Player Matchup

Ullr
Ullr
 
Ullr
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Double__Dragonz
Discordia
Level 45
God Stats
3W - 4L
1,500 SR
Queue Stats
172W - 304L
1,234 Elo+
Solo
Achilles
Achilles
FakeAthlete101
Achilles
Level 49
God Stats
0W - 2L
1,252 SR
Queue Stats
22W - 34L
1,346 Elo+
Solo
Team Averages
Level 59
1,417 SR
1,360 Elo+

VS

Team Averages
Level 77
1,333 SR
1,449 Elo+
Merlin
Merlin
KING_559144
Merlin
Level 42
God Stats
4W - 3L
1,396 SR
Queue Stats
5W - 5L
1,472 Elo+
Solo
Nike
Nike
Mikistery85
Nike
Level 89
God Stats
2W - 3L
1,227 SR
Queue Stats
154W - 213L
1,346 Elo+
Solo
Bakasura
Bakasura
SpeedyDashBoy
Bakasura
Level 99
God Stats
5W - 6L
1,376 SR
Queue Stats
174W - 159L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
3 / 6 / 4
9,820
655
8,393
15,508
6,096
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Double__Dragonz
Discordia
14
3 / 6 / 3
9,974
665
10,335
10,096
3,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
14
2 / 5 / 4
9,851
657
9,078
17,450
15,673
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
15
1 / 2 / 7
10,196
680
6,393
8,516
3,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 5 / 11
10,302
687
10,513
15,458
17,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bakasura
SpeedyDashBoy
Bakasura
18
14 / 1 / 3
13,050
870
19,253
15,424
10,214
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
38
8
Kills
17
17
Deaths
8
11
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
6
4
0.83
L
Discordia
Double__Dragonz
Discordia
3
6
3
0.75
L
Achilles
2
5
4
0.8
W
Merlin
1
2
7
2.25
W
2
5
11
1.5
W
Bakasura
SpeedyDashBoy
Bakasura
14
1
3
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,806
Damage
36,159
43,054
Taken
39,398
25,094
Mitigated
30,985
1,556
Healing
9,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
8,393
2,072
0
0
15,508
6,096
405
2,420
12,018
0
30,605
L
Discordia
Double__Dragonz
Discordia
10,335
659
0
0
10,096
3,325
155
976
8,391
40,155
0
L
Achilles
9,078
1,424
0
1,556
17,450
15,673
139
3,678
12,174
0
26,316
W
Merlin
6,393
367
647
949
8,516
3,625
508
4,295
4,221
37,533
0
W
10,513
825
338
2,521
15,458
17,146
317
3,687
11,771
0
29,126
W
Bakasura
SpeedyDashBoy
Bakasura
19,253
14,941
0
4,836
15,424
10,214
1,800
2,983
12,441
0
51,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,645
Gold Earned
33,548
147
Minions Killed
181
4
Camps Cleared
11
697,096
Distance Traveled
855,310
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
9,820
655
42
3
2
225,559
1
L
Discordia
9,974
665
73
5
1
216,216
3
L
Achilles
9,851
657
32
2
1
255,321
5
W
Merlin
10,196
680
66
4
0
245,027
0
W
Nike
10,302
687
30
2
1
275,396
1
W
Bakasura
13,050
870
85
6
10
334,887
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role