Player Matchup

Sol
Sol
Carlitoskiller15
Sol
Level 81
God Stats
3W - 0L
1,500 SR
Queue Stats
100W - 80L
1,539 Elo+
Solo
Atlas
Atlas
JACKvFR0ST
Atlas
Level 118
God Stats
24W - 7L
1,708 SR
Queue Stats
386W - 332L
1,465 Elo+
Party 2
Horus
Horus
iLakitu
Horus
Level 90
God Stats
2W - 4L
1,466 SR
Queue Stats
190W - 167L
1,518 Elo+
Party 2
Danzaburou
Danzaburou
vKamek
Danzaburou
Level 72
God Stats
2W - 2L
1,520 SR
Queue Stats
33W - 38L
1,368 Elo+
Party 2
Baron Samedi
Baron Samedi
zFlippy Head
Baron Samedi
Level 98
God Stats
6W - 5L
1,570 SR
Queue Stats
15W - 12L
1,533 Elo+
Party 2
Team Averages
Level 92
1,553 SR
1,485 Elo+

VS

Team Averages
Level 109
1,365 SR
1,456 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
AINZ 00AL G0WNz
Jormungandr
Level 147
God Stats
24W - 26L
1,326 SR
Queue Stats
409W - 415L
1,409 Elo+
Solo
Kukulkan
Kukulkan
Hoxton
Kukulkan
Level 65
God Stats
1W - 5L
1,228 SR
Queue Stats
156W - 142L
1,446 Elo+
Party 3
Ymir
Ymir
Hxslop-
Ymir
Level 84
God Stats
4W - 8L
1,208 SR
Queue Stats
281W - 268L
1,448 Elo+
Party 3
Rama
Rama
LeftNutLarry
Rama
Level 126
God Stats
3W - 4L
1,563 SR
Queue Stats
90W - 93L
1,476 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 0
10,507
618
12,215
13,707
5,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Atlas
16
4 / 1 / 1
10,258
603
8,509
14,094
6,501
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Horus
iLakitu
Horus
16
3 / 0 / 4
9,783
575
10,649
10,962
5,331
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Danzaburou
vKamek
Danzaburou
14
6 / 2 / 7
9,738
573
10,801
12,935
5,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
zFlippy Head
Baron Samedi
13
3 / 3 / 9
8,904
524
9,173
13,227
6,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
5 / 3 / 1
9,602
565
10,379
18,335
7,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
AINZ 00AL G0WNz
Jormungandr
13
0 / 3 / 1
8,220
484
9,150
17,807
15,547
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Hoxton
Kukulkan
14
1 / 3 / 0
8,551
503
7,763
7,668
2,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ymir
Hxslop-
Ymir
9
0 / 9 / 1
6,209
365
4,317
17,216
7,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 2 / 0
6,898
406
3,210
11,931
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
9
20
Kills
6
7
Deaths
20
21
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
5
3
1
1.83
L
Jormungandr
AINZ 00AL G0WNz
Jormungandr
0
3
1
0.17
W
4
1
0
4
L
Kukulkan
Hoxton
Kukulkan
1
3
0
0.33
L
Ymir
Hxslop-
Ymir
0
9
1
0.06
W
Atlas
4
1
1
4.5
L
0
2
0
0
W
Horus
iLakitu
Horus
3
0
4
5
W
Danzaburou
vKamek
Danzaburou
6
2
7
4.75
W
Baron Samedi
zFlippy Head
Baron Samedi
3
3
9
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,347
Damage
34,819
64,925
Taken
72,957
29,655
Mitigated
38,329
29,850
Healing
12,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
10,379
3,340
0
4,634
18,335
7,896
0
5,692
12,485
0
83,075
L
Jormungandr
AINZ 00AL G0WNz
Jormungandr
9,150
4,304
0
3,560
17,807
15,547
0
10,908
6,899
62,543
0
W
12,215
5,010
0
9,149
13,707
5,916
1,647
10,120
3,547
81,965
0
L
Kukulkan
Hoxton
Kukulkan
7,763
1,317
0
250
7,668
2,899
162
3,631
4,037
66,900
0
L
Ymir
Hxslop-
Ymir
4,317
708
0
1,170
17,216
7,973
0
5,736
11,084
24,620
0
W
Atlas
8,509
2,277
0
6,078
14,094
6,501
0
5,176
8,918
81,482
0
L
3,210
2,386
0
3,214
11,931
4,014
0
3,081
8,555
0
49,260
W
Horus
iLakitu
Horus
10,649
5,096
507
5,497
10,962
5,331
0
1,522
9,406
0
71,048
W
Danzaburou
vKamek
Danzaburou
10,801
4,088
0
4,403
12,935
5,181
217
3,323
9,344
0
72,778
W
Baron Samedi
zFlippy Head
Baron Samedi
9,173
671
526
3,690
13,227
6,726
533
1,847
11,268
36,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,190
Gold Earned
39,480
551
Minions Killed
471
0
Camps Cleared
0
1,638,971
Distance Traveled
1,440,645
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,602
565
129
8
0
337,214
0
L
Jormungandr
8,220
484
110
6
0
296,938
2
W
Sol
10,507
618
139
8
0
298,570
5
L
Kukulkan
8,551
503
122
7
0
293,549
4
L
Ymir
6,209
365
30
2
0
277,773
2
W
Atlas
10,258
603
142
8
0
350,716
1
L
Rama
6,898
406
80
5
0
235,171
4
W
Horus
9,783
575
119
7
0
388,247
3
W
Danzaburou
9,738
573
91
5
0
297,174
1
W
Baron Samedi
8,904
524
60
4
0
304,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role