Player Matchup

Atlas
Atlas
Collygon
Atlas
Level 152
God Stats
6W - 3L
1,699 SR
Queue Stats
211W - 119L
1,715 Elo+
Party 2
Sol
Sol
Domsssss
Sol
Level 27
God Stats
2W - 0L
1,091 SR
Queue Stats
114W - 13L
1,838 Elo+
Party 2
Cernunnos
Cernunnos
Jorjanos
Cernunnos
Level 153
God Stats
3W - 0L
1,806 SR
Queue Stats
95W - 30L
1,719 Elo+
Party 2
Bellona
Bellona
JustPuf
Bellona
Level 159
God Stats
7W - 1L
1,940 SR
Queue Stats
140W - 42L
1,725 Elo+
Party 2
Horus
Horus
downstairshairs
Horus
Level 123
God Stats
6W - 3L
1,850 SR
Queue Stats
97W - 24L
1,736 Elo+
Party 2
Team Averages
Level 123
1,677 SR
1,746 Elo+

VS

Team Averages
Level 88
1,718 SR
1,725 Elo+
Charybdis
Charybdis
 
Charybdis
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
 
Set
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
StuckinBronzeV
Osiris
Level 48
God Stats
1W - 2L
1,642 SR
Queue Stats
66W - 22L
1,831 Elo+
Party 1
Scylla
Scylla
VänillaGørillα
Scylla
Level 158
God Stats
0W - 1L
2,002 SR
Queue Stats
52W - 15L
1,864 Elo+
Party 1
Pele
Pele
vincentvangoop
Pele
Level 6
God Stats
10W - 3L
1,948 SR
Queue Stats
70W - 7L
1,932 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Collygon
Atlas
14
2 / 1 / 4
8,295
638
7,096
12,012
7,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 3 / 1
8,477
652
7,095
10,997
3,254
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
Jorjanos
Cernunnos
13
2 / 1 / 5
8,046
619
10,546
10,037
4,175
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
JustPuf
Bellona
13
5 / 1 / 5
8,203
631
7,665
12,705
8,635
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
5 / 2 / 4
8,346
642
6,506
12,416
12,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
4 / 4 / 1
7,699
592
8,982
10,934
4,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Set
 
Set
11
1 / 4 / 0
6,634
510
5,862
9,590
5,166
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 4 / 4
5,474
421
5,654
12,829
9,343
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 3 / 0
7,469
575
8,643
11,600
3,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 2
6,702
516
4,323
11,683
3,834
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
15
17
Kills
8
8
Deaths
17
19
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
4
4
1
1.13
L
Set
 
Set
1
4
0
0.25
W
Atlas
Collygon
Atlas
2
1
4
4
W
3
3
1
1.17
W
Cernunnos
Jorjanos
Cernunnos
2
1
5
4.5
W
Bellona
JustPuf
Bellona
5
1
5
7.5
L
0
4
4
0.5
L
2
3
0
0.67
W
5
2
4
3.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,908
Damage
33,464
58,167
Taken
56,636
35,840
Mitigated
26,366
14,751
Healing
13,538
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
8,982
4,934
0
4,069
10,934
4,103
1,140
6,088
4,846
0
65,046
L
Set
 
Set
5,862
1,259
0
920
9,590
5,166
0
157
9,433
0
49,000
W
Atlas
Collygon
Atlas
7,096
1,879
0
3,380
12,012
7,500
455
6,604
5,074
49,032
0
W
7,095
3,141
0
4,797
10,997
3,254
3,792
0
10,997
65,988
0
W
Cernunnos
Jorjanos
Cernunnos
10,546
4,946
0
870
10,037
4,175
1,217
0
10,037
0
67,946
W
Bellona
JustPuf
Bellona
7,665
1,699
0
1,030
12,705
8,635
660
1,147
11,510
0
63,174
L
5,654
1,984
0
3,713
12,829
9,343
0
1,283
11,517
0
20,144
L
8,643
1,814
0
3,172
11,600
3,920
0
5,541
5,621
49,617
0
W
6,506
2,790
1,108
3,566
12,416
12,276
59
1,143
11,221
0
24,038
L
4,323
502
0
1,664
11,683
3,834
0
561
11,028
0
51,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,367
Gold Earned
33,978
445
Minions Killed
413
0
Camps Cleared
0
1,373,280
Distance Traveled
1,334,007
18
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
7,699
592
112
9
0
229,398
3
L
Set
6,634
510
90
7
0
268,193
4
W
Atlas
8,295
638
94
7
0
290,069
4
W
Sol
8,477
652
121
9
0
264,981
2
W
Cernunnos
8,046
619
104
8
0
234,155
5
W
Bellona
8,203
631
90
7
0
301,694
3
L
Osiris
5,474
421
24
2
0
282,285
4
L
Scylla
7,469
575
95
7
0
232,665
2
W
Horus
8,346
642
36
3
0
282,381
4
L
Pele
6,702
516
92
7
0
321,466
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role