Player Matchup

Pele
Pele
Adrinhunter
Pele
Level 85
God Stats
93W - 64L
1,660 SR
Queue Stats
273W - 215L
1,582 Elo+
Solo
Discordia
Discordia
Yokii_xX
Discordia
Level 79
God Stats
9W - 10L
1,554 SR
Queue Stats
234W - 280L
1,498 Elo+
Solo
Horus
Horus
Zek8_vic
Horus
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
38W - 53L
1,430 Elo+
Solo
Team Averages
Level 83
1,571 SR
1,503 Elo+

VS

Team Averages
Level 110
1,260 SR
1,328 Elo+
Gilgamesh
Gilgamesh
IQSQ1
Gilgamesh
Level 95
God Stats
2W - 6L
1,211 SR
Queue Stats
39W - 74L
1,298 Elo+
Party 1
Yemoja
Yemoja
M4_hmood772
Yemoja
Level 107
God Stats
0W - 2L
1,285 SR
Queue Stats
32W - 64L
1,311 Elo+
Party 1
Osiris
Osiris
Yonko_dragon16
Osiris
Level 127
God Stats
1W - 1L
1,285 SR
Queue Stats
102W - 137L
1,375 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 0 / 4
9,340
778
10,298
8,690
8,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
Yokii_xX
Discordia
15
4 / 1 / 7
9,340
778
12,991
5,707
2,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Horus
Zek8_vic
Horus
13
1 / 2 / 9
8,490
708
3,656
8,852
7,415
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IQSQ1
Gilgamesh
9
1 / 5 / 2
7,466
622
2,724
10,033
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Yemoja
12
2 / 2 / 1
8,378
698
2,117
9,700
9,741
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
0 / 4 / 1
7,224
602
5,759
12,589
12,580
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
7
11
Kills
3
3
Deaths
11
20
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
0
4
8
L
Gilgamesh
IQSQ1
Gilgamesh
1
5
2
0.4
L
Yemoja
2
2
1
1.25
W
Discordia
Yokii_xX
Discordia
4
1
7
7.5
L
0
4
1
0.13
W
Horus
Zek8_vic
Horus
1
2
9
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,945
Damage
10,600
23,249
Taken
32,322
18,087
Mitigated
29,204
4,815
Healing
3,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,298
2,506
0
1,515
8,690
8,177
1,163
848
7,842
0
27,523
L
Gilgamesh
IQSQ1
Gilgamesh
2,724
707
0
699
10,033
6,883
0
3,972
5,679
0
8,560
L
Yemoja
2,117
365
551
1,764
9,700
9,741
0
3,989
5,383
12,277
0
W
Discordia
Yokii_xX
Discordia
12,991
1,247
0
700
5,707
2,495
494
1,132
4,575
41,151
0
L
5,759
934
0
596
12,589
12,580
0
5,368
6,755
0
30,434
W
Horus
Zek8_vic
Horus
3,656
1,998
1,085
1,515
8,852
7,415
387
743
8,109
0
23,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,170
Gold Earned
23,068
150
Minions Killed
78
9
Camps Cleared
3
720,633
Distance Traveled
522,473
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
9,340
778
53
4
3
263,684
5
L
Gilgamesh
7,466
622
11
1
1
145,392
0
L
Yemoja
8,378
698
11
1
0
175,990
2
W
Discordia
9,340
778
53
4
5
214,131
3
L
Osiris
7,224
602
56
5
2
201,091
7
W
Horus
8,490
708
44
4
1
242,818
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role