Player Matchup

Sylvanus
Sylvanus
MadaraUchiha246
Sylvanus
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 10L
1,562 Elo+
Party 1
Erlang Shen
Erlang Shen
OmegaAceX
Erlang Shen
Level 106
God Stats
2W - 2L
1,421 SR
Queue Stats
145W - 137L
1,533 Elo+
Party 1
Sol
Sol
Sc00per
Sol
Level 114
God Stats
7W - 10L
1,472 SR
Queue Stats
105W - 123L
1,410 Elo+
Solo
Team Averages
Level 82
1,464 SR
1,502 Elo+

VS

Team Averages
Level 77
1,582 SR
1,438 Elo+
Zeus
Zeus
DabiTheSeal
Zeus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,500 Elo+
Party 2
Ra
Ra
JulianAeolus
Ra
Level 81
God Stats
1W - 2L
1,500 SR
Queue Stats
20W - 22L
1,379 Elo+
Party 2
Hercules
Hercules
Sttop
Hercules
Level 128
God Stats
2W - 2L
1,745 SR
Queue Stats
51W - 61L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
10
0 / 0 / 7
6,468
924
2,224
8,908
7,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Erlang Shen
OmegaAceX
Erlang Shen
11
6 / 0 / 1
6,863
980
4,197
6,611
4,638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Sol
10
1 / 0 / 5
5,982
855
3,019
2,423
1,089
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 0
5,095
728
4,629
5,994
2,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 2 / 0
5,065
724
4,399
4,883
2,074
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Sttop
Hercules
5
0 / 0 / 0
4,535
648
935
953
503
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
0
7
Kills
0
0
Deaths
7
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
2
0
0
W
Sylvanus
0
0
7
3.5
W
Erlang Shen
OmegaAceX
Erlang Shen
6
0
1
6.5
W
Sol
1
0
5
3.5
L
Hercules
Sttop
Hercules
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,440
Damage
9,963
17,942
Taken
11,830
13,322
Mitigated
4,713
8,183
Healing
1,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,629
1,343
0
150
5,994
2,136
145
2,476
3,518
14,881
0
L
4,399
417
484
765
4,883
2,074
32
2,225
2,658
22,063
0
W
Sylvanus
2,224
899
1,064
4,157
8,908
7,595
261
4,389
4,519
9,749
0
W
Erlang Shen
OmegaAceX
Erlang Shen
4,197
1,818
0
1,862
6,611
4,638
452
3,257
3,354
0
11,111
W
Sol
3,019
403
0
1,100
2,423
1,089
1,972
1,897
526
26,101
3,037
L
Hercules
Sttop
Hercules
935
380
165
105
953
503
0
658
295
0
1,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,313
Gold Earned
14,695
87
Minions Killed
76
2
Camps Cleared
4
413,807
Distance Traveled
289,253
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
5,095
728
34
5
0
110,093
1
L
Ra
5,065
724
39
6
3
133,959
0
W
Sylvanus
6,468
924
21
3
0
136,074
2
W
Erlang Shen
6,863
980
17
2
0
140,557
2
W
Sol
5,982
855
49
7
2
137,176
3
L
Hercules
4,535
648
3
0
1
45,201
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role