Player Matchup

Heimdallr
Heimdallr
Alucard_Guy
Heimdallr
Level 54
God Stats
32W - 39L
1,361 SR
Queue Stats
228W - 285L
1,378 Elo+
Solo
Hercules
Hercules
BasicJester1541
Hercules
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,397 Elo+
Solo
Kukulkan
Kukulkan
PARKSxx
Kukulkan
Level 95
God Stats
51W - 51L
1,436 SR
Queue Stats
132W - 193L
1,337 Elo+
Solo
Team Averages
Level 79
1,432 SR
1,371 Elo+

VS

Team Averages
Level 64
1,704 SR
1,402 Elo+
Sol
Sol
InsaneDead meat
Sol
Level 47
God Stats
3W - 1L
1,732 SR
Queue Stats
3W - 4L
1,361 Elo+
Party 1
Charybdis
Charybdis
STG BEAST
Charybdis
Level 58
God Stats
1W - 3L
1,737 SR
Queue Stats
105W - 119L
1,425 Elo+
Party 1
Mulan
Mulan
x PapiKota x
Mulan
Level 86
God Stats
9W - 7L
1,643 SR
Queue Stats
361W - 448L
1,420 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Alucard_Guy
Heimdallr
17
5 / 4 / 9
11,821
695
14,540
19,487
9,840
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
17
5 / 1 / 10
11,852
697
12,341
21,823
18,166
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
PARKSxx
Kukulkan
17
6 / 4 / 8
12,325
725
15,370
12,525
6,501
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 3 / 3
10,976
646
18,298
12,055
6,053
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Charybdis
STG BEAST
Charybdis
14
2 / 5 / 4
10,257
603
14,284
16,209
7,825
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
4 / 8 / 2
11,071
651
13,652
22,037
22,974
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
18
16
Kills
9
9
Deaths
16
27
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
Alucard_Guy
Heimdallr
5
4
9
2.38
W
Hercules
5
1
10
10
L
3
3
3
1.5
W
Kukulkan
PARKSxx
Kukulkan
6
4
8
2.5
L
Charybdis
STG BEAST
Charybdis
2
5
4
0.8
L
4
8
2
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,251
Damage
46,234
53,835
Taken
50,301
34,507
Mitigated
36,852
11,859
Healing
7,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
Alucard_Guy
Heimdallr
14,540
8,823
0
4,531
19,487
9,840
1,569
6,743
12,744
0
39,153
W
Hercules
12,341
2,486
0
5,063
21,823
18,166
171
7,594
14,229
0
34,897
L
18,298
6,764
188
3,423
12,055
6,053
1,554
3,260
8,795
45,553
3,557
W
Kukulkan
PARKSxx
Kukulkan
15,370
1,084
479
1,786
12,525
6,501
1,080
3,088
9,437
56,761
0
L
Charybdis
STG BEAST
Charybdis
14,284
8,188
231
1,725
16,209
7,825
49
6,439
9,770
0
31,125
L
13,652
713
0
1,547
22,037
22,974
42
6,128
15,909
0
41,298

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,998
Gold Earned
32,304
193
Minions Killed
164
6
Camps Cleared
7
906,886
Distance Traveled
866,520
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
11,821
695
31
2
0
283,862
8
W
Hercules
11,852
697
44
3
4
345,510
2
L
Sol
10,976
646
77
5
0
273,267
0
W
Kukulkan
12,325
725
118
7
2
277,514
4
L
Charybdis
10,257
603
38
2
2
254,768
2
L
Mulan
11,071
651
49
3
5
338,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role