Player Matchup

Medusa
Medusa
 
Medusa
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Goodluck2142
Cthulhu
Level 86
God Stats
1W - 4L
1,352 SR
Queue Stats
49W - 59L
1,402 Elo+
Solo
Nu Wa
Nu Wa
gasolinechugger
Nu Wa
Level 129
God Stats
0W - 2L
1,601 SR
Queue Stats
45W - 77L
1,247 Elo+
Party 2
Team Averages
Level 99
1,484 SR
1,383 Elo+

VS

Team Averages
Level 110
1,516 SR
1,501 Elo+
Bacchus
Bacchus
ChaseBandsP
Bacchus
Level 102
God Stats
2W - 4L
1,413 SR
Queue Stats
50W - 49L
1,432 Elo+
Party 1
Olorun
Olorun
Raven8219
Olorun
Level 128
God Stats
3W - 2L
1,607 SR
Queue Stats
19W - 17L
1,669 Elo+
Solo
Charybdis
Charybdis
YT-NoLimitJustin
Charybdis
Level 99
God Stats
13W - 7L
1,529 SR
Queue Stats
48W - 56L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
1 / 3 / 2
7,041
704
8,063
8,439
3,683
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Goodluck2142
Cthulhu
11
2 / 2 / 1
7,017
702
14,449
9,193
5,375
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 1
6,488
649
4,700
5,851
2,356
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ChaseBandsP
Bacchus
12
1 / 0 / 6
8,014
801
5,719
13,561
14,542
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
Raven8219
Olorun
12
2 / 1 / 3
7,214
721
6,517
9,980
4,495
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Charybdis
12
3 / 2 / 3
7,564
756
7,185
8,931
3,234
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
18
3
Kills
6
7
Deaths
3
4
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
2
0.67
W
Bacchus
ChaseBandsP
Bacchus
1
0
6
4
L
Cthulhu
Goodluck2142
Cthulhu
2
2
1
1.25
W
Olorun
Raven8219
Olorun
2
1
3
3.5
W
Charybdis
3
2
3
2.25
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,212
Damage
19,421
23,483
Taken
32,472
11,414
Mitigated
22,271
2,764
Healing
9,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,063
3,291
0
490
8,439
3,683
0
3,901
4,538
0
19,151
W
Bacchus
ChaseBandsP
Bacchus
5,719
889
388
2,385
13,561
14,542
15
5,919
7,183
14,159
0
L
Cthulhu
Goodluck2142
Cthulhu
14,449
642
353
250
9,193
5,375
0
5,485
3,708
25,779
0
W
Olorun
Raven8219
Olorun
6,517
2,992
1,025
4,557
9,980
4,495
132
6,763
2,813
28,989
0
W
Charybdis
7,185
3,036
0
1,498
8,931
3,234
406
5,475
3,079
0
30,542
L
4,700
1,690
633
1,038
5,851
2,356
42
2,850
3,001
20,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,546
Gold Earned
22,792
106
Minions Killed
128
4
Camps Cleared
3
595,816
Distance Traveled
577,403
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,041
704
27
3
1
197,273
2
W
Bacchus
8,014
801
15
2
1
215,767
2
L
Cthulhu
7,017
702
42
4
2
212,301
0
W
Olorun
7,214
721
42
4
1
188,038
3
W
Charybdis
7,564
756
71
7
1
173,598
3
L
Nu Wa
6,488
649
37
4
1
186,242
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role