Player Matchup

Sol
Sol
Bluefire1942
Sol
Level 108
God Stats
11W - 13L
1,666 SR
Queue Stats
61W - 69L
1,448 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Friteusenfett
Ah Muzen Cab
Level 125
God Stats
2W - 2L
1,744 SR
Queue Stats
116W - 121L
1,439 Elo+
Party 1
Izanami
Izanami
M1asma
Izanami
Level 80
God Stats
8W - 8L
1,444 SR
Queue Stats
142W - 148L
1,438 Elo+
Solo
Awilix
Awilix
SirChairface
Awilix
Level 89
God Stats
32W - 24L
1,557 SR
Queue Stats
455W - 495L
1,403 Elo+
Solo
Bacchus
Bacchus
xXDasMesserXx6
Bacchus
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 10L
1,313 Elo+
Party 1
Team Averages
Level 82
1,582 SR
1,408 Elo+

VS

Team Averages
Level 86
1,570 SR
1,496 Elo+
Nemesis
Nemesis
 
Nemesis
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
BlackAmbers
Janus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 175L
1,499 Elo+
Party 2
Heimdallr
Heimdallr
K9DokuganRyu
Heimdallr
Level 118
God Stats
1W - 3L
1,737 SR
Queue Stats
114W - 141L
1,450 Elo+
Party 2
Ares
Ares
MonkeyDNewtie
Ares
Level 16
God Stats
1W - 5L
1,500 SR
Queue Stats
15W - 19L
1,610 Elo+
Party 2
Bellona
Bellona
Worzgang
Bellona
Level 87
God Stats
8W - 11L
1,612 SR
Queue Stats
390W - 389L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 0 / 6
11,395
600
17,029
12,416
5,943
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
Friteusenfett
Ah Muzen Cab
18
7 / 0 / 7
11,997
631
16,252
14,582
6,420
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Izanami
M1asma
Izanami
15
4 / 7 / 3
9,860
519
7,755
13,654
4,812
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Awilix
16
7 / 1 / 5
10,574
557
7,806
12,667
5,744
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
0 / 2 / 4
8,803
463
5,640
15,616
16,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
0 / 4 / 1
8,554
450
4,785
14,057
5,725
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

14
1 / 4 / 1
8,985
473
5,118
11,819
6,200
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
K9DokuganRyu
Heimdallr
14
4 / 4 / 3
8,723
459
13,072
14,322
6,228
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
4 / 1 / 3
9,425
496
8,761
14,748
16,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
Worzgang
Bellona
13
1 / 9 / 1
8,441
444
10,661
20,002
20,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
19
22
Kills
10
10
Deaths
22
25
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
0
4
1
0.13
L
1
4
1
0.38
W
4
0
6
7
W
Ah Muzen Cab
Friteusenfett
Ah Muzen Cab
7
0
7
10.5
L
Heimdallr
K9DokuganRyu
Heimdallr
4
4
3
1.38
W
Izanami
M1asma
Izanami
4
7
3
0.79
L
4
1
3
5.5
W
Awilix
7
1
5
9.5
L
Bellona
Worzgang
Bellona
1
9
1
0.17
W
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,482
Damage
42,397
68,935
Taken
74,948
39,759
Mitigated
54,691
28,803
Healing
13,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
4,785
1,580
0
1,178
14,057
5,725
990
2,740
11,317
0
76,284
L
5,118
651
0
1,127
11,819
6,200
0
7,172
4,647
63,402
0
W
17,029
7,061
0
10,844
12,416
5,943
2,107
3,437
8,903
123,743
0
W
Ah Muzen Cab
Friteusenfett
Ah Muzen Cab
16,252
8,159
0
9,255
14,582
6,420
3,864
1,238
13,344
0
103,924
L
Heimdallr
K9DokuganRyu
Heimdallr
13,072
5,077
0
2,934
14,322
6,228
1,500
3,105
11,217
0
72,169
W
Izanami
M1asma
Izanami
7,755
4,901
181
2,637
13,654
4,812
475
2,314
11,319
0
76,285
L
8,761
537
0
4,060
14,748
16,487
0
5,677
9,071
35,446
0
W
Awilix
7,806
3,826
0
3,858
12,667
5,744
0
2,349
10,254
0
63,132
L
Bellona
Worzgang
Bellona
10,661
4,340
0
3,856
20,002
20,051
0
3,975
16,027
609
59,187
W
5,640
418
0
2,028
15,616
16,840
30
4,853
10,650
20,083
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,629
Gold Earned
44,128
583
Minions Killed
550
0
Camps Cleared
0
1,971,398
Distance Traveled
1,738,998
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,554
450
136
7
0
367,839
3
L
Janus
8,985
473
130
7
0
339,899
2
W
Sol
11,395
600
191
10
0
364,113
2
W
Ah Muzen Cab
11,997
631
150
8
0
409,957
3
L
Heimdallr
8,723
459
130
7
0
314,674
0
W
Izanami
9,860
519
111
6
0
408,018
5
L
Ares
9,425
496
37
2
0
373,317
3
W
Awilix
10,574
557
109
6
0
391,991
1
L
Bellona
8,441
444
117
6
0
343,269
3
W
Bacchus
8,803
463
22
1
0
397,319
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role