Player Matchup

Achilles
Achilles
 
Achilles
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
Jenkins122
Ganesha
Level 119
God Stats
3W - 7L
1,502 SR
Queue Stats
151W - 173L
1,561 Elo+
Solo
Olorun
Olorun
Master-Martini
Olorun
Level 121
God Stats
0W - 2L
1,305 SR
Queue Stats
35W - 43L
1,499 Elo+
Solo
Loki
Loki
OutragedLime
Loki
Level 129
God Stats
257W - 230L
1,605 SR
Queue Stats
678W - 670L
1,566 Elo+
Solo
Poseidon
Poseidon
TiMAR-
Poseidon
Level 115
God Stats
17W - 14L
1,545 SR
Queue Stats
295W - 229L
1,552 Elo+
Solo
Team Averages
Level 121
1,491 SR
1,536 Elo+

VS

Team Averages
Level 123
1,560 SR
1,485 Elo+
Mulan
Mulan
AlphaSturm
Mulan
Level 141
God Stats
3W - 1L
1,500 SR
Queue Stats
8W - 20L
1,308 Elo+
Party 1
Skadi
Skadi
MURBACCHUS
Skadi
Level 144
God Stats
5W - 1L
1,693 SR
Queue Stats
109W - 108L
1,554 Elo+
Party 1
Cerberus
Cerberus
MrBohnenmus
Cerberus
Level 124
God Stats
7W - 9L
1,426 SR
Queue Stats
282W - 223L
1,521 Elo+
Party 2
Scylla
Scylla
ban6tor
Scylla
Level 112
God Stats
12W - 13L
1,549 SR
Queue Stats
199W - 173L
1,459 Elo+
Party 2
Cu Chulainn
Cu Chulainn
overzealous117
Cu Chulainn
Level 92
God Stats
3W - 2L
1,631 SR
Queue Stats
48W - 40L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
0 / 2 / 2
5,099
567
2,242
6,829
3,974
Ganesha
Jenkins122
Ganesha
7
0 / 3 / 0
4,683
520
2,359
10,181
4,489
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 4 / 0
4,466
496
2,682
6,968
1,657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
3 / 0 / 1
5,592
621
1,257
3,301
1,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Poseidon
TiMAR-
Poseidon
8
1 / 5 / 2
5,247
583
5,348
5,513
1,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
4 / 3 / 1
5,704
634
3,161
8,191
3,764
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Skadi
10
3 / 1 / 5
5,522
614
8,992
6,395
2,191
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cerberus
MrBohnenmus
Cerberus
9
4 / 0 / 4
6,085
676
6,011
6,137
3,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
ban6tor
Scylla
10
3 / 1 / 3
6,034
670
3,358
4,592
1,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
overzealous117
Cu Chulainn
10
0 / 0 / 2
5,979
664
2,753
4,761
2,815
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
4
Kills
14
14
Deaths
5
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
2
2
0.5
W
Mulan
4
3
1
1.5
L
Ganesha
Jenkins122
Ganesha
0
3
0
0
W
Skadi
3
1
5
5.5
L
0
4
0
0
W
Cerberus
MrBohnenmus
Cerberus
4
0
4
6
L
3
0
1
3.5
L
Poseidon
TiMAR-
Poseidon
1
5
2
0.4
W
Scylla
ban6tor
Scylla
3
1
3
4.5
W
Cu Chulainn
overzealous117
Cu Chulainn
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,888
Damage
24,275
32,792
Taken
30,076
12,626
Mitigated
13,965
7,932
Healing
13,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
2,242
225
0
1,055
6,829
3,974
0
0
6,829
0
27,571
W
Mulan
3,161
529
0
2,668
8,191
3,764
252
1,440
6,751
0
32,489
L
Ganesha
Jenkins122
Ganesha
2,359
304
182
1,666
10,181
4,489
0
3,320
6,861
13,787
0
W
Skadi
8,992
4,546
0
3,285
6,395
2,191
0
2,772
3,623
0
45,219
L
2,682
1,644
353
1,721
6,968
1,657
0
2,782
4,146
30,806
0
W
Cerberus
MrBohnenmus
Cerberus
6,011
586
0
3,487
6,137
3,457
0
3,507
2,388
20,754
0
L
1,257
396
0
2,482
3,301
1,016
0
448
2,825
0
24,209
L
Poseidon
TiMAR-
Poseidon
5,348
1,487
0
473
5,513
1,490
0
2,552
2,762
33,042
0
W
Scylla
ban6tor
Scylla
3,358
716
0
1,880
4,592
1,738
324
2,670
1,922
35,753
0
W
Cu Chulainn
overzealous117
Cu Chulainn
2,753
348
0
2,049
4,761
2,815
26
0
4,761
0
39,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,087
Gold Earned
29,324
227
Minions Killed
361
0
Camps Cleared
0
859,655
Distance Traveled
926,648
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
5,099
567
39
4
0
182,916
1
W
Mulan
5,704
634
70
8
0
199,687
1
L
Ganesha
4,683
520
1
0
0
187,797
1
W
Skadi
5,522
614
69
8
0
164,509
3
L
Olorun
4,466
496
72
8
0
152,745
3
W
Cerberus
6,085
676
51
6
0
182,307
3
L
Loki
5,592
621
59
7
0
156,260
1
L
Poseidon
5,247
583
56
6
0
179,937
3
W
Scylla
6,034
670
75
8
0
189,734
0
W
Cu Chulainn
5,979
664
96
11
0
190,411
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role