Player Matchup

Medusa
Medusa
 
Medusa
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
AxAeerdn4
Ymir
Level 50
God Stats
4W - 4L
1,265 SR
Queue Stats
491W - 508L
1,441 Elo+
Solo
Ullr
Ullr
BJR-ViperStrike
Ullr
Level 129
God Stats
8W - 6L
1,436 SR
Queue Stats
170W - 179L
1,452 Elo+
Solo
Scylla
Scylla
Jenkins122
Scylla
Level 119
God Stats
5W - 5L
1,623 SR
Queue Stats
151W - 173L
1,553 Elo+
Solo
Team Averages
Level 109
1,465 SR
1,489 Elo+

VS

Team Averages
Level 76
1,371 SR
1,460 Elo+
Artemis
Artemis
Diamond_Black103
Artemis
Level 41
God Stats
11W - 11L
1,572 SR
Queue Stats
91W - 110L
1,354 Elo+
Solo
Ymir
Ymir
HERTOG95
Ymir
Level 129
God Stats
1W - 7L
1,144 SR
Queue Stats
192W - 187L
1,510 Elo+
Solo
Thanatos
Thanatos
NoV-iTurned_x3
Thanatos
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 75L
1,474 Elo+
Solo
Horus
Horus
Seaharte
Horus
Level 48
God Stats
1W - 2L
1,567 SR
Queue Stats
82W - 78L
1,496 Elo+
Solo
The Morrigan
The Morrigan
mewfornow
The Morrigan
Level 105
God Stats
0W - 7L
1,071 SR
Queue Stats
187W - 188L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
4
1 / 0 / 2
3,433
687
1,767
3,269
1,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Nemesis
 
Nemesis
5
0 / 0 / 1
3,103
621
1,458
2,720
794
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ymir
6
3 / 0 / 1
4,033
807
2,212
2,525
815
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
2 / 1 / 1
3,480
696
2,561
3,495
712
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Jenkins122
Scylla
6
1 / 0 / 0
3,346
669
1,752
1,250
396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 1 / 0
3,091
618
2,445
2,542
570
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

Ymir
3
0 / 3 / 0
2,761
552
766
3,337
1,377
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thanatos
5
0 / 1 / 0
3,078
616
1,025
3,192
999
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Horus
Seaharte
Horus
4
0 / 1 / 1
3,077
615
2,230
3,870
1,582
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

The Morrigan
mewfornow
The Morrigan
5
0 / 1 / 0
3,209
642
1,609
2,669
1,095
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
7
Kills
1
1
Deaths
7
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
2
2
W
Nemesis
 
Nemesis
0
0
1
0.5
W
Ymir
3
0
1
3.5
W
2
1
1
2.5
L
1
1
0
1
L
Ymir
0
3
0
0
W
Scylla
Jenkins122
Scylla
1
0
0
1
L
Thanatos
0
1
0
0
L
Horus
Seaharte
Horus
0
1
1
0.5
L
The Morrigan
mewfornow
The Morrigan
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,750
Damage
8,075
13,259
Taken
15,610
4,239
Mitigated
5,623
5,318
Healing
6,385
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
1,767
721
212
1,834
3,269
1,522
0
0
3,269
0
10,467
W
Nemesis
 
Nemesis
1,458
532
0
1,282
2,720
794
0
694
2,026
0
10,524
W
Ymir
2,212
965
0
990
2,525
815
0
766
1,759
15,739
0
W
2,561
1,568
0
500
3,495
712
0
0
3,495
0
13,354
L
2,445
1,076
0
1,134
2,542
570
0
0
2,542
0
13,323
L
Ymir
766
557
0
219
3,337
1,377
0
2,212
1,125
8,840
0
W
Scylla
Jenkins122
Scylla
1,752
438
0
500
1,250
396
0
686
564
16,572
0
L
Thanatos
1,025
426
0
2,280
3,192
999
0
601
2,591
0
10,649
L
Horus
Seaharte
Horus
2,230
1,207
119
1,966
3,870
1,582
0
0
3,870
0
8,060
L
The Morrigan
mewfornow
The Morrigan
1,609
757
0
667
2,669
1,095
0
1,151
1,518
14,859
2,830

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,395
Gold Earned
15,216
125
Minions Killed
104
0
Camps Cleared
0
441,452
Distance Traveled
407,759
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
3,433
687
15
3
0
74,125
2
W
Nemesis
3,103
621
31
6
0
103,097
1
W
Ymir
4,033
807
31
6
0
105,899
1
W
Ullr
3,480
696
25
5
0
75,979
1
L
Artemis
3,091
618
20
4
0
82,282
0
L
Ymir
2,761
552
10
2
0
55,153
0
W
Scylla
3,346
669
23
5
0
82,352
1
L
Thanatos
3,078
616
25
5
0
94,567
1
L
Horus
3,077
615
13
3
0
95,171
1
L
The Morrigan
3,209
642
36
7
0
80,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role