Player Matchup

Zeus
Zeus
 
Zeus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cabrakan
Cabrakan
BlackSamuari
Cabrakan
Level 157
God Stats
8W - 5L
1,539 SR
Queue Stats
107W - 107L
1,529 Elo+
Party 2
Hun Batz
Hun Batz
Juanochas
Hun Batz
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 32L
1,515 Elo+
Party 3
King Arthur
King Arthur
PhatLouie
King Arthur
Level 142
God Stats
3W - 3L
1,377 SR
Queue Stats
271W - 252L
1,568 Elo+
Party 3
Chiron
Chiron
krypticdespair
Chiron
Level 156
God Stats
1W - 1L
2,101 SR
Queue Stats
36W - 47L
1,515 Elo+
Party 3
Team Averages
Level 152
1,603 SR
1,525 Elo+

VS

Team Averages
Level 97
1,452 SR
1,498 Elo+
Merlin
Merlin
AnakinMAF
Merlin
Level 89
God Stats
3W - 1L
1,571 SR
Queue Stats
128W - 135L
1,482 Elo+
Party 1
Heimdallr
Heimdallr
LB_Graff
Heimdallr
Level 150
God Stats
1W - 1L
1,238 SR
Queue Stats
115W - 107L
1,572 Elo+
Solo
Zhong Kui
Zhong Kui
MEATLÖAF
Zhong Kui
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
106W - 117L
1,466 Elo+
Party 1
Ares
Ares
MEMEKAMPF
Ares
Level 95
God Stats
5W - 7L
1,435 SR
Queue Stats
123W - 129L
1,488 Elo+
Party 1
Thanatos
Thanatos
MarekManda
Thanatos
Level 67
God Stats
7W - 5L
1,518 SR
Queue Stats
70W - 84L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
5 / 3 / 3
11,619
505
15,195
16,681
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
BlackSamuari
Cabrakan
15
3 / 6 / 10
9,902
431
10,394
25,716
31,687
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hun Batz
Juanochas
Hun Batz
15
2 / 7 / 6
9,943
432
9,518
20,027
8,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
PhatLouie
King Arthur
16
2 / 5 / 3
10,349
450
10,196
25,876
23,841
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
4 / 3 / 5
11,034
480
15,226
15,735
6,857
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AnakinMAF
Merlin
19
5 / 1 / 9
12,171
529
17,088
12,204
5,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
LB_Graff
Heimdallr
17
6 / 2 / 11
11,162
485
15,536
15,643
7,821
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Zhong Kui
MEATLÖAF
Zhong Kui
17
1 / 2 / 4
11,101
483
14,285
15,930
12,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ares
15
1 / 7 / 9
9,263
403
11,204
20,992
19,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
MarekManda
Thanatos
18
11 / 4 / 7
12,127
527
15,651
24,086
12,965
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
64
16
Kills
24
24
Deaths
16
27
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
5
3
3
2.17
W
Merlin
AnakinMAF
Merlin
5
1
9
9.5
L
Cabrakan
BlackSamuari
Cabrakan
3
6
10
1.33
L
Hun Batz
Juanochas
Hun Batz
2
7
6
0.71
W
Heimdallr
LB_Graff
Heimdallr
6
2
11
5.75
W
Zhong Kui
MEATLÖAF
Zhong Kui
1
2
4
1.5
W
Ares
1
7
9
0.79
W
Thanatos
MarekManda
Thanatos
11
4
7
3.63
L
King Arthur
PhatLouie
King Arthur
2
5
3
0.7
L
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,529
Damage
73,764
104,035
Taken
88,855
78,029
Mitigated
58,761
20,477
Healing
35,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
15,195
2,745
0
3,744
16,681
7,035
909
4,218
12,254
83,202
0
W
Merlin
AnakinMAF
Merlin
17,088
2,789
0
3,566
12,204
5,954
660
3,280
8,774
111,009
0
L
Cabrakan
BlackSamuari
Cabrakan
10,394
1,609
0
2,557
25,716
31,687
54
12,321
12,961
39,443
0
L
Hun Batz
Juanochas
Hun Batz
9,518
2,810
0
4,906
20,027
8,609
135
5,745
13,934
0
66,066
W
Heimdallr
LB_Graff
Heimdallr
15,536
6,505
0
4,510
15,643
7,821
1,820
5,740
9,752
0
83,182
W
Zhong Kui
MEATLÖAF
Zhong Kui
14,285
2,829
0
8,300
15,930
12,506
1,029
2,951
12,893
81,374
0
W
Ares
11,204
794
0
95
20,992
19,515
708
7,011
13,525
42,182
0
W
Thanatos
MarekManda
Thanatos
15,651
5,064
0
19,381
24,086
12,965
1,524
5,691
18,069
0
75,956
L
King Arthur
PhatLouie
King Arthur
10,196
1,334
0
4,055
25,876
23,841
0
11,050
14,036
0
75,390
L
15,226
8,375
851
4,364
15,735
6,857
150
7,333
8,268
0
85,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,847
Gold Earned
55,824
522
Minions Killed
573
0
Camps Cleared
0
2,245,664
Distance Traveled
2,035,701
20
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
11,619
505
153
7
0
404,772
14
W
Merlin
12,171
529
186
8
0
392,604
3
L
Cabrakan
9,902
431
45
2
0
440,097
2
L
Hun Batz
9,943
432
93
4
0
513,329
2
W
Heimdallr
11,162
485
114
5
0
427,751
2
W
Zhong Kui
11,101
483
148
6
0
387,819
4
W
Ares
9,263
403
45
2
0
394,601
6
W
Thanatos
12,127
527
80
3
0
432,926
0
L
King Arthur
10,349
450
106
5
0
427,762
1
L
Chiron
11,034
480
125
5
0
459,704
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role