Player Matchup

Sun Wukong
Sun Wukong
Grimlock757
Sun Wukong
Level 129
God Stats
2W - 0L
1,632 SR
Queue Stats
12W - 4L
1,722 Elo+
Party 1
Baron Samedi
Baron Samedi
KEVYG99
Baron Samedi
Level 113
God Stats
22W - 3L
1,904 SR
Queue Stats
26W - 12L
1,715 Elo+
Party 1
Yu Huang
Yu Huang
Squwilber
Yu Huang
Level 127
God Stats
2W - 0L
1,525 SR
Queue Stats
19W - 6L
1,867 Elo+
Party 1
Team Averages
Level 123
1,687 SR
1,768 Elo+

VS

Team Averages
Level 88
1,541 SR
1,546 Elo+
King Arthur
King Arthur
Blindbtw
King Arthur
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,567 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Dr Grooviest
Morgan Le Fay
Level 126
God Stats
5W - 5L
1,624 SR
Queue Stats
28W - 20L
1,622 Elo+
Party 2
Xbalanque
Xbalanque
Naraito
Xbalanque
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 26L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Grimlock757
Sun Wukong
19
8 / 5 / 3
13,476
709
17,433
26,641
21,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Baron Samedi
KEVYG99
Baron Samedi
18
2 / 5 / 9
13,534
712
19,830
21,309
25,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Yu Huang
Squwilber
Yu Huang
19
4 / 2 / 7
13,206
695
23,087
16,035
8,661
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Blindbtw
King Arthur
17
4 / 5 / 7
12,228
644
16,537
30,422
29,233
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Dr Grooviest
Morgan Le Fay
18
3 / 4 / 7
12,604
663
19,495
18,538
9,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Naraito
Xbalanque
15
5 / 5 / 2
12,308
648
16,786
20,669
9,832
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
14
Kills
12
12
Deaths
14
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Blindbtw
King Arthur
4
5
7
1.5
L
Morgan Le Fay
Dr Grooviest
Morgan Le Fay
3
4
7
1.63
W
Sun Wukong
Grimlock757
Sun Wukong
8
5
3
1.9
W
Baron Samedi
KEVYG99
Baron Samedi
2
5
9
1.3
L
Xbalanque
Naraito
Xbalanque
5
5
2
1.2
W
Yu Huang
Squwilber
Yu Huang
4
2
7
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,350
Damage
52,818
63,985
Taken
69,629
56,100
Mitigated
48,373
30,732
Healing
6,271
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Blindbtw
King Arthur
16,537
1,635
0
390
30,422
29,233
0
18,502
11,425
0
35,531
L
Morgan Le Fay
Dr Grooviest
Morgan Le Fay
19,495
1,226
0
1,747
18,538
9,308
0
12,686
5,605
54,450
0
W
Sun Wukong
Grimlock757
Sun Wukong
17,433
2,858
0
10,251
26,641
21,951
997
6,123
20,518
0
43,188
W
Baron Samedi
KEVYG99
Baron Samedi
19,830
2,029
3,980
10,316
21,309
25,488
573
7,966
13,343
42,960
0
L
Xbalanque
Naraito
Xbalanque
16,786
9,092
0
4,134
20,669
9,832
1,161
11,896
8,276
0
49,686
W
Yu Huang
Squwilber
Yu Huang
23,087
1,000
0
6,185
16,035
8,661
1,621
6,159
9,876
80,373
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,216
Gold Earned
37,140
212
Minions Killed
201
9
Camps Cleared
7
982,102
Distance Traveled
942,689
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
12,228
644
35
2
3
338,324
4
L
Morgan Le Fay
12,604
663
80
4
3
318,178
4
W
Sun Wukong
13,476
709
49
3
2
336,692
1
W
Baron Samedi
13,534
712
45
2
2
319,741
4
L
Xbalanque
12,308
648
86
5
1
286,187
0
W
Yu Huang
13,206
695
118
6
5
325,669
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role