Player Matchup

Loki
Loki
Apeepeeliances
Loki
Level 10
God Stats
0W - 1L
1,210 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artemis
Artemis
DogfartsMcGee
Artemis
Level 64
God Stats
0W - 1L
1,495 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Yemoja
Yemoja
LightninDrop
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Discordia
Discordia
Marlinrya
Discordia
Level 24
God Stats
0W - 1L
1,254 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
UndeadFateHD
Ne Zha
Level 86
God Stats
3W - 7L
1,457 SR
Queue Stats
152W - 211L
1,385 Elo+
Solo
Team Averages
Level 37
1,383 SR
1,477 Elo+

VS

Team Averages
Level 56
1,447 SR
1,431 Elo+
Hades
Hades
DragonD0712
Hades
Level 112
God Stats
4W - 4L
1,522 SR
Queue Stats
143W - 180L
1,404 Elo+
Solo
Hera
Hera
Stlaurant
Hera
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 94L
1,393 Elo+
Party 2
Mercury
Mercury
randyhate
Mercury
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 10L
1,455 Elo+
Party 2
Tyr
Tyr
randyluv
Tyr
Level 37
God Stats
4W - 5L
1,422 SR
Queue Stats
147W - 146L
1,485 Elo+
Party 2
Heimdallr
Heimdallr
xTater5x
Heimdallr
Level 68
God Stats
7W - 25L
1,289 SR
Queue Stats
439W - 483L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,024
457
1,964
5,471
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
8
0 / 1 / 1
4,448
404
2,601
6,275
2,060
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Yemoja
8
1 / 0 / 0
5,156
469
940
3,925
1,774
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Discordia
Marlinrya
Discordia
8
0 / 6 / 0
4,647
422
3,880
6,322
2,416
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
7
0 / 4 / 0
4,653
423
2,193
8,258
2,926
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
6,425
584
1,913
7,766
7,748
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
12
5 / 0 / 6
7,122
647
5,068
5,016
2,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Mercury
randyhate
Mercury
12
4 / 1 / 4
6,950
632
4,319
7,657
2,728
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
1 / 1 / 0
6,575
598
2,063
6,939
3,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
xTater5x
Heimdallr
11
1 / 1 / 0
5,680
516
6,317
5,007
2,034
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
25
2
Kills
13
13
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Artemis
0
1
1
0.5
W
2
0
2
3
L
Yemoja
1
0
0
1
L
Discordia
Marlinrya
Discordia
0
6
0
0
W
Hera
5
0
6
8
L
Ne Zha
0
4
0
0
W
Mercury
randyhate
Mercury
4
1
4
6
W
1
1
0
1
W
Heimdallr
xTater5x
Heimdallr
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,578
Damage
19,680
30,251
Taken
32,385
11,094
Mitigated
18,291
8,366
Healing
11,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,964
332
0
836
5,471
1,918
0
450
5,021
0
21,932
L
Artemis
2,601
1,746
0
1,515
6,275
2,060
0
534
5,741
0
25,890
W
1,913
134
740
4,298
7,766
7,748
0
961
6,805
22,778
0
L
Yemoja
940
658
2,974
1,232
3,925
1,774
0
556
3,369
8,570
0
L
Discordia
Marlinrya
Discordia
3,880
527
0
0
6,322
2,416
30
3,823
2,499
21,173
0
W
Hera
5,068
1,196
0
1,338
5,016
2,029
322
2,220
2,796
39,553
0
L
Ne Zha
2,193
1,012
0
1,809
8,258
2,926
0
1,618
6,640
0
24,585
W
Mercury
randyhate
Mercury
4,319
1,472
0
750
7,657
2,728
0
1,120
6,537
0
61,241
W
2,063
116
0
2,653
6,939
3,752
434
140
6,799
0
42,402
W
Heimdallr
xTater5x
Heimdallr
6,317
1,276
0
1,918
5,007
2,034
0
379
4,628
0
43,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,928
Gold Earned
32,752
158
Minions Killed
356
0
Camps Cleared
0
1,013,039
Distance Traveled
1,031,520
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,024
457
33
3
0
208,826
1
L
Artemis
4,448
404
38
3
0
196,552
1
W
Hades
6,425
584
34
3
0
178,267
5
L
Yemoja
5,156
469
6
1
0
187,437
0
L
Discordia
4,647
422
36
3
0
195,020
1
W
Hera
7,122
647
61
6
0
188,216
3
L
Ne Zha
4,653
423
45
4
0
225,204
4
W
Mercury
6,950
632
109
10
0
279,509
2
W
Tyr
6,575
598
73
7
0
216,353
0
W
Heimdallr
5,680
516
79
7
0
169,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role