Player Matchup

Skadi
Skadi
Silver III
DNA_Boss077
Skadi
Silver III
Level 108
God Stats
1W - 0L
1,292 SR
Queue Stats
3W - 3L
1,428 MMR
Party 1
Odin
Odin
Silver III
bunnymonkey311
Odin
Silver III
Level 112
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 3L
1,428 MMR
Party 1
Raijin
Raijin
Silver II
xBorderlineBAx
Raijin
Silver II
Level 159
God Stats
3W - 4L
1,387 SR
Queue Stats
15W - 19L
1,434 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 126
1,393 SR
1,430 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 147
1,515 SR
1,310 MMR
Sobek
Sobek
Silver I
ShOtGUNtOdANOSE
Sobek
Silver I
Level 157
God Stats
10W - 14L
1,484 SR
Queue Stats
568W - 565L
821 MMR
Party 2
Heimdallr
Heimdallr
Gold IV
eXoTiKKen
Heimdallr
Gold IV
Level 125
God Stats
6W - 10L
1,562 SR
Queue Stats
523W - 473L
1,486 MMR
Party 2
Baba Yaga
Baba Yaga
Gold I
lordturnage
Baba Yaga
Gold I
Level 159
God Stats
53W - 44L
1,498 SR
Queue Stats
1,251W - 1,256L
1,622 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 6 / 7
15,142
721
25,351
21,585
8,880
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
6 / 1 / 7
14,639
697
14,952
16,482
14,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

19
6 / 3 / 2
13,871
661
13,527
17,945
7,959
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bans
CthulhuAtlasChaacAh Muzen CabKukulkan

VS

Bans
BastetXing TianGebAresHou Yi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 7
13,599
648
8,025
36,763
51,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Heimdallr
eXoTiKKen
Heimdallr
18
4 / 7 / 5
12,931
616
21,148
18,291
9,854
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baba Yaga
lordturnage
Baba Yaga
19
4 / 6 / 6
13,695
652
17,462
17,407
10,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
17
Kills
10
10
Deaths
17
16
Assists
18
Player
Kills
Deaths
Assists
KDA
W
5
6
7
1.42
L
2
4
7
1.38
W
6
1
7
9.5
L
Heimdallr
eXoTiKKen
Heimdallr
4
7
5
0.93
L
Baba Yaga
lordturnage
Baba Yaga
4
6
6
1.17
W
6
3
2
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,830
Damage
46,635
56,012
Taken
72,461
31,386
Mitigated
71,962
12,164
Healing
7,968
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,351
12,244
0
4,705
21,585
8,880
1,146
11,004
10,581
0
76,962
L
8,025
401
0
4,995
36,763
51,732
91
6,707
29,388
28,384
0
W
14,952
3,336
0
3,077
16,482
14,547
1,667
6,410
10,072
0
48,454
L
Heimdallr
eXoTiKKen
Heimdallr
21,148
7,117
0
380
18,291
9,854
677
4,954
13,142
0
48,159
L
Baba Yaga
lordturnage
Baba Yaga
17,462
846
0
2,593
17,407
10,376
683
2,134
14,932
65,015
0
W
13,527
1,778
0
4,382
17,945
7,959
72
8,391
9,541
58,048
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,652
Gold Earned
40,225
246
Minions Killed
211
8
Camps Cleared
8
1,177,187
Distance Traveled
1,066,853
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
15,142
721
95
5
1
408,399
3
L
Sobek
13,599
648
26
1
1
401,392
2
W
Odin
14,639
697
50
2
4
401,360
2
L
Heimdallr
12,931
616
66
3
3
330,835
0
L
Baba Yaga
13,695
652
119
6
4
334,626
3
W
Raijin
13,871
661
101
5
3
367,428
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role