Player Matchup

Hachiman
Hachiman
CGParadoxFG
Hachiman
Level 134
God Stats
2W - 2L
1,838 SR
Queue Stats
236W - 256L
1,417 Elo+
Party 1
Guan Yu
Guan Yu
Fiddle45
Guan Yu
Level 158
God Stats
4W - 6L
1,243 SR
Queue Stats
264W - 271L
1,441 Elo+
Party 1
Yu Huang
Yu Huang
HeartlessNebula
Yu Huang
Level 84
God Stats
1W - 2L
1,445 SR
Queue Stats
323W - 324L
1,438 Elo+
Party 1
Gilgamesh
Gilgamesh
SinOfSatan
Gilgamesh
Level 134
God Stats
7W - 1L
2,037 SR
Queue Stats
68W - 67L
1,455 Elo+
Party 1
Susano
Susano
WyvernRyd3r
Susano
Level 47
God Stats
0W - 3L
1,500 SR
Queue Stats
228W - 242L
1,443 Elo+
Solo
Team Averages
Level 111
1,613 SR
1,439 Elo+

VS

Team Averages
Level 82
1,510 SR
1,343 Elo+
Amaterasu
Amaterasu
BluFokx
Amaterasu
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,191 Elo+
Solo
Charybdis
Charybdis
DogeStain
Charybdis
Level 67
God Stats
7W - 6L
1,500 SR
Queue Stats
319W - 325L
1,448 Elo+
Solo
Atlas
Atlas
Flashbang522
Atlas
Level 88
God Stats
1W - 1L
1,285 SR
Queue Stats
78W - 127L
1,354 Elo+
Party 2
Eset
Eset
Pepeeee
Eset
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 87L
1,371 Elo+
Party 2
Mercury
Mercury
TheGamer1256
Mercury
Level 82
God Stats
2W - 2L
1,764 SR
Queue Stats
178W - 232L
1,350 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
CGParadoxFG
Hachiman
18
3 / 4 / 6
11,850
456
17,629
20,919
10,531
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Fiddle45
Guan Yu
16
3 / 5 / 4
10,621
409
10,699
34,080
36,359
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Yu Huang
16
0 / 8 / 6
10,215
393
16,718
21,376
9,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SinOfSatan
Gilgamesh
18
3 / 8 / 2
11,741
452
16,592
30,578
25,608
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Susano
16
5 / 8 / 6
11,327
436
16,595
26,322
12,373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BluFokx
Amaterasu
20
8 / 3 / 14
14,417
555
24,846
32,659
30,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charybdis
DogeStain
Charybdis
20
5 / 0 / 3
14,185
546
15,616
21,963
11,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
1 / 1 / 24
13,417
516
15,359
23,341
33,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Eset
Pepeeee
Eset
18
9 / 8 / 9
13,138
505
22,218
26,057
13,480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mercury
TheGamer1256
Mercury
20
10 / 4 / 14
15,170
583
26,438
28,581
15,506
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
97
14
Kills
33
33
Deaths
16
24
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
BluFokx
Amaterasu
8
3
14
5
L
Hachiman
CGParadoxFG
Hachiman
3
4
6
1.5
W
Charybdis
DogeStain
Charybdis
5
0
3
6.5
L
Guan Yu
Fiddle45
Guan Yu
3
5
4
1
W
1
1
24
13
L
Yu Huang
0
8
6
0.38
W
Eset
Pepeeee
Eset
9
8
9
1.69
L
Gilgamesh
SinOfSatan
Gilgamesh
3
8
2
0.5
W
Mercury
TheGamer1256
Mercury
10
4
14
4.25
L
Susano
5
8
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,233
Damage
104,477
133,275
Taken
132,601
94,591
Mitigated
103,538
28,153
Healing
52,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
BluFokx
Amaterasu
24,846
10,746
0
14,212
32,659
30,502
959
3,237
29,267
0
103,636
L
Hachiman
CGParadoxFG
Hachiman
17,629
10,146
0
6,229
20,919
10,531
1,442
4,249
16,670
0
108,494
W
Charybdis
DogeStain
Charybdis
15,616
11,139
0
14,394
21,963
11,026
8,755
1,855
19,978
0
144,134
L
Guan Yu
Fiddle45
Guan Yu
10,699
1,213
2,359
6,287
34,080
36,359
0
13,587
20,493
302
36,837
W
15,359
6,345
974
7,439
23,341
33,024
527
2,969
20,059
45,989
0
L
Yu Huang
16,718
980
0
2,677
21,376
9,720
502
7,320
14,056
82,955
0
W
Eset
Pepeeee
Eset
22,218
2,137
1,995
7,310
26,057
13,480
909
6,624
18,904
83,107
0
L
Gilgamesh
SinOfSatan
Gilgamesh
16,592
6,422
0
4,033
30,578
25,608
715
6,604
23,974
0
75,253
W
Mercury
TheGamer1256
Mercury
26,438
14,092
0
6,511
28,581
15,506
2,171
2,829
25,518
0
161,911
L
Susano
16,595
3,114
0
6,568
26,322
12,373
0
5,817
20,505
0
84,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,754
Gold Earned
70,327
528
Minions Killed
675
0
Camps Cleared
0
2,175,299
Distance Traveled
2,503,279
14
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
14,417
555
142
5
0
555,259
2
L
Hachiman
11,850
456
176
7
0
440,157
3
W
Charybdis
14,185
546
216
8
0
480,023
3
L
Guan Yu
10,621
409
40
2
0
470,779
1
W
Atlas
13,417
516
42
2
0
454,251
3
L
Yu Huang
10,215
393
97
4
0
387,741
0
W
Eset
13,138
505
112
4
0
442,026
3
L
Gilgamesh
11,741
452
109
4
0
412,427
9
W
Mercury
15,170
583
163
6
0
571,720
6
L
Susano
11,327
436
106
4
0
464,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role