DrovieDrove
Gilgamesh
Level 34
God Stats
1W - 3L
1,500 SR
Queue Stats
5W - 15L
1,214 Elo+
Party 2
Yu Huang
Yu Huang
chichomolina
Yu Huang
Level 68
God Stats
6W - 14L
1,328 SR
Queue Stats
36W - 95L
1,214 Elo+
Solo
Cerberus
Cerberus
pikkie1
Cerberus
Level 27
God Stats
1W - 3L
1,213 SR
Queue Stats
5W - 12L
1,264 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
17
4 / 1 / 14
11,693
688
18,596
18,932
16,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

18
6 / 0 / 13
12,473
734
23,722
8,205
4,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
pipscwek
Cliodhna
19
10 / 0 / 9
13,018
766
33,273
18,357
8,574
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DrovieDrove
Gilgamesh
14
1 / 6 / 0
10,454
615
6,720
27,800
18,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yu Huang
chichomolina
Yu Huang
14
0 / 9 / 1
10,172
598
7,368
17,382
6,666
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
pikkie1
Cerberus
13
0 / 5 / 1
10,251
603
10,667
38,886
36,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
3
20
Kills
1
1
Deaths
20
36
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
DrovieDrove
Gilgamesh
1
6
0
0.17
W
Atlas
4
1
14
11
W
6
0
13
12.5
L
Yu Huang
chichomolina
Yu Huang
0
9
1
0.06
L
Cerberus
pikkie1
Cerberus
0
5
1
0.1
W
Cliodhna
pipscwek
Cliodhna
10
0
9
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,591
Damage
24,755
45,494
Taken
84,068
29,216
Mitigated
62,032
18,334
Healing
21,574
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
DrovieDrove
Gilgamesh
6,720
780
475
2,573
27,800
18,861
433
11,131
16,287
0
23,821
W
Atlas
18,596
5,981
0
4,328
18,932
16,357
382
7,028
11,904
45,715
0
W
23,722
1,202
1,366
3,575
8,205
4,285
1,464
3,116
5,089
53,841
0
L
Yu Huang
chichomolina
Yu Huang
7,368
535
0
177
17,382
6,666
326
10,651
6,311
41,224
0
L
Cerberus
pikkie1
Cerberus
10,667
567
1,467
16,882
38,886
36,505
249
19,004
19,025
23,629
0
W
Cliodhna
pipscwek
Cliodhna
33,273
4,365
0
9,065
18,357
8,574
702
8,793
9,564
0
83,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,184
Gold Earned
30,877
210
Minions Killed
141
12
Camps Cleared
2
952,629
Distance Traveled
807,369
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
10,454
615
34
2
0
293,493
0
W
Atlas
11,693
688
61
4
1
301,432
5
W
Hades
12,473
734
71
4
3
286,457
0
L
Yu Huang
10,172
598
71
4
1
209,760
1
L
Cerberus
10,251
603
36
2
1
304,116
0
W
Cliodhna
13,018
766
78
5
8
364,740
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role