Player Matchup

Xing Tian
Xing Tian
JoERi_BoZ
Xing Tian
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
226W - 263L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
ZAKAROVSKY_81
Kuzenbo
Level 127
God Stats
8W - 6L
1,465 SR
Queue Stats
472W - 520L
1,414 Elo+
Solo
Guan Yu
Guan Yu
byzokers__
Guan Yu
Level 125
God Stats
3W - 0L
1,721 SR
Queue Stats
129W - 117L
1,386 Elo+
Solo
Ne Zha
Ne Zha
schwertfisch439
Ne Zha
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 258L
1,445 Elo+
Party 2
Charybdis
Charybdis
zombo439
Charybdis
Level 87
God Stats
3W - 3L
1,526 SR
Queue Stats
107W - 118L
1,454 Elo+
Party 2
Team Averages
Level 114
1,542 SR
1,414 Elo+

VS

Team Averages
Level 86
1,545 SR
1,380 Elo+
Janus
Janus
Ethanw5566
Janus
Level 67
God Stats
1W - 8L
1,423 SR
Queue Stats
191W - 177L
1,313 Elo+
Party 1
Ao Kuang
Ao Kuang
GrimPopelin
Ao Kuang
Level 107
God Stats
2W - 3L
1,495 SR
Queue Stats
152W - 173L
1,434 Elo+
Solo
Amaterasu
Amaterasu
John_1909
Amaterasu
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 128L
1,424 Elo+
Party 1
Ra
Ra
MRFALMER
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 27L
1,276 Elo+
Solo
Sol
Sol
XEN CyberRatte
Sol
Level 127
God Stats
4W - 4L
1,808 SR
Queue Stats
106W - 120L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
JoERi_BoZ
Xing Tian
19
2 / 2 / 22
11,696
731
12,073
25,951
34,500
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kuzenbo
18
2 / 1 / 18
10,482
655
8,935
13,477
18,584
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Guan Yu
byzokers__
Guan Yu
19
5 / 4 / 16
11,221
701
15,773
21,157
15,894
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
6 / 5 / 15
11,195
700
21,020
17,591
9,768
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
zombo439
Charybdis
20
11 / 3 / 11
12,439
777
16,733
14,876
8,210
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 5 / 7
10,388
649
20,350
13,837
4,332
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
GrimPopelin
Ao Kuang
15
5 / 5 / 7
10,379
649
9,198
16,083
7,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Amaterasu
John_1909
Amaterasu
18
2 / 6 / 9
11,185
699
16,484
22,178
17,009
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
1 / 7 / 3
10,816
676
8,962
12,938
5,540
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

19
5 / 3 / 5
11,525
720
23,883
16,229
6,693
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
46
26
Kills
15
15
Deaths
26
82
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Janus
2
5
7
1.1
L
Ao Kuang
GrimPopelin
Ao Kuang
5
5
7
1.7
W
Xing Tian
JoERi_BoZ
Xing Tian
2
2
22
6.5
L
Amaterasu
John_1909
Amaterasu
2
6
9
1.08
L
1
7
3
0.36
L
5
3
5
2.5
W
Kuzenbo
2
1
18
11
W
Guan Yu
byzokers__
Guan Yu
5
4
16
3.25
W
6
5
15
2.7
W
Charybdis
zombo439
Charybdis
11
3
11
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,534
Damage
78,877
93,052
Taken
81,265
86,956
Mitigated
40,689
47,949
Healing
29,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
20,350
1,612
1,070
3,337
13,837
4,332
200
2,859
10,978
39,217
0
L
Ao Kuang
GrimPopelin
Ao Kuang
9,198
2,996
2,017
3,832
16,083
7,115
0
2,773
13,310
12,304
0
W
Xing Tian
JoERi_BoZ
Xing Tian
12,073
887
2,069
8,169
25,951
34,500
359
12,506
13,445
26,067
0
L
Amaterasu
John_1909
Amaterasu
16,484
3,837
4,353
6,002
22,178
17,009
1,229
7,363
14,815
0
22,435
L
8,962
1,422
1,034
985
12,938
5,540
79
3,769
9,169
39,225
0
L
23,883
5,040
640
6,581
16,229
6,693
2,090
4,244
11,985
45,748
0
W
Kuzenbo
8,935
3,994
3,979
3,336
13,477
18,584
792
9,823
3,654
24,554
0
W
Guan Yu
byzokers__
Guan Yu
15,773
1,439
12,197
8,908
21,157
15,894
1,678
16,524
4,633
0
32,289
W
21,020
5,253
1,874
3,796
17,591
9,768
1,295
12,025
5,566
0
33,432
W
Charybdis
zombo439
Charybdis
16,733
6,736
1,298
2,323
14,876
8,210
3,990
11,515
3,361
0
39,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,033
Gold Earned
54,293
149
Minions Killed
186
0
Camps Cleared
0
1,454,719
Distance Traveled
1,341,229
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,388
649
37
2
0
267,907
2
L
Ao Kuang
10,379
649
9
1
0
272,222
4
W
Xing Tian
11,696
731
20
1
0
308,460
0
L
Amaterasu
11,185
699
11
1
0
286,233
0
L
Ra
10,816
676
66
4
0
243,322
0
L
Sol
11,525
720
63
4
0
271,545
0
W
Kuzenbo
10,482
655
23
1
0
281,550
5
W
Guan Yu
11,221
701
43
3
0
300,710
0
W
Ne Zha
11,195
700
17
1
0
283,437
0
W
Charybdis
12,439
777
46
3
0
280,562
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role