Player Matchup

Thor
Thor
Brahmaastra
Thor
Level 108
God Stats
2W - 4L
1,591 SR
Queue Stats
48W - 34L
1,380 Elo+
Solo
Yu Huang
Yu Huang
Danniz92
Yu Huang
Level 122
God Stats
0W - 2L
1,548 SR
Queue Stats
3W - 8L
1,283 Elo+
Party 1
Khepri
Khepri
adaz9
Khepri
Level 83
God Stats
4W - 5L
1,577 SR
Queue Stats
120W - 111L
1,541 Elo+
Party 1
Team Averages
Level 104
1,572 SR
1,401 Elo+

VS

Team Averages
Level 82
1,365 SR
1,608 Elo+
Horus
Horus
Bianca73
Horus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 9L
1,759 Elo+
Party 2
Janus
Janus
ExtraLargePP
Janus
Level 159
God Stats
3W - 0L
1,206 SR
Queue Stats
74W - 34L
1,718 Elo+
Party 2
Rama
Rama
KaptanOzi
Rama
Level 66
God Stats
2W - 0L
1,390 SR
Queue Stats
60W - 88L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 5 / 1
7,018
702
6,680
13,013
6,131
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yu Huang
Danniz92
Yu Huang
10
0 / 4 / 1
6,403
640
4,293
8,845
3,927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Khepri
adaz9
Khepri
11
2 / 4 / 1
7,982
798
3,417
13,938
10,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Bianca73
Horus
12
3 / 1 / 10
8,015
802
10,808
10,947
9,407
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
5 / 1 / 5
8,570
857
11,970
7,064
2,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Rama
12
5 / 2 / 7
8,557
856
7,990
8,454
3,253
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
13
13
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Horus
Bianca73
Horus
3
1
10
8
L
2
5
1
0.5
L
Yu Huang
Danniz92
Yu Huang
0
4
1
0.13
W
5
1
5
7.5
W
Rama
5
2
7
4.25
L
Khepri
adaz9
Khepri
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,390
Damage
30,768
35,796
Taken
26,465
20,742
Mitigated
14,963
4,538
Healing
8,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
Bianca73
Horus
10,808
4,251
1,892
3,657
10,947
9,407
186
3,537
7,410
0
21,134
L
6,680
1,241
0
0
13,013
6,131
0
4,132
8,881
0
20,150
L
Yu Huang
Danniz92
Yu Huang
4,293
663
0
1,535
8,845
3,927
0
3,099
5,746
18,777
0
W
11,970
1,536
100
1,968
7,064
2,303
1,275
1,725
5,339
35,585
0
W
Rama
7,990
4,682
0
1,221
8,454
3,253
256
2,561
5,893
0
18,977
L
Khepri
adaz9
Khepri
3,417
164
544
2,459
13,938
10,684
0
5,309
8,629
10,731
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,403
Gold Earned
25,142
80
Minions Killed
106
4
Camps Cleared
5
521,934
Distance Traveled
576,217
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
8,015
802
23
2
3
199,859
3
L
Thor
7,018
702
25
3
2
166,160
5
L
Yu Huang
6,403
640
38
4
1
169,998
3
W
Janus
8,570
857
50
5
1
189,518
4
W
Rama
8,557
856
33
3
1
186,840
2
L
Khepri
7,982
798
17
2
1
185,776
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role