Player Matchup

Danzaburou
Danzaburou
BDGv3
Danzaburou
Level 86
God Stats
16W - 30L
1,405 SR
Queue Stats
47W - 56L
1,460 Elo+
Solo
Bacchus
Bacchus
HoldingMender91
Bacchus
Level 89
God Stats
1W - 2L
1,721 SR
Queue Stats
100W - 105L
1,449 Elo+
Party 1
Fenrir
Fenrir
NeonWhiteTiger_
Fenrir
Level 69
God Stats
1W - 2L
1,500 SR
Queue Stats
22W - 23L
1,496 Elo+
Solo
Charybdis
Charybdis
Saucy_Iron
Charybdis
Level 43
God Stats
9W - 7L
1,473 SR
Queue Stats
59W - 68L
1,447 Elo+
Solo
Hera
Hera
TeacherWhiz
Hera
Level 67
God Stats
0W - 11L
1,152 SR
Queue Stats
60W - 61L
1,448 Elo+
Party 1
Team Averages
Level 71
1,450 SR
1,460 Elo+

VS

Team Averages
Level 110
1,523 SR
1,433 Elo+
Hel
Hel
BlueEyedSquid
Hel
Level 58
God Stats
10W - 9L
1,580 SR
Queue Stats
68W - 91L
1,422 Elo+
Solo
Cupid
Cupid
Hadtobedone
Cupid
Level 144
God Stats
1W - 2L
1,224 SR
Queue Stats
104W - 109L
1,441 Elo+
Solo
Ares
Ares
Icodecahedron69
Ares
Level 122
God Stats
6W - 0L
1,700 SR
Queue Stats
231W - 233L
1,539 Elo+
Solo
Gilgamesh
Gilgamesh
TokuSavantsu
Gilgamesh
Level 95
God Stats
8W - 5L
1,745 SR
Queue Stats
327W - 396L
1,479 Elo+
Solo
Tiamat
Tiamat
king4perry
Tiamat
Level 130
God Stats
3W - 3L
1,364 SR
Queue Stats
113W - 136L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BDGv3
Danzaburou
14
0 / 2 / 0
9,087
1,010
11,940
7,605
3,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 1 / 0
8,754
973
11,143
13,186
7,249
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
0 / 3 / 0
8,389
932
4,511
7,472
3,602
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Charybdis
Saucy_Iron
Charybdis
14
0 / 4 / 0
8,538
949
6,784
14,156
6,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
0 / 2 / 0
8,872
986
10,479
7,406
3,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Team 1 Tickets

239

VS

Team 2 Tickets

301

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 0 / 8
9,056
1,006
1,644
6,209
5,274
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

16
2 / 0 / 8
10,027
1,114
7,656
9,284
4,718
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
3 / 0 / 9
10,568
1,174
13,205
14,596
17,114
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
TokuSavantsu
Gilgamesh
15
3 / 0 / 8
10,401
1,156
11,885
14,767
16,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
king4perry
Tiamat
15
4 / 0 / 7
10,071
1,119
12,554
5,435
4,220
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
52
0
Kills
12
12
Deaths
0
0
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
BDGv3
Danzaburou
0
2
0
0
W
0
0
8
4
W
2
0
8
6
L
0
1
0
0
W
3
0
9
7.5
L
0
3
0
0
L
Charybdis
Saucy_Iron
Charybdis
0
4
0
0
L
0
2
0
0
W
Gilgamesh
TokuSavantsu
Gilgamesh
3
0
8
7
W
Tiamat
king4perry
Tiamat
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,857
Damage
46,944
49,825
Taken
50,291
24,820
Mitigated
47,660
5,516
Healing
20,246
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
BDGv3
Danzaburou
11,940
4,053
483
463
7,605
3,713
0
5,587
2,018
0
36,801
W
1,644
0
3,558
1,825
6,209
5,274
0
4,188
2,021
20,869
0
W
7,656
5,658
2,941
3,754
9,284
4,718
0
6,020
3,264
0
33,508
L
11,143
1,369
0
439
13,186
7,249
0
6,918
6,268
23,416
0
W
13,205
855
1,324
2,341
14,596
17,114
0
4,649
9,947
18,832
0
L
4,511
1,091
143
2,479
7,472
3,602
0
2,593
4,879
0
6,864
L
Charybdis
Saucy_Iron
Charybdis
6,784
3,781
0
1,259
14,156
6,756
0
7,520
6,636
0
13,421
L
10,479
2,193
0
250
7,406
3,500
0
4,785
2,621
34,803
0
W
Gilgamesh
TokuSavantsu
Gilgamesh
11,885
4,914
1,710
1,777
14,767
16,334
0
4,492
10,275
0
20,473
W
Tiamat
king4perry
Tiamat
12,554
266
102
914
5,435
4,220
0
2,273
3,162
25,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,640
Gold Earned
50,123
164
Minions Killed
173
7
Camps Cleared
7
819,931
Distance Traveled
928,195
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,087
1,010
62
7
6
166,831
1
W
Hel
9,056
1,006
44
5
0
149,459
0
W
Cupid
10,027
1,114
71
8
5
194,102
1
L
Bacchus
8,754
973
20
2
0
203,421
1
W
Ares
10,568
1,174
13
1
0
203,477
4
L
Fenrir
8,389
932
2
0
0
120,348
0
L
Charybdis
8,538
949
21
2
0
140,670
0
L
Hera
8,872
986
59
7
1
188,661
1
W
Gilgamesh
10,401
1,156
14
2
1
177,248
0
W
Tiamat
10,071
1,119
31
3
1
203,909
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role